本博客只是记录自己的学习过程,也许会有错误的地方,请见谅
ffmpeg3版本的解码接口做了不少调整,之前的视频解码接口avcodec_decode_video2和avcodec_decode_audio4音频解码被设置为deprecated,对这两个接口做了合并,使用统一的接口。并且将音视频解码步骤分为了两步,第一步avcodec_send_packet,第二步avcodec_receive_frame,通过接口名字我们就可以知道第一步是发送编码数据包,第二步是接收解码后数据。
在目前avcodec_decode_video2函数处于deprecated废弃状态,但是仍然可以使用
/**
* Decode the video frame of size avpkt->size from avpkt->data into picture.
* Some decoders may support multiple frames in a single AVPacket, such
* decoders would then just decode the first frame.
*
* @warning The input buffer must be AV_INPUT_BUFFER_PADDING_SIZE larger than
* the actual read bytes because some optimized bitstream readers read 32 or 64
* bits at once and could read over the end.
*
* @warning The end of the input buffer buf should be set to 0 to ensure that
* no overreading happens for damaged MPEG streams.
*
* @note Codecs which have the AV_CODEC_CAP_DELAY capability set have a delay
* between input and output, these need to be fed with avpkt->data=NULL,
* avpkt->size=0 at the end to return the remaining frames.
*
* @note The AVCodecContext MUST have been opened with @ref avcodec_open2()
* before packets may be fed to the decoder.
*
* @param avctx the codec context
* @param[out] picture The AVFrame in which the decoded video frame will be stored.
* Use av_frame_alloc() to get an AVFrame. The codec will
* allocate memory for the actual bitmap by calling the
* AVCodecContext.get_buffer2() callback.
* When AVCodecContext.refcounted_frames is set to 1, the frame is
* reference counted and the returned reference belongs to the
* caller. The caller must release the frame using av_frame_unref()
* when the frame is no longer needed. The caller may safely write
* to the frame if av_frame_is_writable() returns 1.
* When AVCodecContext.refcounted_frames is set to 0, the returned
* reference belongs to the decoder and is valid only until the
* next call to this function or until closing or flushing the
* decoder. The caller may not write to it.
*
* @param[in] avpkt The input AVPacket containing the input buffer.
* You can create such packet with av_init_packet() and by then setting
* data and size, some decoders might in addition need other fields like
* flags&AV_PKT_FLAG_KEY. All decoders are designed to use the least
* fields possible.
* @param[in,out] got_picture_ptr Zero if no frame could be decompressed, otherwise, it is nonzero.
* @return On error a negative value is returned, otherwise the number of bytes
* used or zero if no frame could be decompressed.
*
* @deprecated Use avcodec_send_packet() and avcodec_receive_frame().
*/
attribute_deprecated
int avcodec_decode_video2(AVCodecContext *avctx, AVFrame *picture,
int *got_picture_ptr,
const AVPacket *avpkt);
相信大家都接触到下面这段代码,那么我们从源码分析作用
ret = avcodec_decode_video2(pCodecCtx, pFrame, &got_picture, packet);
if(ret < 0){
printf("Decode Error.\n");
return -1;
}
if(got_picture){
..........
}
(1)avcodec_decode_video2()的作用是解码一帧视频数据。输入一个压缩编码的结构体AVPacket,输出一个解码后的结构体AVFrame
(2)对输入的字段进行了一系列的检查工作:例如宽高是否正确,输入是否为视频等等。
(3)通过ret = avctx->codec->decode(avctx, picture, got_picture_ptr,&tmp)这句代码,调用了相应AVCodec的decode()函数,完成了解码操作。
(4)对得到的AVFrame的一些字段进行了赋值,例如宽高、像素格式等等。
(5)ret返回的是接收的字节数,如果字节数为0则代表错误
(6)got_piture 如果没有帧被解压(decompressed),就会返回0,否则非零
(7)pCodecCtx(AVCodecContext)在使用之前需要被avcodec_open2()函数打开
(8)输入缓冲区的大小必须大于AV_INPUT_BUFFER_PADDING_SIZE