有兴趣可移步 -> 最终版MFC Cbutton
// CVSLearn_wubDlg.h : 头文件
//
#pragma once
// CCVSLearn_wubDlg 对话框
class CCVSLearn_wubDlg : public CDialogEx
{
// 构造
public:
CCVSLearn_wubDlg(CWnd* pParent = NULL); // 标准构造函数
// 对话框数据
enum { IDD = IDD_CVSLEARN_WUB_DIALOG };
CButton m_button[12];
protected:
virtual void DoDataExchange(CDataExchange* pDX); // DDX/DDV 支持
// 实现
protected:
HICON m_hIcon;
// 生成的消息映射函数
virtual BOOL OnInitDialog();
afx_msg void OnSysCommand(UINT nID, LPARAM lParam);
afx_msg void OnPaint();
afx_msg HCURSOR OnQueryDragIcon();
DECLARE_MESSAGE_MAP()
public:
void set_button_info(int);
void set_default();
void rand_on_off(int);
bool is_on_off(int);
void button_opposite(int);
void button_rand(int);
afx_msg void OnBnClickedButton11();
afx_msg void OnBnClickedButton13();
afx_msg void OnBnClickedButton12();
afx_msg void OnBnClickedButton1();
afx_msg void OnBnClickedButton2();
afx_msg void OnBnClickedButton3();
afx_msg void OnBnClickedButton4();
afx_msg void OnBnClickedButton5();
afx_msg void OnBnClickedButton6();
afx_msg void OnBnClickedButton7();
afx_msg void OnBnClickedButton8();
afx_msg void OnBnClickedButton9();
afx_msg void OnBnClickedButton10();
};
// CVSLearn_wubDlg.cpp : 实现文件
//
#include "stdafx.h"
#include "CVSLearn_wub.h"
#include "CVSLearn_wubDlg.h"
#include "afxdialogex.h"
#include <set>
#define BUTTON_CLICKED(NUM) void CCVSLearn_wubDlg::OnBnClickedButton##NUM(){theApp.dlg_control(NUM);}
#define ON true
#define OFF false
//#define ON_NUM 1
#define OFF_NUM 0
#ifdef _DEBUG
#define new DEBUG_NEW
#endif
// 用于应用程序“关于”菜单项的 CAboutDlg 对话框
class CAboutDlg : public CDialogEx
{
public:
CAboutDlg();
// 对话框数据
enum { IDD = IDD_ABOUTBOX };
protected:
virtual void DoDataExchange(CDataExchange* pDX); // DDX/DDV 支持
// 实现
protected:
DECLARE_MESSAGE_MAP()
};
CAboutDlg::CAboutDlg() : CDialogEx(CAboutDlg::IDD)
{
}
void CAboutDlg::DoDataExchange(CDataExchange* pDX)
{
CDialogEx::DoDataExchange(pDX);
}
BEGIN_MESSAGE_MAP(CAboutDlg, CDialogEx)
END_MESSAGE_MAP()
// CCVSLearn_wubDlg 对话框
CCVSLearn_wubDlg::CCVSLearn_wubDlg(CWnd* pParent /*=NULL*/)
: CDialogEx(CCVSLearn_wubDlg::IDD, pParent)
{
m_hIcon = AfxGetApp()->LoadIcon(IDR_MAINFRAME);
}
void CCVSLearn_wubDlg::DoDataExchange(CDataExchange* pDX)
{
CDialogEx::DoDataExchange(pDX);
DDX_Control(pDX,IDC_BUTTON1,this->m_button[0]);
DDX_Control(pDX,IDC_BUTTON2,this->m_button[1]);
DDX_Control(pDX,IDC_BUTTON3,this->m_button[2]);
DDX_Control(pDX,IDC_BUTTON4,this->m_button[3]);
DDX_Control(pDX,IDC_BUTTON5,this->m_button[4]);
DDX_Control(pDX,IDC_BUTTON6,this->m_button[5]);
DDX_Control(pDX,IDC_BUTTON7,this->m_button[6]);
DDX_Control(pDX,IDC_BUTTON8,this->m_button[7]);
DDX_Control(pDX,IDC_BUTTON9,this->m_button[8]);
DDX_Control(pDX,IDC_BUTTON10,this->m_button[9]);
DDX_Control(pDX,IDC_BUTTON11,this->m_button[10]);
DDX_Control(pDX,IDC_BUTTON12,this->m_button[11]);
srand((unsigned int)time(NULL));
}
BEGIN_MESSAGE_MAP(CCVSLearn_wubDlg, CDialogEx)
ON_WM_SYSCOMMAND()
ON_WM_PAINT()
ON_WM_QUERYDRAGICON()
ON_BN_CLICKED(IDC_BUTTON1,&CCVSLearn_wubDlg::OnBnClickedButton1)
ON_BN_CLICKED(IDC_BUTTON11, &CCVSLearn_wubDlg::OnBnClickedButton11)
ON_BN_CLICKED(IDC_BUTTON13, &CCVSLearn_wubDlg::OnBnClickedButton13)
ON_BN_CLICKED(IDC_BUTTON12, &CCVSLearn_wubDlg::OnBnClickedButton12)
ON_BN_CLICKED(IDC_BUTTON1, &CCVSLearn_wubDlg::OnBnClickedButton1)
ON_BN_CLICKED(IDC_BUTTON2, &CCVSLearn_wubDlg::OnBnClickedButton2)
ON_BN_CLICKED(IDC_BUTTON3, &CCVSLearn_wubDlg::OnBnClickedButton3)
ON_BN_CLICKED(IDC_BUTTON4, &CCVSLearn_wubDlg::OnBnClickedButton4)
ON_BN_CLICKED(IDC_BUTTON5, &CCVSLearn_wubDlg::OnBnClickedButton5)
ON_BN_CLICKED(IDC_BUTTON6, &CCVSLearn_wubDlg::OnBnClickedButton6)
ON_BN_CLICKED(IDC_BUTTON7, &CCVSLearn_wubDlg::OnBnClickedButton7)
ON_BN_CLICKED(IDC_BUTTON8, &CCVSLearn_wubDlg::OnBnClickedButton8)
ON_BN_CLICKED(IDC_BUTTON9, &CCVSLearn_wubDlg::OnBnClickedButton9)
ON_BN_CLICKED(IDC_BUTTON10, &CCVSLearn_wubDlg::OnBnClickedButton10)
END_MESSAGE_MAP()
// CCVSLearn_wubDlg 消息处理程序
BOOL CCVSLearn_wubDlg::OnInitDialog()
{
CDialogEx::OnInitDialog();
// 将“关于...”菜单项添加到系统菜单中。
// IDM_ABOUTBOX 必须在系统命令范围内。
ASSERT((IDM_ABOUTBOX & 0xFFF0) == IDM_ABOUTBOX);
ASSERT(IDM_ABOUTBOX < 0xF000);
CMenu* pSysMenu = GetSystemMenu(FALSE);
if (pSysMenu != NULL)
{
BOOL bNameValid;
CString strAboutMenu;
bNameValid = strAboutMenu.LoadString(IDS_ABOUTBOX);
ASSERT(bNameValid);
if (!strAboutMenu.IsEmpty())
{
pSysMenu->AppendMenu(MF_SEPARATOR);
pSysMenu->AppendMenu(MF_STRING, IDM_ABOUTBOX, strAboutMenu);
}
}
// 设置此对话框的图标。当应用程序主窗口不是对话框时,框架将自动
// 执行此操作
SetIcon(m_hIcon, TRUE); // 设置大图标
SetIcon(m_hIcon, FALSE); // 设置小图标
// TODO: 在此添加额外的初始化代码
set_default();
srand((unsigned int)time(NULL));
return TRUE; // 除非将焦点设置到控件,否则返回 TRUE
}
void CCVSLearn_wubDlg::OnSysCommand(UINT nID, LPARAM lParam)
{
if ((nID & 0xFFF0) == IDM_ABOUTBOX)
{
CAboutDlg dlgAbout;
dlgAbout.DoModal();
}
else
{
CDialogEx::OnSysCommand(nID, lParam);
}
}
// 如果向对话框添加最小化按钮,则需要下面的代码
// 来绘制该图标。对于使用文档/视图模型的 MFC 应用程序,
// 这将由框架自动完成。
void CCVSLearn_wubDlg::OnPaint()
{
if (IsIconic())
{
CPaintDC dc(this); // 用于绘制的设备上下文
SendMessage(WM_ICONERASEBKGND, reinterpret_cast<WPARAM>(dc.GetSafeHdc()), 0);
// 使图标在工作区矩形中居中
int cxIcon = GetSystemMetrics(SM_CXICON);
int cyIcon = GetSystemMetrics(SM_CYICON);
CRect rect;
GetClientRect(&rect);
int x = (rect.Width() - cxIcon + 1) / 2;
int y = (rect.Height() - cyIcon + 1) / 2;
// 绘制图标
dc.DrawIcon(x, y, m_hIcon);
}
else
{
CDialogEx::OnPaint();
}
}
//当用户拖动最小化窗口时系统调用此函数取得光标
//显示。
HCURSOR CCVSLearn_wubDlg::OnQueryDragIcon()
{
return static_cast<HCURSOR>(m_hIcon);
}
void CCVSLearn_wubDlg::set_button_info(int button_num)
{
if(button_num > 10)
{
switch (button_num)
{
case 11:
for(UINT i = 0; i < 10; i++)
{
this->m_button[i].ShowWindow(SW_SHOW);
this->m_button[++i].ShowWindow(SW_HIDE);
}break;
case 12:
set_default();break;
case 13:
for(UINT i = 1; i < 10; i++)
{
this->m_button[i - 1].ShowWindow(SW_HIDE);
this->m_button[i++].ShowWindow(SW_SHOW);
}
default:
break;
}
}
else if(1 <= button_num && button_num <= 10)
{
button_opposite(button_num);
rand_on_off(button_num);
}else{return;}
}
void CCVSLearn_wubDlg::set_default()
{
this->m_button[0].ShowWindow(SW_HIDE);
this->m_button[3].ShowWindow(SW_HIDE);
this->m_button[5].ShowWindow(SW_HIDE);
this->m_button[7].ShowWindow(SW_HIDE);
this->m_button[9].ShowWindow(SW_HIDE);
this->m_button[1].ShowWindow(SW_SHOW);
this->m_button[2].ShowWindow(SW_SHOW);
this->m_button[4].ShowWindow(SW_SHOW);
this->m_button[6].ShowWindow(SW_SHOW);
this->m_button[8].ShowWindow(SW_SHOW);
}
void CCVSLearn_wubDlg::rand_on_off(int button_num)
{
if(button_num > 0)
{
std::set<int> ON_NUM;
if(ON == is_on_off(button_num))
{
ON_NUM.insert(1);ON_NUM.insert(3);
ON_NUM.insert(5);ON_NUM.insert(7);
ON_NUM.insert(9);
}
else
{
ON_NUM.insert(2);ON_NUM.insert(4);
ON_NUM.insert(6);ON_NUM.insert(8);
ON_NUM.insert(10);ON_NUM.erase(button_num);
}
ON_NUM.erase(button_num);
for(std::set<int>::iterator i = ON_NUM.begin(); i != ON_NUM.end(); i++)
{
button_rand(*i);
}
}
}
bool CCVSLearn_wubDlg::is_on_off(int button_num)
{
if(button_num > 0)
{
return button_num % 2 ? ON : OFF;
}
}
void CCVSLearn_wubDlg::button_opposite(int button_num)
{
if(OFF == is_on_off(button_num))
{
this->m_button[button_num - 2].ShowWindow(SW_SHOW);
}
else
{
this->m_button[button_num].ShowWindow(SW_SHOW);
}
this->m_button[button_num - 1].ShowWindow(SW_HIDE);
}
void CCVSLearn_wubDlg::button_rand(int button_num)
{
if(button_num > 0)
{
if(ON == is_on_off(button_num))
{
int num = rand() % 2;
if(OFF_NUM == num)
{
this->m_button[button_num - 1].ShowWindow(SW_HIDE);
this->m_button[button_num].ShowWindow(SW_SHOW);
}else{}
}
else
{
int num = rand() % 2;
if(OFF_NUM == num)
{
this->m_button[button_num - 1].ShowWindow(SW_HIDE);
this->m_button[button_num - 2].ShowWindow(SW_SHOW);
}else{}
}
}
}
BUTTON_CLICKED(1)BUTTON_CLICKED(2)BUTTON_CLICKED(3)BUTTON_CLICKED(4)
BUTTON_CLICKED(5)BUTTON_CLICKED(6)BUTTON_CLICKED(7)BUTTON_CLICKED(8)
BUTTON_CLICKED(9)BUTTON_CLICKED(10)BUTTON_CLICKED(11)BUTTON_CLICKED(12)
BUTTON_CLICKED(13)