1.封装组件
<template>
<view>
<view id="_drag_button" class="drag" :style="'left: ' + left + 'px; top:' + top + 'px;'"
@touchstart="touchstart" @touchmove.stop.prevent="touchmove" @touchend="touchend"
@click.stop.prevent="click" :class="{transition: isDock && !isMove }">
<image src='../../exchange/static/images/otc/icon-plus.png' mode="scaleToFill"></image>
</view>
</view>
</template>
<script>
export default {
name: 'drag-button',
props: {
isDock: {
type: Boolean,
default: false
},
existTabBar: {
type: Boolean,
default: false
},
},
data() {
return {
config: getApp().globalData.config, //全局获取
top: 0,
left: 0,
width: 0,
height: 0,
offsetWidth: 0,
offsetHeight: 0,
windowWidth: 0,
windowHeight: 0,
isMove: true,
edge: 10,
value: 0
// imgOne: '../static/dd%20(2).png',
}
},
mounted() {
const sys = uni.getSystemInfoSync();
this.windowWidth = sys.windowWidth;
this.windowHeight = sys.windowHeight;
// #ifdef APP-PLUS
this.existTabBar && (this.windowHeight -= 50);
// #endif
if (sys.windowTop) {
this.windowHeight += sys.windowTop;
}
const query = uni.createSelectorQuery().in(this);
query.select('#_drag_button').boundingClientRect(data => {
this.width = data.width;
this.height = data.height;
this.offsetWidth = data.width / 2;
this.offsetHeight = data.height / 2;
this.left = this.windowWidth - this.width - this.edge;
this.top = this.windowHeight - this.height - this.edge - 200;
}).exec();
},
methods: {
click() {
this.$emit('newAdd');
},
touchstart(e) {
// this.$emit('btnTouchstart');
},
touchmove(e) {
// 单指触摸
if (e.touches.length !== 1) {
return false;
}
this.isMove = true;
this.left = e.touches[0].clientX - this.offsetWidth;
let clientY = e.touches[0].clientY - this.offsetHeight;
// #ifdef H5
clientY += this.height;
// #endif
let edgeBottom = this.windowHeight - this.height - this.edge;
// 上下触及边界
if (clientY < this.edge) {
this.top = this.edge;
} else if (clientY > edgeBottom) {
this.top = edgeBottom;
} else {
this.top = clientY
}
},
touchend(e) {
if (this.isDock) {
let edgeRigth = this.windowWidth - this.width - this.edge;
if (this.left < this.windowWidth / 2 - this.offsetWidth) {
this.left = this.edge;
} else {
this.left = edgeRigth;
}
}
this.isMove = false;
},
}
}
</script>
<style lang="scss">
.drag {
display: flex;
justify-content: center;
align-items: center;
color: $uni-text-color-inverse;
width: 100rpx;
height: 100rpx;
border-radius: 50%;
font-size: $uni-font-size-sm;
position: fixed;
z-index: 999999;
&.transition {
transition: left .3s ease, top .3s ease;
}
image {
width: 100%;
height: 100%;
}
}
</style>
2.使用组件
<template>
<view class="version">
<hover-ball :isDock="true" :existTabBar="true" @newAdd="newAdd"></hover-ball>
</view>
</template>
<script>
import hoverBall from '../../components/hover-ball.vue'
export default {
components: {
hoverBall
},
data() {
return {
};
},
onLoad(option) {
},
onShow() {
},
methods: {
newAdd(){
uni.navigateTo({
url: '/pages/public/index'
})
},
}
};
</script>
<style scoped lang="scss">
</style>