二代底图还原
def restore_picture(self,bg_path,path):
location_list = [{"x": -157, "y": -58}, {"x": -145, "y": -58}, {"x": -265, "y": -58}, {"x": -277, "y": -58},
{"x": -181, "y": -58}, {"x": -169, "y": -58}, {"x": -241, "y": -58}, {"x": -253, "y": -58},
{"x": -109, "y": -58}, {"x": -97, "y": -58}, {"x": -289, "y": -58}, {"x": -301, "y": -58},
{"x": -85, "y": -58}, {"x": -73, "y": -58}, {"x": -25, "y": -58}, {"x": -37, "y": -58},
{"x": -13, "y": -58}, {"x": -1, "y": -58}, {"x": -121, "y": -58}, {"x": -133, "y": -58},
{"x": -61, "y": -58}, {"x": -49, "y": -58}, {"x": -217, "y": -58}, {"x": -229, "y": -58},
{"x": -205, "y": -58}, {"x": -193, "y": -58}, {"x": -145, "y": 0}, {"x": -157, "y": 0},
{"x": -277, "y": 0}, {"x": -265, "y": 0}, {"x": -169, "y": 0}, {"x": -181, "y": 0},
{"x": -253, "y": 0}, {"x": -241, "y": 0}, {"x": -97, "y": 0}, {"x": -109, "y": 0},
{"x": -301, "y": 0}, {"x": -289, "y": 0}, {"x": -73, "y": 0}, {"x": -85, "y": 0},
{"x": -37, "y": 0}, {"x": -25, "y": 0}, {"x": -1, "y": 0}, {"x": -13, "y": 0},
{"x": -133, "y": 0}, {"x": -121, "y": 0}, {"x": -49, "y": 0}, {"x": -61, "y": 0},
{"x": -229, "y": 0}, {"x": -217, "y": 0}, {"x": -193, "y": 0}, {"x": -205, "y": 0}]
im = Image.open(bg_path)
im_list_upper = []
im_list_down = []
for location in location_list:
if location['y'] == -58:
im_list_upper.append(
im.crop((abs(location['x']), 58, abs(location['x']) + 10, 116))) # 有关参数的介绍请看下方的crop方法的介绍, 可自行调整
if location['y'] == 0:
im_list_down.append(im.crop((abs(location['x']), 0, abs(location['x']) + 10, 0 + 58)))
new_im = Image.new('RGB', (260, 116)) # 生成的图片的大小, 可调整
x_offset = 0
for im in im_list_upper:
new_im.paste(im, (x_offset, 0))
x_offset += im.size[0]
x_offset = 0
for im in im_list_down:
new_im.paste(im, (x_offset, 58))
x_offset += im.size[0]
new_im.save(f"./{path}.png")
三代底图还原
拿到的完整背景图以及带缺口背景图都是被打乱了的,这里需要还原才能计算滑动距离以及轨迹等,极验的底图是通过 Canvas 绘制出来的,直接打下事件断点:
点击按钮进行验证即会断住,格式化后跳转到第 295 行,
简单解一波混淆,会清晰一些:
function $_BEG(t, e) {
var $_DAHHo = QBLnx.$_Db()[12][19];
for (; $_DAHHo !== QBLnx.$_Db()[15][16];) {
switch ($_DAHHo) {
case QBLnx.$_Db()[15][19]:
t = t["$_CGz"],
e = e["$_CGz"];
var n = t["width"]
, r = t["height"]
, i = h["createElement"]("canvas");
i["width"] = n,
i["height"] = r;
$_DAHHo = QBLnx.$_Db()[3][18];
break;
case QBLnx.$_Db()[0][18]:
var o = i["getContext"]("2d");
o["drawImage"](t, 0, 0);
var s = e["getContext"]("2d");
$_DAHHo = QBLnx.$_Db()[0][17];
break;
case QBLnx.$_Db()[12][17]:
e["height"] = 160,
e["width"] = 260;
for (var a = r / 2, _ = 0; _ < 52; _ += 1) {
var c = Ut[_] % 26 * 12 + 1
, u = 25 < Ut[_] ? a : 0
, l = o["getImageData"](c, u, 10, a);
s["putImageData"](l, _ % 26 * 10, 25 < _ ? a : 0);
}
$_DAHHo = QBLnx.$_Db()[15][16];
break;
}
}
}
控制流平坦化混淆,可以通过 AST 技术解混淆,这里就是 Canvas 绘图的过程,关键乱序算法部分在 QBLnx.$_Db()[12][17] 中:
e["height"] = 160,
e["width"] = 260;
for (var a = r / 2, _ = 0; _ < 52; _ += 1) {
var c = Ut[_] % 26 * 12 + 1
, u = 25 < Ut[_] ? a : 0
, l = o["getImageData"](c, u, 10, a);
s["putImageData"](l, _ % 26 * 10, 25 < _ ? a : 0);
}
原图比例为 312 x 160,宽为 320,长为 160:
e[“height”] = 160、e[“width”] = 260 指还原后的图片比例为 260 x 160,a 的值为 r / 2 即 80,就是将整张图片分为了上下两等分,再将图片纵向切割为了 26 等份,Ut 数组的长度为 52,Ut[_] 即依次取数组中的元素,Ut 数组即为图片还原的顺序,是固定的,25 < Ut[_] ? a : 0 判断图片是上半部分还是下半部分,_ % 26 * 10 表示每个小块取 10 px 像素,正确图片的顺序为:
[39,38,48,49,41,40,46,47,35,34,50,51,33,32,28,29,27,26,36,37,31,30,44,45,43,42,12,13,23,22,14,15,21,20,8,9,25,24,6,7,3,2,0,1,11,10,4,5,19,18,16,17]
实例:
Python 复现:
def restore_picture():
img_list = ["./乱序缺口背景图.png", "./乱序背景图.png"]
for index, img in enumerate(img_list):
image = Image.open(img)
s = Image.new("RGBA", (260, 160))
ut = [39, 38, 48, 49, 41, 40, 46, 47, 35, 34, 50, 51, 33, 32, 28, 29, 27, 26, 36, 37, 31, 30, 44, 45, 43,42,12, 13, 23, 22, 14, 15, 21, 20, 8, 9, 25, 24, 6, 7, 3, 2, 0, 1, 11, 10, 4, 5, 19, 18, 16, 17]
height_half = 80
for inx in range(52):
c = ut[inx] % 26 * 12 + 1
u = height_half if ut[inx] > 25 else 0
l_ = image.crop(box=(c, u, c + 10, u + 80))
s.paste(l_, box=(inx % 26 * 10, 80 if inx > 25 else 0))
if index == 0:
s.save("./缺口背景图片.png")
else:
s.save("./背景图片.png")
还原后如下: