多线程整合

多线程

进程 一个进程下面可以有多个线程
线程 就算没有创建线程 也会有默认的线程 例如 main线程 gc线程

线程五种状态

新生状态:Thread t = new Thread 线程对象一旦创建就进入到新生状态
就绪状态:调用start()方法的时候 线程立即进入就绪状态 但不意味着立即调度执行
运行状态:进入运行状态 线程才真正的执行代码块
阻塞状态:当调用sleep,wait或同步锁定时,线程进入阻塞状态 也就是代码不往下执行。阻 塞状态解除后 重新进入就绪状态 等待cpu调度
死亡状态:线程中断或者结束 一旦进入死亡状态 就不能在启动线程
Thread 代码片

//继承Thread类
public class Thread extends java.lang.Thread {

    @Override
    public void run() {
        for (int i = 0; i < 200; i++) {
            System.out.println("我在学习"+i);
        }
    }

    public static void main(String[] args) {

        Thread thread = new Thread();
//        thread.run();     //调用run方法是先执行run方法
        thread.start();     //调用start方法是和主线程同时执行
        for (int i = 0; i < 2000; i++) {
            System.out.println("我在学习多线程"+i);
        }
    }
}

Thread下载图片小案例 代码片

public class ThreadSl extends java.lang.Thread {

    private String url = "";
    private String name = "";

    private ThreadSl (String url,String name){
        this.name = name;
        this.url = url;
    }

    @Override
    public void run() {
        DownloadJpg downloadJpg = new DownloadJpg();
        downloadJpg.downLoad(url,name);
        System.out.println("下载文件名为"+name);
    }

    public static void main(String[] args) {
        ThreadSl threadSl1 = new ThreadSl("图片地址","图片名称");
        ThreadSl threadSl2 = new ThreadSl("图片地址","图片名称");
        ThreadSl threadSl3 = new ThreadSl("图片地址","图片名称");
        
        threadSl1.start();
        threadSl2.start();
        threadSl3.start();

    }

    class DownloadJpg{
        public void  downLoad (String url,String name){
            try {
                FileUtils.copyURLToFile(new URL(url),new File(name));
            } catch (IOException e) {
                e.printStackTrace();
                System.out.println("io异常downLoad方法");
            }
        }
    }

龟兔赛跑 代码片


    private static String winner ;

    @Override
    public void run() {


        for (int i = 0; i <= 100; i++) {
            if (gamerOver(i)){
                return;
            }
            if (Thread.currentThread().getName().equals("兔子")&& i%10==0){
                try {
                    Thread.sleep(1);
                } catch (InterruptedException e) {
                    e.printStackTrace();
                }
            }

            System.out.println(Thread.currentThread().getName()+"--》跑了"+i+"步");
        }
    }

    public static void main(String[] args) {
        GtRunnable gtRunnable = new GtRunnable();
        new Thread(gtRunnable,"乌龟").start();
        new Thread(gtRunnable,"兔子").start();
    }

    private boolean gamerOver(int step){
        if (winner!=null){  //已经存在胜利者
            return true;
        }{
            if (step >= 100){
                winner = Thread.currentThread().getName();
                System.out.println("winner =" +winner);
            }
        }
        return  false;
    }

线程停止 stop

通过自己定义一个标识符 在写一个方法切换标识符 让线程停止

public class Stop implements Runnable{

    private boolean flag = true;

    @Override
    public void run() {
        int i =0;
        while (flag){
            System.out.println("run . . . Thread"+i++);
        }
    }
    public void stop(){
        this.flag = false;
    }

    public static void main(String[] args) {
        Stop stop  = new Stop();
        new Thread(stop).start();

        for (int i = 0; i < 1000; i++) {
            System.out.println("main主线程"+ i);
            if (i==900){
                stop.stop();        //方法切换标识符 让线程停止
                System.out.println("run线程该结束了");
            }
        }

    }
}


线程sleep

模拟倒计时 代码片

public class Sleep implements Runnable{
    @Override
    public  void run() {
        int num = 10;
        while (true){
            try {
                Thread.sleep(1000);
            } catch (InterruptedException e) {
                e.printStackTrace();
            }
            System.out.println(num--);
            if (num<0){
                break;
            }
        }
    }

    public static void main(String[] args) {
        Sleep sleep = new Sleep();
        new Thread(sleep).start();
    }
}

打印当前系统时间 代码片

 Date date = new Date();   //获取系统当前时间
        while (true){
            try {
                Thread.sleep(1000);
            } catch (InterruptedException e) {
                e.printStackTrace();
            }
            System.out.println(new SimpleDateFormat("HH:mm:ss").format(date));
            date = new Date();
        }

线程礼让 yield 代码片

线程礼让:让正在执行的线程暂停 但不阻塞,将线程状态从运行转为就绪,让cpu重新调度 但是不是每次都会礼让成功

public class Yield {

    public static void main(String[] args) {
        myYield myYield = new myYield();
        new Thread(myYield,"a").start();
        new Thread(myYield,"b").start();
    }
    static class myYield implements Runnable{
        @Override
        public void run() {
            System.out.println(Thread.currentThread().getName()+"开始执行");
            Thread.yield(); //线程礼让
            System.out.println(Thread.currentThread().getName()+"执行结束");

        }
    }
}

线程插队join 代码片
join合并线程 待此线程执行完毕以后在执行其他线程 其他线程阻塞

public class Join implements Runnable{
    @Override
    public void run() {
        for (int i = 0; i < 200; i++) {
            System.out.println("vip来了"+i);
        }
    }

    public static void main(String[] args) throws InterruptedException {

        Join join = new Join();
        Thread thread = new Thread(join);
        thread.start();

        for (int i = 0; i < 500; i++) {
            System.out.println("main"+i);

            if (i==200){
                thread.join();
            }
        }

    }
}

Thread.status

NEW 尚未启动的线程处于此状态
RUNNABLE 在JAVA虚拟机中执行的线程处于此状态
BLOCKED 被阻塞的状态
WAITING 正在等待另一个线程执行特定动作的状态
TIME_WAITING 正在等待另一个线程执行动作达到特定时间的状态
TERMINATEN 死亡状态 线程不能再被启动
线程状态 代码片

public class Status {

    public static void main(String[] args) throws InterruptedException {

        java.lang.Thread thread = new java.lang.Thread(()->{
            for (int i = 0; i < 5; i++) {
                try {
                    java.lang.Thread.sleep(1000);
                } catch (InterruptedException e) {
                    e.printStackTrace();
                }
            }
            System.out.println("/");
        });

        java.lang.Thread.State state = thread.getState();
        System.out.println(state); //new

        thread.start(); //启动线程
        state = thread.getState();
        System.out.println(state);  //run
        
        while (state!= java.lang.Thread.State.TERMINATED){
            java.lang.Thread.sleep(100);
            state = thread.getState();
            System.out.println(state);      //输出状态
        }
    }

线程优先级

优先级低只是意味着获得调度的概率低 并不是意味着优先级低就不会被调度 这都是在cpu的态度 意思就是不一定设置了优先级高了就一定会被先执行
实现方法 setPriority() 默认是5 最大是10 最低 1
主线程默认的优先级是5

public class PrioRity {

    public static void main(String[] args) {

        //  主线程默认的优先级是5
        System.out.println(Thread.currentThread().getName()+"优先级是"+Thread.currentThread().getPriority());

        MyPriority myPriority = new MyPriority();
        Thread t1 = new Thread(myPriority);
        Thread t2 = new Thread(myPriority);
        Thread t3 = new Thread(myPriority);
        Thread t4 = new Thread(myPriority);
        Thread t5 = new Thread(myPriority);
        Thread t6 = new Thread(myPriority);

        t1.start();

        t2.setPriority(3);
        t2.start();

        t3.setPriority(Thread.MAX_PRIORITY);
        t3.start();

        t4.setPriority(Thread.MIN_PRIORITY);
        t4.start();

        t5.setPriority(8);
        t5.start();

        t6.setPriority(6);
        t6.start();

    }


    static class  MyPriority implements Runnable{

        @Override
        public void run() {
            System.out.println(Thread.currentThread().getName()+"优先级是"+Thread.currentThread().getPriority());
        }
    }
}

守护线程 daemon

用户线程和守护线程 守护线程java虚拟机不会管
默认是false


public class Daemon {
    public static void main(String[] args) {
        You you = new You();
        God god = new God();
        Thread thread1 = new Thread(god);
        thread1.setDaemon(true);
        thread1.start();

        new Thread(you).start();
    }
    static class  You implements Runnable{
        @Override
        public void run() {
            for (int i = 0; i < 36500; i++) {
                System.out.println("人生不过三万天");
            }
            System.out.println("===========Good By");
        }
    }
    static class God implements Runnable{
        @Override
        public void run() {
            while (true){
            System.out.println("上帝保佑你");
        }}
    }
}

线程同步

并发 同一个对象被多个线程同时操作

synchronized 实现原理就是队列跟锁
缺陷 会大大影响效率

直接声明synchronized写法 代码片

 public static void main(String[] args) {
        MyTicket myTicket = new MyTicket();
        new Thread(myTicket,"我").start();
        new Thread(myTicket,"你").start();
        new Thread(myTicket,"黄牛").start();
    }

    static class MyTicket implements Runnable{
        private int count = 10;
        boolean flag = true;
        @Override
        public void run() {
            while (flag){
                try {
                    buy();
                } catch (InterruptedException e) {
                    e.printStackTrace();
                }
            }
        }
          private synchronized void buy() throws InterruptedException {  //直接在方法上加上synchronized 
              if (count<=0){
                  flag = false;
                  return;
              }
              Thread.sleep(100);
              System.out.println(Thread.currentThread().getName()+"拿到"+count--);
          }
    }

synchronized方法块 代码片

 public static void main(String[] args) {
        Account account = new Account(100, "结婚基金");
        DraWing you = new DraWing(account, 50, "你");
        DraWing youFriend = new DraWing(account, 100, "youFriend");

        you.start();
        youFriend.start();
    }

    static class Account {
        int money;  //余额
        String name;    //卡名

        public Account(int money, String name) {
            this.money = money;
            this.name = name;
        }
    }

    static class DraWing extends Thread {
        Account account;//账户
        int draWingMoney; //取了多少钱
        int nowMoney;//余额

        public DraWing(Account account, int draWingMoney, String name) {
            super(name);
            this.account = account;
            this.draWingMoney = draWingMoney;

        }

        @Override
        public void run() {

            synchronized (account){
                if (account.money - draWingMoney <0){
                    System.out.println(Thread.currentThread().getName()+"钱不够,取不了");
                    return;
                }
                try {
                    Thread.sleep(1000);
                } catch (InterruptedException e) {
                    e.printStackTrace();
                }
                account.money = account.money - draWingMoney;
                nowMoney = nowMoney + draWingMoney;

                System.out.println("卡里余额还剩"+account.money);
                System.out.println(this.getName()+"手里余额为"+nowMoney);

            }
            }


    }

public static void main(String[] args) throws InterruptedException {

        List<String> list = new ArrayList<String>();
        for (int i = 0; i < 10000; i++) {
            new Thread(()->{
                synchronized (list){
                list.add(Thread.currentThread().getName());
                }
            }).start();
        }
        Thread.sleep(3000);
        System.out.println(list.size());
    }

CopyOnWriteArrayList

跟使用synchronized修饰过的arrayList集合是一样的

public class JucList {

    public static void main(String[] args) throws InterruptedException {
        CopyOnWriteArrayList<String> list = new CopyOnWriteArrayList<String> ();
        for (int i = 0; i < 10000; i++) {
            new Thread(()->{
                list.add(Thread.currentThread().getName());
            }).start();

        }
        Thread.sleep(3000);
        System.out.println(list.size());
    }
}

死锁

死锁就是线程a持有独占锁a并且想获取持有独占锁b的同时线程b也是同样的想获取线程 就会造成死锁
解决办法 尽量使用tryLock设置一个超时时间,超时就退出

产生死锁的四个必要条件
1 互斥条件 一个资源每次只能被一个进程使用
2 请求与保持条件 一个进程因请求资源而堵塞时 对已获得的资源保持不放
3 不剥夺条件 进程使用的资源在没有释放之前不能被强制剥夺
4 循环等待条件 若干进程形成一个头尾相接的循环等待资源的关系

Lock锁

比synchronized性能稍微好一点


    public static void main(String[] args) {
        lickTo lickTo = new lickTo();
        new Thread(lickTo).start();
        new Thread(lickTo).start();
        new Thread(lickTo).start();
    }

    static class lickTo implements Runnable{
        ReentrantLock lock = new ReentrantLock();
        int num = 10;
        @Override
        public void run() {
            try {
                lock.lock();
            }finally {
                while (num>0){
                    try {
                        Thread.sleep(1000);
                    } catch (InterruptedException e) {
                        e.printStackTrace();
                    }
                    System.out.println(num--);
                }
                lock.unlock();
            }
        }
    }

wait

wait和sleep的区别 前者会释放锁
notiyfall 会唤醒同一个对象中所有用到wait方法的线程 根据优先级别来调度

线程池

好处 提高了响应速度
降低资源消耗
便于线程管理

		public static void main(String[] args) {
        ExecutorService service = Executors.newFixedThreadPool(10);
        service.execute(new poolTo());
        service.execute(new poolTo());
        service.execute(new poolTo());
        service.execute(new poolTo());

        service.shutdown(); //关闭
    }

   static class poolTo implements Runnable{
        @Override
        public void run() {

            System.out.println(Thread.currentThread().getName());

        }
    }
}

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