canvas擦除多边形,利用globalCompositeOperation
1.画出之前应有的区域(大)
利用 ctx.globalCompositeOperation="destination-out";
2.画出擦除后需要保留的区域,填充颜色用rgba 透明度设置为1
ctx.globalCompositeOperation="source-over";
3.再次画擦除后需要保留区域,颜色为需要展示的颜色
由于globalCompositeOperation操作已经把外层(第一次展示,需要画的图形与擦除后图像交集剪切,所以展示图像颜色不受其影响
<!DOCTYPE html>
<html>
<head>
<meta charset="utf-8">
<title></title>
<style>
#myCanvas{
margin-left: 500px;
}
</style>
</head>
<body>
<canvas id="myCanvas" width="300" height="350" style="border:1px solid #d3d3d3;">
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</canvas>
<script>
var c=document.getElementById("myCanvas");
var ctx=c.getContext("2d");
ctx.fillStyle="rgba(0, 225, 0,1)";
ctx.fillRect(20,20,75,50);
ctx.globalCompositeOperation="destination-out";
ctx.fillStyle="rgba(255,255, 255,1)";
ctx.fillRect(30,30,55,30);
ctx.globalCompositeOperation="source-over";
ctx.fillStyle="rgba(255, 0, 0,0.5)";
ctx.fillRect(30,30,55,30);
ctx.globalCompositeOperation="destination-out";
ctx.fillStyle="rgba(255,255, 255,1)";
ctx.globalCompositeOperation="source-over";
// ctx.fillStyle="rgba(0, 225, 0,0.5)";
// ctx.fillRect(130,130,55,30);
// ctx.globalCompositeOperation="destination-in";
// ctx.fillStyle="rgba(255, 0, 0,1)";
// ctx.fillRect(120,120,75,50);
</script>
</body>
</html>
例子方便用矩形复现三次画法加上 globalCompositeOperation