简介:使用java模拟斗地主的底层原理,让大家更好的理解java。
普通版
import java.util.ArrayList;
import java.util.Collections;
import java.util.Comparator;
import java.util.List;
public class Main{
public static void main(String[] args) {
ArrayList<String> array = new ArrayList<String>();
// 定义花色数组
String[] colors = {"♦", "♣", "♥", "♠"};
// 定义点数数组
String[] numbers = {"2", "3", "4", "5", "6", "7", "8", "9", "10",
"J", "Q", "K", "A"};
// 创建棋牌
for (String color : colors) {
for (String number : numbers) {
array.add(color + number);
}
}
array.add("小王");
array.add("大王");
// 发牌,遍历集合,给三个玩家发牌
ArrayList<String> lqxArray = new ArrayList<String>();
ArrayList<String> lyArray = new ArrayList<String>();
ArrayList<String> fqyArray = new ArrayList<String>();
ArrayList<String> dpArray = new ArrayList<String>();
for (int i = 0; i < array.size(); i ++) {
String poker = array.get(i);
if (i >= array.size() - 3) {
dpArray.add(poker);
} else if (i % 3 == 0) {
lqxArray.add(poker);
} else if (i % 3 == 1) {
lyArray.add(poker);
} else if (i % 3 == 2) {
fqyArray.add(poker);
}
}
lookPoker("林青霞", lqxArray);
lookPoker("李阳", lyArray);
lookPoker("风清扬", fqyArray);
lookPoker("底牌", dpArray);
}
// 看牌的方法
public static void lookPoker(String name, ArrayList<String> array) {
System.out.println(name + "的牌是:");
for (String poker : array) {
System.out.print(poker + " ");
}
System.out.println();
}
}
运行结果:
升级版
import java.util.ArrayList;
import java.util.Collections;
import java.util.Comparator;
import java.util.HashMap;
import java.util.List;
import java.util.TreeSet;
public class Main{
public static void main(String[] args) {
// 创建HashMap, 键 是编号, 值 是牌
HashMap<Integer, String> hm = new HashMap<Integer, String>();
// 存放编号
ArrayList<Integer> array = new ArrayList<Integer>();
// 定义花色数组
String[] colors = {"♦", "♣", "♥", "♠"};
// 定义点数数组
String[] numbers = {"3", "4", "5", "6", "7", "8", "9", "10",
"J", "Q", "K", "A", "2"};
// 从0开始往HashMap里面存放编号, 并存储对应的牌,同时往ArrayList里面存储编号
int index = 0;
for (String number : numbers) {
for (String color : colors) {
hm.put(index, color+number);
array.add(index ++);
}
}
hm.put(index, "小王");
array.add(index ++);
hm.put(index, "大王");
array.add(index);
// 洗牌(洗的是牌的编号), 用Collections的shuffle()方法实现
Collections.shuffle(array);
// 发牌(发的也是编号,为了保证编号是排序的,创建TreeSet集合接收)
TreeSet<Integer> lqxSet = new TreeSet<Integer>();
TreeSet<Integer> lySet = new TreeSet<Integer>();
TreeSet<Integer> fqySet = new TreeSet<Integer>();
TreeSet<Integer> dpSet = new TreeSet<Integer>();
for (int i = 0; i < array.size(); ++ i) {
int x = array.get(i);
if (i >= array.size() - 3) {
dpSet.add(x);
} else if(i % 3 == 0) {
lqxSet.add(x);
} else if (i % 3 == 1) {
lySet.add(x);
} else if (i % 3 == 2) {
fqySet.add(x);
}
}
// 调用方法看牌
lookPoker("林青霞", lqxSet, hm);
lookPoker("李阳", lySet, hm);
lookPoker("风清扬", fqySet, hm);
lookPoker("底牌", dpSet, hm);
}
// 定义看牌(遍历TreeSet集合,获取编号,到HashMap集合找对应的牌)
public static void lookPoker(String name, TreeSet<Integer> ts, HashMap<Integer, String> hm){
System.out.println(name + "的牌是:");
for (Integer key : ts) {
String poker = hm.get(key);
System.out.print(poker + " ");
}
System.out.println();
}
}
运行结果: