NJUST 2021 机械工程学院大一C语言大作业 简易绘图板

#include <stdio.h>
#include <stdlib.h>
#include <math.h>
#include <string.h>
int over = 1;
int change = 1;
// 画布由20行,36列的二维数组成,通过符号常数定义
#define N_ROWS 20
#define N_COLS 36

// 初始给出的两种阴影的定义
#define BLACK 0 // 表示黑色
#define DARK 1
#define GREY 2
#define LIGHT 3
#define WHITE 4 // 表示白色
int color = BLACK;
int brush[3][3];
// 显示画布内容
void printCanvas(int canvas[N_ROWS][N_COLS]);

// 将整个画布设置为白色背景,即画布的初始化操作
void setBlankCanvas(int canvas[N_ROWS][N_COLS]);

// 显示帮助信息
void Show_help_info();

void item(int canvas[N_ROWS][N_COLS]);
void item1(int canvas[N_ROWS][N_COLS]);
void itembush(int canvas[N_ROWS][N_COLS]);
void item2(int canvas[N_ROWS][N_COLS]);
void item3();
void item4(int canvas[N_ROWS][N_COLS]);
void item5();
void item6(int canvas[N_ROWS][N_COLS]);
void item7(int canvas[N_ROWS][N_COLS]);
void item8();
void item9(int canvas[N_ROWS][N_COLS]);
void Stick(int canvas[N_ROWS][N_COLS], int row, int col, int tm[row][col], int target_row, int target_col)
{
    int i, j;
    for (i = 0; i < row; i++)
        for (j = 0; j < col; j++)
            canvas[target_row + i][target_col + j] = tm[i][j];
}
void Copy(int canvas[N_ROWS][N_COLS], int row, int col, int tm[row][col], int start_row, int start_col)
{
    int i, j;
    for (i = 0; i < row; i++)
        for (j = 0; j < col; j++)
            tm[i][j] = canvas[start_row + i][start_col + j];
}
void Fix(int canvas[N_ROWS][N_COLS])
{
    for (int i = 0; i < N_ROWS; i++)
        for (int j = 0; j < N_COLS; j++)
        {
            if (canvas[i][j] > 4)
                canvas[i][j] = 4;
            else if (canvas[i][j] < 0)
                canvas[i][j] = 0;
        }
}
int main(void)
{
    int canvas[N_ROWS][N_COLS]; // 定义画布对应的二维整型数组
    setBlankCanvas(canvas);     // 画布的初始化操作
    printCanvas(canvas);        // 显示当前画布内容
    Show_help_info();           // 显示程序的使用说明帮助
    item(canvas);
    getchar();
}

// ---------------------------------------------------
// 在终端上面显示画布内容
// ---------------------------------------------------
void printCanvas(int canvas[N_ROWS][N_COLS])
{
    int row = 0;

    int i = 0;

    printf("   ");

    while (i < N_COLS)
    {
        printf("%2d", i);
        i++;
    }

    printf("\n   -------------------------------------------------------------------------\n");

    while (row < N_ROWS)
    {
        int col = 0;

        printf("%2d|", row);

        while (col < N_COLS)
        {
            printf("%2d", canvas[row][col]);
            col++;
        }
        row++;
        printf(" |\n");
    }

    printf("   -------------------------------------------------------------------------\n");
}

// 将整个画布设置为白色背景,即画布的初始化操作
void setBlankCanvas(int canvas[N_ROWS][N_COLS])
{
    int row = 0;
    while (row < N_ROWS)
    {
        int col = 0;
        while (col < N_COLS)
        {
            canvas[row][col] = WHITE;
            col++;
        }
        row++;
    }
}

// --------------------------------------------------------------
// 显示帮助信息
// --------------------------------------------------------------
void Show_help_info()
{
    printf("0. Show this help screen!\n");
    printf("1. Draw a straight line (horizontal, vertical, or 45cm 135 degree diagonal)\n");
    printf("2. Rectangular area filling\n");
    printf("3. Change the gray scale of the brush\n");
    printf("4. Copy and paste of rectangular area\n");
    printf("5. Define additive brushes\n");
    printf("6. Reset the canvas\n");
    printf("7. Show only the contents of the canvas\n");
    printf("8. Displays the contents of the current 9-pixel brush\n");
    printf("9. Display the contents of the current canvas\n");
    printf("Enter other non-numeric characters to exit the program!\n");
}
void item(int canvas[N_ROWS][N_COLS])
{
    char x;
    int i;
    while (over)
    {
        scanf("%c", &x);
        getchar();
        i = x - '0';
        switch (i)
        {
        case 0:
            Show_help_info();
            break;
        case 1:
            if (change)
                item1(canvas);
            else
                itembush(canvas);
            break;
        case 2:
            item2(canvas);
            break;
        case 3:
            item3();
            break;
        case 4:
            item4(canvas);
            break;
        case 5:
            item5();
            break;
        case 6:
            item6(canvas);
            break;
        case 7:
            item7(canvas);
            break;
        case 8:
            item8();
            break;
        case 9:
            item9(canvas);
            break;
        default:
            printf("Press any key to continue.\n");
            over = 0;
            break;
        }
    }
}
void item1(int canvas[N_ROWS][N_COLS])
{
    int start_row, start_col, end_row, end_col;
    int a = 1;
    scanf("%d%d%d%d", &start_row, &start_col, &end_row, &end_col);
    if (start_row < 0 || start_row >= N_ROWS || start_col < 0 || start_col >= N_COLS ||
        end_row < 0 || end_row >= N_ROWS || end_col < 0 || end_col >= N_COLS)
        printf("Drawing area beyond canvas\n");
    else if (start_row != end_row && start_col != end_col && abs(end_row - start_row) != abs(end_col - start_col))
        printf("Can't forn a diagonal of 45 degrees.\nYou can't draw a normal slash.\n");
    else if (start_row == end_row && start_col != end_col)
    {
        if (start_col < end_col)
            for (int i = 0; i <= end_col - start_col; i++)
                canvas[start_row][start_col + i] = color;
        else
            for (int i = 0; i < start_col - end_col; i++)
                canvas[start_row][start_col - i] = color;
    }
    else if (start_col == end_col && start_row != end_row)
    {
        if (start_row < end_row)
            for (int i = 0; i <= end_row - start_row; i++)
                canvas[start_row + i][start_col] = color;
        else
            for (int i = 0; i <= start_row - end_row; i++)
                canvas[start_row - i][start_col] = color;
    }
    else if (abs(end_row - start_row) == abs(end_col - start_col))
    {
        if (start_row <= end_row && start_col <= end_col)
            for (int i = 0; i <= abs(end_row - start_row); i++)
                canvas[start_row + i][start_col + i] = color;
        else if (start_row <= end_row && start_col > end_col)
            for (int i = 0; i <= abs(end_row - start_row); i++)
                canvas[start_row + i][start_col - i] = color;
        else if (start_row > end_row && start_col <= end_col)
            for (int i = 0; i <= abs(end_row - start_row); i++)
                canvas[start_row - i][start_col + i] = color;
        else if (start_row > end_row && start_col > end_col)
            for (int i = 0; i <= abs(end_row - start_row); i++)
                canvas[start_row - i][start_col - i] = color;
    }
    getchar();
}
void itembush(int canvas[N_ROWS][N_COLS])
{
    int start_row, start_col, end_row, end_col;
    int a = 1;
    scanf("%d%d%d%d", &start_row, &start_col, &end_row, &end_col);
    if (start_row < 0 || start_row >= N_ROWS || start_col < 0 || start_col >= N_COLS ||
        end_row < 0 || end_row >= N_ROWS || end_col < 0 || end_col >= N_COLS)
    {
        printf("Drawing area beyond canvas\n");
        getchar();
        return;
    }
    else if (start_row < 1 || start_row >= N_ROWS - 1 || start_col < 1 || start_col >= N_COLS - 1 ||
             end_row < 1 || end_row >= N_ROWS - 1 || end_col < 1 || end_col >= N_COLS - 1)
    {
        if (start_row < 1 && end_row < 1 && start_col == end_col || start_row >= N_ROWS - 1 && end_row >= N_ROWS - 1 && start_col == end_col ||
            start_col < 1 && end_col < 1 && start_row == end_row || start_col >= N_ROWS - 1 && end_col >= N_ROWS - 1 && start_row == end_row)
            {
            printf("Drawing area beyond canvas\n");
            getchar();
            return;
            }
        else
        {
            if (start_row == 0)
                start_row++;
            if (start_row == N_ROWS - 1)
                start_row--;
            if (end_row == 0)
                end_row++;
            if (end_row == N_ROWS - 1)
                end_row--;
            if (start_col == 0)
                start_col++;
            if (start_col == N_ROWS - 1)
                start_col--;
            if (end_col == 0)
                end_col++;
            if (end_col == N_ROWS - 1)
                end_col--;
        }
    }
    if (start_row != end_row && start_col != end_col && abs(end_row - start_row) != abs(end_col - start_col))
        printf("Can't forn a diagonal of 45 degrees.\nYou can't draw a normal slash.\n");
    else if (start_row == end_row && start_col != end_col)
    {
        if (start_col < end_col)
            for (int i = 0; i <= end_col - start_col; i++)
            {
                canvas[start_row - 1][start_col + i - 1] += brush[0][0];
                canvas[start_row - 1][start_col + i] += brush[0][1];
                canvas[start_row - 1][start_col + i + 1] += brush[0][2];
                canvas[start_row][start_col + i - 1] += brush[1][0];
                canvas[start_row][start_col + i] += brush[1][1];
                canvas[start_row][start_col + i + 1] += brush[1][2];
                canvas[start_row + 1][start_col + i - 1] += brush[2][0];
                canvas[start_row + 1][start_col + i] += brush[2][1];
                canvas[start_row + 1][start_col + i + 1] += brush[2][2];
            }
        else
            for (int i = 0; i < start_col - end_col; i++)
            {
                //canvas[start_row][start_col - i] = color;
                canvas[start_row - 1][start_col - i - 1] += brush[0][0];
                canvas[start_row - 1][start_col - i] += brush[0][1];
                canvas[start_row - 1][start_col - i + 1] += brush[0][2];
                canvas[start_row][start_col - i - 1] += brush[1][0];
                canvas[start_row][start_col - i] += brush[1][1];
                canvas[start_row][start_col - i + 1] += brush[1][2];
                canvas[start_row + 1][start_col - i - 1] += brush[2][0];
                canvas[start_row + 1][start_col - i] += brush[2][1];
                canvas[start_row + 1][start_col - i + 1] += brush[2][2];
            }
    }
    else if (start_col == end_col && start_row != end_row)
    {
        if (start_row < end_row)
            for (int i = 0; i <= end_row - start_row; i++)
            {
                //canvas[start_row + i][start_col] = color;
                canvas[start_row + i - 1][start_col - 1] += brush[0][0];
                canvas[start_row + i - 1][start_col] += brush[0][1];
                canvas[start_row + i - 1][start_col + 1] += brush[0][2];
                canvas[start_row + i][start_col - 1] += brush[1][0];
                canvas[start_row + i][start_col] += brush[1][1];
                canvas[start_row + i][start_col + 1] += brush[1][2];
                canvas[start_row + i + 1][start_col - 1] += brush[2][0];
                canvas[start_row + i + 1][start_col] += brush[2][1];
                canvas[start_row + i + 1][start_col + 1] += brush[2][2];
            }
        else
            for (int i = 0; i <= start_row - end_row; i++)
            {
                //canvas[start_row - i][start_col] = color;
                canvas[start_row - i - 1][start_col - 1] += brush[0][0];
                canvas[start_row - i - 1][start_col] += brush[0][1];
                canvas[start_row - i - 1][start_col + 1] += brush[0][2];
                canvas[start_row - i][start_col - 1] += brush[1][0];
                canvas[start_row - i][start_col] += brush[1][1];
                canvas[start_row - i][start_col + 1] += brush[1][2];
                canvas[start_row - i + 1][start_col - 1] += brush[2][0];
                canvas[start_row - i + 1][start_col] += brush[2][1];
                canvas[start_row - i + 1][start_col + 1] += brush[2][2];
            }
    }
    else if (abs(end_row - start_row) == abs(end_col - start_col))
    {
        if (start_row <= end_row && start_col <= end_col)
            for (int i = 0; i <= abs(end_row - start_row); i++)
            {
                //canvas[start_row + i][start_col + i] = color;
                canvas[start_row + i - 1][start_col + i - 1] += brush[0][0];
                canvas[start_row + i - 1][start_col + i] += brush[0][1];
                canvas[start_row + i - 1][start_col + i + 1] += brush[0][2];
                canvas[start_row + i][start_col + i - 1] += brush[1][0];
                canvas[start_row + i][start_col + i] += brush[1][1];
                canvas[start_row + i][start_col + i + 1] += brush[1][2];
                canvas[start_row + i + 1][start_col + i - 1] += brush[2][0];
                canvas[start_row + i + 1][start_col + i] += brush[2][1];
                canvas[start_row + i + 1][start_col + i + 1] += brush[2][2];
            }
        else if (start_row <= end_row && start_col > end_col)
            for (int i = 0; i <= abs(end_row - start_row); i++)
            {
                //canvas[start_row + i][start_col - i] = color;
                canvas[start_row + i - 1][start_col - i - 1] += brush[0][0];
                canvas[start_row + i - 1][start_col - i] += brush[0][1];
                canvas[start_row + i - 1][start_col - i + 1] += brush[0][2];
                canvas[start_row + i][start_col - i - 1] += brush[1][0];
                canvas[start_row + i][start_col - i] += brush[1][1];
                canvas[start_row + i][start_col - i + 1] += brush[1][2];
                canvas[start_row + i + 1][start_col - i - 1] += brush[2][0];
                canvas[start_row + i + 1][start_col - i] += brush[2][1];
                canvas[start_row + i + 1][start_col - i + 1] += brush[2][2];
            }
        else if (start_row > end_row && start_col <= end_col)
            for (int i = 0; i <= abs(end_row - start_row); i++)
            {
                //canvas[start_row - i][start_col + i] = color;
                canvas[start_row - i - 1][start_col + i - 1] += brush[0][0];
                canvas[start_row - i - 1][start_col + i] += brush[0][1];
                canvas[start_row - i - 1][start_col + i + 1] += brush[0][2];
                canvas[start_row - i][start_col + i - 1] += brush[1][0];
                canvas[start_row - i][start_col + i] += brush[1][1];
                canvas[start_row - i][start_col + i + 1] += brush[1][2];
                canvas[start_row - i + 1][start_col + i - 1] += brush[2][0];
                canvas[start_row - i + 1][start_col + i] += brush[2][1];
                canvas[start_row - i + 1][start_col + i + 1] += brush[2][2];
            }
        else if (start_row > end_row && start_col > end_col)
            for (int i = 0; i <= abs(end_row - start_row); i++)
            {
                //canvas[start_row - i][start_col - i] = color;
                canvas[start_row - i - 1][start_col - i - 1] += brush[0][0];
                canvas[start_row - i - 1][start_col - i] += brush[0][1];
                canvas[start_row - i - 1][start_col - i + 1] += brush[0][2];
                canvas[start_row - i][start_col - i - 1] += brush[1][0];
                canvas[start_row - i][start_col - i] += brush[1][1];
                canvas[start_row - i][start_col - i + 1] += brush[1][2];
                canvas[start_row - i + 1][start_col - i - 1] += brush[2][0];
                canvas[start_row - i + 1][start_col - i] += brush[2][1];
                canvas[start_row - i + 1][start_col - i + 1] += brush[2][2];
            }
    }
    Fix(canvas);
    getchar();
}
void item2(int canvas[N_ROWS][N_COLS])
{
    int start_row, start_col, end_row, end_col;
    scanf("%d%d%d%d", &start_row, &start_col, &end_row, &end_col);
    if (start_row < 0 || start_row >= N_ROWS || start_col < 0 || start_col >= N_COLS ||
        end_row < 0 || end_row >= N_ROWS || end_col < 0 || end_col >= N_COLS)
        printf("Drawing area beyond canvas\n");
    else if (end_row >= start_row && end_col >= start_col)
        for (int i = start_row; i <= end_row; i++)
            for (int j = start_col; j <= end_col; j++)
                canvas[i][j] = color;
    else if (end_row < start_row && end_col >= start_col)
        for (int i = end_row; i <= start_row; i++)
            for (int j = start_col; j <= end_col; j++)
                canvas[i][j] = color;
    else if (end_row < start_row && end_col < start_col)
        for (int i = end_row; i <= start_row; i++)
            for (int j = end_col; j <= start_col; j++)
                canvas[i][j] = color;
    else if (end_row >= start_row && end_col < start_col)
        for (int i = start_row; i <= end_row; i++)
            for (int j = end_col; j <= start_col; j++)
                canvas[i][j] = color;
    getchar();
}
void item3()
{
    int i;
    scanf("%d", &i);
    getchar();
    switch (i)
    {
    case 0:
        color = BLACK;
        break;
    case 1:
        color = DARK;
        break;
    case 2:
        color = GREY;
        break;
    case 3:
        color = LIGHT;
        break;
    case 4:
        color = WHITE;
        break;
    default:
        printf("Invalid shade command!\n");
        break;
    }
    change = 1;
}
void item4(int canvas[N_ROWS][N_COLS])
{
    int start_row, start_col, end_row, end_col, target_row, target_col, tmp;
    scanf("%d%d%d%d%d%d", &start_row, &start_col, &end_row, &end_col, &target_row, &target_col);
    int tm[abs(end_row - start_row) + 1][abs(end_col - start_col) + 1];
    if (start_row < 0 || start_row >= N_ROWS || start_col < 0 || start_col >= N_COLS ||
        end_row < 0 || end_row >= N_ROWS || end_col < 0 || end_col >= N_COLS || target_row < 0 ||
        target_col < 0 || target_col >= N_COLS || target_row >= N_ROWS ||
        target_col + abs(end_col - start_col) >= N_COLS ||
        target_row + abs(end_row - start_row) >= N_ROWS)
        printf("Drawing area beyond canvas\n");
    else if (start_row > end_row && start_col <= end_col)
    {
        tmp = end_row;
        end_row = start_row;
        start_row = tmp;
        Copy(canvas, abs(end_row - start_row) + 1, abs(end_col - start_col) + 1, tm, start_row, start_col);
        Stick(canvas, abs(end_row - start_row) + 1, abs(end_col - start_col) + 1, tm, target_row, target_col);
    }
    else if (start_row <= end_row && start_col > end_col)
    {
        tmp = end_col;
        end_col = start_col;
        start_col = tmp;
        Copy(canvas, abs(end_row - start_row) + 1, abs(end_col - start_col) + 1, tm, start_row, start_col);
        Stick(canvas, abs(end_row - start_row) + 1, abs(end_col - start_col) + 1, tm, target_row, target_col);
    }
    else if (start_row > end_row && start_col > end_col)
    {
        tmp = end_row;
        end_row = start_row;
        start_row = tmp;
        tmp = end_col;
        end_col = start_col;
        start_col = tmp;
        Copy(canvas, abs(end_row - start_row) + 1, abs(end_col - start_col) + 1, tm, start_row, start_col);
        Stick(canvas, abs(end_row - start_row) + 1, abs(end_col - start_col) + 1, tm, target_row, target_col);
    }
    else
    {
        Copy(canvas, abs(end_row - start_row) + 1, abs(end_col - start_col) + 1, tm, start_row, start_col);
        Stick(canvas, abs(end_row - start_row) + 1, abs(end_col - start_col) + 1, tm, target_row, target_col);
    }
    getchar();
}
void item5()
{
    change = 0;

    for (int i = 0; i < 3; i++)
        for (int j = 0; j < 3; j++)
            scanf("%d", &brush[i][j]);
    getchar();
}
void item6(int canvas[N_ROWS][N_COLS])
{
    setBlankCanvas(canvas);
    printCanvas(canvas);
    item8();
    change = 1;
}
void item7(int canvas[N_ROWS][N_COLS])
{
    int row = 0;
    int i = 0;
    printf("   ");
    while (i < N_COLS)
    {
        printf("%2d", i);
        i++;
    }
    printf("\n   -------------------------------------------------------------------------\n");
    while (row < N_ROWS)
    {
        int col = 0;
        printf("%2d|", row);
        while (col < N_COLS)
        {
            if (canvas[row][col] != 4)
                printf("%2d", canvas[row][col]);
            else
                printf("  ");
            col++;
        }
        row++;
        printf(" |\n");
    }
    printf("   -------------------------------------------------------------------------\n");
}
void item8()
{
    if (change)
        printf("Signal Pixel Brush!\n");
    else
        printf("Nine Pixel Brush!\n");
    printf("Shade = %d\n", color);
}
void item9(int canvas[N_ROWS][N_COLS])
{
    printCanvas(canvas);
}
//Written on March 28,2021.
//BUPT 2020  LinZhi.
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