数码管的动态显示——用定时器中断的方式刷新数码管
优点
1.不用delay函数来进行数码管的刷新有利于提高单片机的执行效率。
2.由于是用中断的方式刷新数码管,所以相比较delay函数刷新来说,数码管不会受到按键消抖的影响而产生闪烁,也不会因为松手检测而导致数码管显示停止。
#include "stc15f2k60s2.h"
/*
Debug 总结:
*/
unsigned char code SMG_duanma[] = {0xc0,0xf9,0xa4,0xb0,
0x99,0x92,0x82,0xf8,
0x80,0x90,0x88,0x83,
0xc6,0xa1,0x86,0x8e,
0xbf,0x7f
};
unsigned char Segbuff[] = {0xff,0xff,0xff,0xff,0xff,0xff,0xff,0xff};
void Delay_1ms(unsigned int t)
{
unsigned int x,y;
for(x = t; x > 0; x--)
for(y = 900; y > 0; y--);
}
void SelectHC573(unsigned char channel)
{
switch(channel)
{
case 0 : P2 = (P2 & 0X1F) | 0X00;break;
case 4 : P2 = (P2 & 0X1F) | 0X80;break;
case 5 : P2 = (P2 & 0X1F) | 0Xa0;break;
case 6 : P2 = (P2 & 0X1F) | 0Xc0;break;
case 7 : P2 = (P2 & 0X1F) | 0Xe0;break;
}
}
void InitSystem()
{
SelectHC573(5);
P0 = 0x00;
SelectHC573(0);
P0 = 0xFF;
}
void DispalySMG_Bit(unsigned char pos, unsigned char dat)
{
/**********消隐效果最佳******************/
SelectHC573(7);
P0 = 0xff;//关闭所有段选
SelectHC573(6);
P0 = 0x01 << pos;
SelectHC573(0);
P0 = 0xff;
SelectHC573(7);
P0 = dat;
//不要加SelectHC573(0);
/**********消隐效果最佳******************/
}
void Timer0_Init()
{
TMOD = 0X00;
TH0 = (65536 - 1000) / 256;
TL0 = (65536 - 1000) % 256;
EA = 1;
ET0 = 1;
TR0 = 1;
}
unsigned char Seg_signal = 0;
void KeyScan()
{
if(P30 == 0)
{
Delay_1ms(10);
if(P30 == 0)
{
while(P30 == 0);
switch(Seg_signal)//()里面不能放bit类型的变量
{
case 0: Seg_signal = 1;break;
case 1: Seg_signal = 0;break;
}
}
}
}
unsigned char month = 1;
void Display1()//最好把所有的Segbuff都赋值一下,不用的可以赋0xff,这样就不受到其他Display函数的影响。
{
Segbuff[4] = SMG_duanma[16];
Segbuff[5] = SMG_duanma[month/10];
Segbuff[6] = SMG_duanma[month%10];
Segbuff[7] = SMG_duanma[16];
}
void Display2()
{
Segbuff[3] = SMG_duanma[0];
Segbuff[4] = SMG_duanma[15];
Segbuff[5] = SMG_duanma[15];
}
void main()
{
InitSystem();
Timer0_Init();
while(1)
{
switch(Seg_signal)
{
case 0: Display1();break;
case 1: Display2();break;
}
KeyScan();
}
}
void Timer0_Service() interrupt 1
{
static unsigned int count_1ms = 0;
static unsigned char pos = 0;
count_1ms++;
switch(pos)
{
case 0 : DispalySMG_Bit(pos, Segbuff[0]);pos++;break;
case 1 : DispalySMG_Bit(pos, Segbuff[1]);pos++;break;
case 2 : DispalySMG_Bit(pos, Segbuff[2]);pos++;break;
case 3 : DispalySMG_Bit(pos, Segbuff[3]);pos++;break;
case 4 : DispalySMG_Bit(pos, Segbuff[4]);pos++;break;
case 5 : DispalySMG_Bit(pos, Segbuff[5]);pos++;break;
case 6 : DispalySMG_Bit(pos, Segbuff[6]);pos++;break;
case 7 : DispalySMG_Bit(pos, Segbuff[7]);pos = 0;break;
}
if(count_1ms == 1000)
{
count_1ms = 0;
month++;
if(month == 13)
month = 1;
}
}