设计模式 桥接模式(笔记)

使用场景:一个类存在多个需要扩展的维度;不希望使用继承或因为继承导致类爆炸;在抽象层次建立一个关联关系。

与装饰者模式的差异:装饰者是对一个类不停套娃实现功能加强

 

public abstract class OperatingSystem {
    //聚合视频解码器
    protected VideoResolver videoResolver;

    public OperatingSystem(VideoResolver videoResolver) {
        this.videoResolver = videoResolver;
    }
    //播放视频
    public abstract void play(String fileName);
}
public class Windows extends OperatingSystem {
    public Windows(VideoResolver videoResolver) {
        super(videoResolver);
    }

    @Override
    public void play(String fileName) {
        videoResolver.decode(fileName);
    }
}
public class Mac extends OperatingSystem {
    public Mac(VideoResolver videoResolver) {
        super(videoResolver);
    }

    @Override
    public void play(String fileName) {
        videoResolver.decode(fileName);
    }
}

public abstract class VideoResolver {
    //解码播放
    public abstract void decode(String fileName);
}
public class AVIResolver extends VideoResolver {
    @Override
    public void decode(String fileName) {
        if(fileName!=null&&fileName.toLowerCase().contains(".avi")) {
            System.out.println("正在播放:" + fileName.toLowerCase().replace(".avi",""));
            return;
        }
        System.out.println("无法解析");
    }
}
public class RMVBResolver extends VideoResolver {
    @Override
    public void decode(String fileName) {
        if(fileName!=null && fileName.toLowerCase().contains(".rmvb")){
            System.out.println("正在播放:"+fileName.toLowerCase().replace(".rmvb",""));
            return;
        }
        System.out.println("无法解析");
    }
}
public class Client {
    public static void main(String[] args) {
        //创建视频解码器
        VideoResolver videoResolver = new RMVBResolver();
        //创建操作系统放入解码器
        OperatingSystem windows = new Windows(videoResolver);
        //播放rmvb类型视频
        windows.play("战狼.RMVB");
    }
}
评论
添加红包

请填写红包祝福语或标题

红包个数最小为10个

红包金额最低5元

当前余额3.43前往充值 >
需支付:10.00
成就一亿技术人!
领取后你会自动成为博主和红包主的粉丝 规则
hope_wisdom
发出的红包
实付
使用余额支付
点击重新获取
扫码支付
钱包余额 0

抵扣说明:

1.余额是钱包充值的虚拟货币,按照1:1的比例进行支付金额的抵扣。
2.余额无法直接购买下载,可以购买VIP、付费专栏及课程。

余额充值