栈
//顺序栈
#include<cstdio>
#define max 10
typedef struct {
int data[max];
int top;
}Sqstack;
void InitStack(Sqstack&S)//初始化
{
S.top = -1;
}
void Print(Sqstack &S)
{
for (int i = S.top; i >= 0; i--)
printf("%d\n", S.data[i]);
}
bool Push(Sqstack& S, int e) {//入栈
if (S.top == max - 1) return false;
S.top++;
S.data[S.top] = e;
return true;
}
bool Pop(Sqstack& S, int& e) {//出栈
if (S.top == -1) return false;
e = S.data[S.top];
S.top--;
return true;
}
int main()
{
Sqstack S;
InitStack(S);
int e;
for (int i = 0; i < 4; i++) {//入栈
scanf_s("%d", &e);
if (Push(S, e))
{
printf("栈内为:\n");
Print(S);
}
else printf("error");
}
for (int i = 0; i < 4; i++) {//出栈
if (Pop(S, e))
{
printf("栈内为:\n");
Print(S);
}
else printf("error");
}
}
//链栈
#include<cstdio>
#include<cstdlib>
typedef struct Linknode {
int data;
struct Linknode* next;
}Linknode,*LiStack;
void PrintList(LiStack L)
{
LiStack p;
p = L->next;
printf("栈内元素如下:\n");
while (p != NULL)
{
printf("%d ", p->data);
p = p->next;
}
printf("\n");
}
void InitStack(LiStack &L) {
L = (LiStack)malloc(sizeof(Linknode));
L->next = NULL;
}
bool Pop(LiStack& L,int e)
{
Linknode* s;
s = (LiStack)malloc(sizeof(Linknode));
s->data = e;
s->next = L->next;
L->next = s;
return true;
}
bool Push(LiStack& L, int& e) {//出栈
LiStack p;
p = L->next;
e = p->data;
L->next = p->next;
free(p);
return true;
}
int main()
{
LiStack L;
InitStack(L);
int x;
scanf_s("%d", &x);
while (x != 999) {
if (Pop(L, x)) PrintList(L);
else printf("error\n");
scanf_s("%d", &x);
}
int e = -1;//带回元素
while(L->next != NULL) {
if (Push(L, e)) PrintList(L);
else printf("error");
}
}
队列
//顺序队列
#include<cstdio>
#define max 20
typedef struct {
int data[max];
int front,rear;//队头指针和队尾指针
}SqQueue;
//队列长度(Q.rear-Q.front+max)%max
void InitSqQueue(SqQueue&Q) {//初始化
Q.front = Q.rear = 0;
for (int i = 0; i < max; i++) {
Q.data[i] = -1;
}
}
void Print(SqQueue Q) {
printf("当前队列元素\n");
while (Q.front!=Q.rear) {
printf("%4d", Q.data[Q.front]);
Q.front = (Q.front + 1) % max;
}
printf("\n");
}
bool EnQueue(SqQueue&Q,int x){//入队
if ((Q.rear + 1) % max == Q.front)
return false;
Q.data[Q.rear] = x;
Q.rear=(Q.rear+1)%max;
return true;
}
bool DeQueue(SqQueue& Q, int& x) {
if (Q.rear == Q.front) return false;
x = Q.data[Q.front];
Q.front = (Q.front + 1) % max;
return true;
}
int main()
{
SqQueue Q;
InitSqQueue(Q);
int a;
scanf_s("%d", &a);
while (a != 999) {
if (EnQueue(Q, a))
Print(Q);
else printf("error");
scanf_s("%d", &a);
}
int e = -1;//带回删除的值
if (DeQueue(Q, e)) {
printf("此次出队的是%d", e);
Print(Q);
}
else printf("error");
return 0;
}
//链队
#include<cstdio>
#include<cstdlib>
typedef int elmenttype;
typedef struct LinkNode {//链式队列节点
elmenttype data;
struct LinkNode* next;
}LinkNode;
typedef struct {//链式队列
LinkNode* rear, * front;
}LinkQueue;
void InitQueue(LinkQueue& Q)//初始化
{
Q.front = Q.rear = (LinkNode*)malloc(sizeof(LinkNode));//建立头节点
Q.front->next = NULL;
}
void Print(LinkQueue Q) {//打印队列
LinkNode* p = Q.front->next;
while (p != NULL)
{
printf("%4d", p->data);
p = p->next;
}
printf("\n");
}
void EnQueue(LinkQueue& Q, elmenttype e)//入队
{
LinkNode* s = (LinkNode*)malloc(sizeof(LinkNode));
s->data = e;
s->next = NULL;
Q.rear->next = s;
Q.rear = s;
}
bool DeQueue(LinkQueue& Q, elmenttype& e)//出队
{
if (Q.rear == Q.front) return false;//判空
LinkNode* p = Q.front->next;
e = p->data;
Q.front->next = p->next;
if (p == Q.rear)//最后一个节点出队
Q.front = Q.rear;
free(p);
return true;
}
int main()
{
int i;
LinkQueue Q;
InitQueue(Q);
printf("输入入队元素,输入-1结束\n");
scanf_s("%d", &i);
while (i != -1) {
EnQueue(Q, i);
scanf_s("%d", &i);
}
Print(Q);
int e = -1;//带回出队的值
while (Q.rear != Q.front) {//所有元素出队
if (DeQueue(Q, e))
printf("%d出队成功\n", e);
}
return 0;
}