图表示与图算法

 图的表达方式

邻接表:

邻接矩阵:

数组:

二维数组:

自己的图表示方式:

class Edge;

class Node{
public:
    int val;      
    int in;    //入度
    int out;   // 出度
    vector<Node*> nexts;   // 指向的节点
    vector<Edge*> edges;   // 出边
    Node(int val) : val(val) {}
};

class Edge{
public:
    int weight;
    Node *from;
    Node *to;
    Edge(int weight, Node *from, Node *to){
        this -> weight = weight;
        this -> from = from;
        this -> to = to;
    }
};

class Graph{
public:
    // 点集    点的编号到点的映射
    unordered_map<int, Node*> nodes;
    // 边集    是一个集合  
    unordered_set<Edge*> edges;    
};

二维数组 -> 自己熟悉的图表示方式

Graph* createGraph(vector<vector<int> >& matrix){
    Graph *graph = new Graph();
    for(int i = 0; i < matrix.size(); i++){
        int weight = matrix[i][0];
        int from = matrix[i][1];
        int to = matrix[i][2];
        if(graph -> nodes.find(from) == graph -> nodes.end()){
            graph -> nodes.insert(make_pair(from, new Node(from)));
        }
        if(graph -> nodes.find(to) == graph -> nodes.end()){
            graph -> nodes.insert(make_pair(to, new Node(to)));
        }
        Node* fromNode = graph -> nodes[from];
        Node* toNode = graph -> nodes[to];
        Edge *newEdge = new Edge(weight, fromNode, toNode);
        graph -> edges.insert(newEdge);
        fromNode -> out++;
        toNode -> in++;
        fromNode -> edges.push_back(newEdge);
        fromNode -> nexts.push_back(toNode);
    }
    return graph;
}

图的宽度优先遍历bfs

void bfs(Node *node){
    if(node == nullptr){
        return;
    }
    queue<Node*> q;
    unordered_set<Node*> set;
    q.push(node);
    set.insert(node);
    while(!q.empty()){
        Node *temp = q.front(); q.pop();
        cout << temp -> val << " ";
        for(Node *next : temp -> nexts){
            if(set.find(next) == set.end()){
                set.insert(next);
                q.push(next);
            }
        }
    }
}

图的拓扑排序

根据节点依赖关系先后排序

先输出入度为0的点,消除该点的影响,继续输出入度为0的点

vector<Node*> sortTopology(Graph *graph){
    queue<Node*> zeroInQueue;
    int i = 0;
    while(graph -> nodes.find(i) != graph -> nodes.end()){
        if(graph -> nodes[i] -> in == 0){
            zeroInQueue.push(graph -> nodes[i]);
        }
        i++;
    }
    vector<Node*> result;
    while(!zeroInQueue.empty()){
        Node *cur = zeroInQueue.front(); zeroInQueue.pop();
        result.push_back(cur);
        for(Node *next : cur -> nexts){
            next -> in --;
            if(next -> in ==0){
                zeroInQueue.push(next);
            }
        }
    }
    return result;
}

图的最小生成树(MST)算法

K算法(Kruskal)

所有边排序,从最小边开始加,如果加上该边形成环,则不加

需要使用并查集

struct cmp{
    // 小根堆
    bool operator()(Edge *a, Edge *b){
        return a -> weight > b -> weight;
    }
};

vector<Edge*> kruskal(Graph *graph){
    vector<Node*> mynodes;
    int i = 0;
    while(graph -> nodes.find(i) != graph -> nodes.end()){
        mynodes.push_back(graph -> nodes[i]);
        i++;
    }
    mySet my(mynodes);
    priority_queue<Edge*, vector<Edge*>, cmp> q;
    for(auto it = graph -> edges.begin(); it != graph -> edges.end(); it++){
        q.push(*it);
    }
    vector<Edge*> res;
    while(!q.empty()){
        Edge *cur = q.top(); q.pop();
        if(!my.isSameSet(cur -> from, cur -> to)){
            res.push_back(cur);
            my.unionSet(cur -> from, cur -> to);
        }
    }
    return res;
}

P算法(Prim)

适用范围:要求无向图

把任意点加入集合,该点的边中另一点未加入集合的边解锁,在所有解锁的边中找最小边,将边的另一点加入集合,以此类推

struct cmp{
    bool operator()(Edge *a, Edge *b){
        return a -> weight > b -> weight;
    }
};
unordered_set<Edge*> prim(Graph *graph){
    priority_queue<Edge*, vector<Edge*>, cmp> q;
    unordered_set<Node*> nodes;
    unordered_set<Edge*> ans;
    Node *begin = graph -> nodes[0];
    nodes.insert(begin);
    for(Edge *edge : begin -> edges){
        q.push(edge);
    }
    while(!q.empty()){
        Edge *cur = q.top(); q.pop();
        Node *toNode = cur -> to;
        if(nodes.find(toNode) == nodes.end()){
            nodes.insert(toNode);
            ans.insert(cur);
            for(Edge *temp : toNode -> edges){
                q.push(temp);
            }
        } 
    }
    return ans;
}

单源最短路径算法(Dijkstra算法)

规定出发点,求该点到其他所有节点的最短路径

适用范围:不能有累加和为负数的环

distanceMap开始时为 0 无穷 无穷 无穷 无穷 。。。

根据head点相连的边调整distanceMap

head点选定(其distanceMap值不再变化)

在distanceMap未选定点中选择value值最小的点node

根据node点相连的边调整distanceMap

node点选定(其distanceMap值不再变化)

在distanceMap未选定点中选择value值最小的点   以此类推
 

Node* getMinDistanceAndUnselectedNode(unordered_map<Node*, int>& distanceMap, unordered_set<Node*>& selectedNodes){
    Node* minNode = nullptr;
    int minDistance = INT_MAX;
    for(auto it = distanceMap.begin(); it != distanceMap.end(); it++){
        if(selectedNodes.find((*it).first) == selectedNodes.end()){
            Node *node = (*it).first;
            int distance = (*it).second;
            if(distance < minDistance){
                minDistance = distance;
                minNode = node;
            }
        }
    }
    return minNode;
}
unordered_map<Node*, int> dijkstra(Node *head){
    unordered_map<Node*, int> distanceMap;
    distanceMap.insert(make_pair(head, 0));
    unordered_set<Node*> selectedNodes;
    Node *minNode = getMinDistanceAndUnselectedNode(distanceMap, selectedNodes);
    while(minNode != nullptr){
        int distance = distanceMap[minNode];
        for(Edge *edge : minNode -> edges){
            Node *toNode = edge -> to;
            if(distanceMap.find(toNode) == distanceMap.end()){
                distanceMap.insert(make_pair(toNode, distance + edge -> weight));
            }
            if(distance + edge -> weight < distanceMap[toNode]){
                distanceMap[toNode] = distance + edge -> weight;
            }
        }
        selectedNodes.insert(minNode);
        minNode = getMinDistanceAndUnselectedNode(distanceMap, selectedNodes);
    }
    return distanceMap;
}

使用堆优化Dijkstra算法

class NodeRecord{
public:
    Node *node;
    int distance;

    NodeRecord(Node *node, int distance){
        this -> node = node;
        this -> distance = distance;
    }
};

class NodeHeap{
public:
    vector<Node*> nodes;
    unordered_map<Node*, int> heapIndexMap;
    unordered_map<Node*, int> distanceMap;
    int size;
    
    NodeHeap(int size){
        for(int i = 0; i < size; i++){
            nodes.push_back(nullptr);
        }
        size = 0;
    }

    bool isEmpty(){
        return size == 0;
    }

    bool isEntered(Node *head){
        return heapIndexMap.find(head) != heapIndexMap.end();
    }

    bool inHead(Node *head){
        return isEntered(head) && heapIndexMap.find(head) -> second != -1;
    }

    void swap(int index1, int index2){
        heapIndexMap[nodes[index1]] = index2;
        heapIndexMap[nodes[index2]] = index1;
        Node *temp = nodes[index1];
        nodes[index1] = nodes[index2];
        nodes[index2] = temp;
    }

    void heapify(int index, int size){
        int left = index * 2 + 1;
        while(left < size){
            int smallest = left + 1 < size && distanceMap[nodes[left + 1]] < distanceMap[nodes[left]] ? left + 1 : left;
            smallest = distanceMap[nodes[smallest]] < distanceMap[nodes[index]] ? smallest : index;
            if(smallest == index){
                break;
            }
            swap(smallest, index);
            index = smallest;
            left = index * 2 + 1;
        }
    }

    void insertHeapify(Node *node, int index){
        while(distanceMap[nodes[index]] < distanceMap[nodes[(index - 1) / 2]]){
            swap(index, (index - 1) / 2);
            index = (index - 1) / 2;
        }
    }

    void addOrUpdateOrIgnore(Node *node, int distance){
        if(inHead(node)){
            distanceMap[node] = distance < distanceMap[node] ? distance : distanceMap[node];
            insertHeapify(node, heapIndexMap[node]);
        }
        if(!isEntered(node)){
            nodes[size] = node;
            heapIndexMap[node] = size;
            distanceMap[node] = distance;
            insertHeapify(node, size++);
        }
    }

    NodeRecord* pop(){
        NodeRecord *record = new NodeRecord(nodes[0], distanceMap[nodes[0]]);
        swap(0, size - 1);
        heapIndexMap[nodes[size - 1]] = -1;
        distanceMap.erase(nodes[size - 1]);
        nodes[size - 1] = nullptr;
        heapify(0, --size);
        return record;
    }
};

unordered_map<Node*, int> dijkstra(Node *head, int size){
    NodeHeap *heap = new NodeHeap(size);
    heap -> addOrUpdateOrIgnore(head, 0);
    unordered_map<Node*, int> ans;
    while(!heap -> isEmpty()){
        NodeRecord *record = heap -> pop();
        Node *cur = record -> node;
        int distance = record -> distance;
        for(Edge *edge : cur -> edges){
            heap -> addOrUpdateOrIgnore(edge -> to, edge -> weight + distance);
        }
        ans.insert(make_pair(cur, distance));
    }
    return ans;
}

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