分三块进行展示(4*4的雷区2个雷)
头文件
#pragma once
#define _CRT_SECURE_NO_WARNINGS
#include <stdio.h>
#include <string.h>
#include <windows.h>
#include <time.h>
#include <stdlib.h>
#define ROW 6//行数;可自行更改
#define COL 6//列数;可自行更改(最好是同上(因为是方形的 好看、美观))
#define NUM 2//埋雷的个数(可更改)
#define BOOM '1'
extern void Game();
接:程序员文件(不被展示部分)
#include "minesweeper.h"
//埋雷函数
static void SetMines(char board[][COL], int row, int col)//内部函数
{
int i = 0;
while (i < NUM){
int _x = rand() % (row - 2) + 1;
int _y = rand() % (col - 2) + 1;
if (board[_x][_y] == BOOM){
continue;
}
board[_x][_y] = BOOM;
i++;
}
}
static void ShowBoard(char board[][COL], int row, int col)
{
printf(" ");
for (int i = 1; i <= row - 2; i++){
printf("%4d", i);
}
printf("\n ");
for (int k = 1; k <= col - 2; k++){
printf("——");
}
printf("\n");
for (int i = 1; i <= row - 2; i++){
printf("%2d|", i);
for (int j = 1; j <= col - 2; j++){
printf(" %c |",board[i][j]);
}
printf("\n ");
for (int k = 1; k <= col - 2; k++){
printf("——");
}
printf("\n");
}
}
//'1'+'0'+'0'+...'0';-('0'+'0')
static int CountMines(char board[][COL], int x, int y)
{
return board[x - 1][y - 1] + board[x - 1][y] + \
board[x - 1][y + 1] + board[x][y - 1] + \
board[x][y + 1] + board[x + 1][y - 1] + \
board[x + 1][y] + board[x + 1][y + 1] - 8 * '0';
}
void Game()
{
//两个面板
char show_board[ROW][COL];//展示面板
char mine_board[ROW][COL];//隐藏/主面板(埋雷布局面板)
//初始化
memset(show_board, '*', sizeof(show_board));
memset(mine_board, '0', sizeof(mine_board));
SetMines(mine_board, ROW, COL);//埋雷
int total = (ROW - 2)*(COL - 2) - NUM;//扫雷次数
int clear = 0;
while (1){
int x = 0;
int y = 0;
ShowBoard(show_board, ROW, COL);//画表格
printf("请输入坐标<x,y> ");
scanf("%d %d", &x, &y);
system("cls");
//需要坐标合法
if (!(x >= 1 && x <= ROW - 2 && y >= 1 && y <= COL - 2)){
printf("位置有误,重新输入\n");
continue;
}
//已经被排除过(没有被炸死)
if (show_board[x][y] != '*'){
printf("已经排除,重新输入\n");
continue;
}
if (mine_board[x][y] == '1'){
ShowBoard(mine_board, ROW, COL);
printf("sorry!你死了...\n");
break;
}
else{
int count = CountMines(mine_board, x, y); //统计
show_board[x][y] = count + '0';//需要字符5
clear++;
}
if (clear >= total)
{
//排除80个不是雷的地方
printf("闯关成功!\n");
break;
}
}
}
接:用户部分
#include "minesweeper.h"
void Menu()
{
printf("#####################\n");
printf("## 1.Play 2.Exit ##\n");
printf("#####################\n");
printf("Please Select>> ");
}
int main()
{
srand((unsigned long)time(NULL));
int quit = 0;
while(!quit){
Menu();
int select = 0;
scanf("%d", &select);
switch (select){
case 1:
Game();
break;
case 2:
quit = 1;
break;
default:
printf("输入有误,请重新选择\n");
break;
}
}
printf("ByeBye!\n");
return 0;
}
写的不好,不懂的地方我们可以一起讨论,有什么建议或者意见欢迎私信!