头文件
下面展示一些 头文件代码
。
#pragma once
#include<stdio.h>
#include<time.h>
#include<windows.h>
#define ROW 3
#define COL 3
//打印棋盘
void display_board(char board[ROW][COL], int row, int col);
//棋盘初始化
void init_board(char board[ROW][COL], int row, int col);
//玩家下棋
void player_move(char board[ROW][COL], int row, int col);
//电脑下棋
void comput_move(char board[ROW][COL], int row, int col);
//判断输赢
char is_win(char board[ROW][COL], int row, int col);
实现函数功能文件
#include"标头.h"
#include <stdlib.h>
void display_board(char board[ROW][COL], int row, int col) {
int i = 0;
for (i = 0; i < row; i++) {
for (int j = 0; j < col; j++) {
printf(" %c ", board[i][j]);
if (j < col - 1) {
printf("|");
}
}
printf("\n");
if (i < row - 1) {
for (int j = 0; j < col; j++) {
printf("----");
}
}
printf("\n");
}
}
void init_board(char a[][COL], int row, int col)
{
for (int i = 0; i < row; i++)
{
for (int j = 0; j < col; j++)
{
a[i][j] = ' ';
}
}
}
void player_move(char a[][COL], int row, int col)
{
int x, y;
while (1)
{
printf("玩家下棋\n");
printf("请输入您想走的坐标");
scanf_s("%d %d", &x, &y);
if (a[x - 1][y - 1] == ' ')
{
a[x - 1][y - 1] = '#';
break;
}
}
}
void comput_move(char board[][COL], int row, int col)
{
int x, y;
while (1)
{
x = rand() % 3 + 1; //产生一个1 - 3的随机数作为横坐标
y = rand() % 3 + 1; //产生一个1 - 3的随机数作为纵坐标
if (board[x - 1][y - 1] == ' ') //如果此位置没有被下棋那么就下到此位置
{
board[x - 1][y - 1] = '*';
break;
}
}
}
char is_win(char board[ROW][COL], int row, int col) {
int count = 0;
for (int i = 0; i < row; i++) {
for (int j = 0; j < col; j++) {
if (board[i][0] == board[i][1] && board[i][1] == board[i][2] && board[i][1] != ' ') {
return board[i][1];
}
else if (board[0][i] == board[1][i] && board[1][i] == board[2][i] && board[1][i] != ' ') {
return board[1][i];
}
else if (board[0][0] == board[1][1] && board[1][1] == board[2][2] && board[1][1] != ' ') {
return board[1][1];
}
else if (board[0][2] == board[1][1] && board[1][1] == board[2][0] && board[1][1] != ' ') {
return board[1][1];
}
}
for (int i = 0; i < row; i++) {
for (int j = 0; j < col; j++) {
if (board[i][j] != ' ') {
count++;
}
}
}
if (count == 0)
return '0';
}
return '1';
}
测试函数功能文件
#include<stdio.h>
#include<iostream>
#include"标头.h"
using namespace std;
void menu() {
printf("*************************************\n");
printf("******************1.玩?*************\n");
printf("******************2.退出?***********\n");
}
void game() {
//数据存储需要一个3*3的棋盘
char flag;
char board[ROW][COL];
init_board(board, ROW, COL);
display_board(board, ROW, COL);
while (1) {
player_move(board, ROW, COL);
display_board(board, ROW, COL);
flag = is_win(board, ROW, COL);
if (flag != '1') break;
//电脑下棋
comput_move(board, ROW, COL);
display_board(board, ROW, COL);
//电脑下完棋就进行判断,看是否出现胜负或平局
flag = is_win(board, ROW, COL);
//每下一回合就输出一次棋盘
if (flag != '1') break;
}
if (flag =='#') {
printf("玩家赢\n");
}
else if(flag=='*') {
printf("电脑赢\n");
}
else
printf("平局\n");
}
int main() {
int n;
srand((unsigned int)time(NULL));
while (true) {
menu();
cout << "请选择" << endl;
cin >> n;
switch (n) {
case 1:
game();
break;
case 0:
cout << "退出" << endl;
break;
default:
cout << "选择错误" << endl;
}
}
}