本人初学者一枚,反复尝试写扫雷游戏,终于勉强成功,就不做过多讲解了,直接上代码,希望对同为初学者的你起到借鉴作用。
头文件内容,我的头文件名“saolei.h ”。
#include <stdio.h>
#include <time.h>
#include <stdlib.h>
#include <Windows.h>
#define X 9//设置棋盘行数
#define Y 9//设置棋盘列数
#define Xx X+2
#define Yy Y+2
#define LEI 10//设置雷数
void print1();
void test();
void panduan(char arr1[Xx][Yy], char arr2[Xx][Yy], int a, int b,int* leishu);
void doplay(char arr1[Xx][Yy], char arr2[Xx][Yy], int x, int y);
void fuzhi(char arr[Xx][Yy], int x, int y, char vil);
void bulei(char arr1[Xx][Yy], int x, int y);
下为完整代码
#include"saolei.h"
void print2(char arr2[Xx][Yy], int x, int y)//打印棋盘
{
int i, j;
for (i = 0;i <= x;i++)
{
printf("%-4d", i);
}
printf("\n");
for (i = 1;i <= x;i++)
{
printf(" ");
for (j = 1;j <= y;j++)
{
printf("|---");
}
printf("|\n");
printf("%d ",i);
for (j = 1;j <= y;j++)
{
printf("| %c ", arr2[i][j]);
}
printf("|\n");
}
printf(" ");
for (i = 1;i <= x;i++)
{
printf("|---");
}
printf("|\n");
}
int main() //主函数
{
srand((unsigned int)time(NULL));
int input=0;
do
{
print1();
scanf("%d",&input);
switch (input)
{
case 0:
printf("古德白\n");
break;
case 1:
// system(“cls”);
test();
break;
default:
printf("输入错误,重新收入\n");
}
} while (input);
return 0;
}
void print1()//打印菜单,简单了点,可以用
{
printf("0.退出游戏\n1.开始游戏\n");
}
void test()
{
char arr1[Xx][Yy] = { 0 };
char arr2[Xx][Yy] = { 0 };
//初始化雷区
fuzhi(arr1, Xx, Yy,0);
//初始化棋盘
fuzhi(arr2, Xx, Yy,'*');
//布雷
bulei(arr1, X, Y);
print2(arr2, X, Y);
// print2(arr1, X, Y);
//玩游戏
doplay(arr1,arr2, X, Y);
}
void bulei(char arr1[Xx][Yy], int x, int y)
{
int count = LEI;
while (count)
{
int q = rand() % X + 1;
int w = rand() % Y + 1;
if (arr1[q][w] == 0)
{
arr1[q][w] = 1;
count--;
}
}
}
void fuzhi(char arr[Xx][Yy], int x, int y, char vil)
{
for (int i = 0;i <x;i++)
{
for (int j = 0;j<y;j++)
{
arr[i][j] = vil;
}
}
}
void doplay(char arr1[Xx][Yy], char arr2[Xx][Yy], int x, int y)
{
//给出除雷数之外为点开的棋盘个数
int leishu = X * Y - LEI;
int a, b;
printf("请选择要下的位置->\n");
To1:
scanf("%d", &a);
scanf("%d", &b);
if (a<1 || a>x || b<1 || b>y)
{
printf("坐标错误,请重新选择->\n");
goto To1;
}
if (arr1[a][b] == 1)
{
arr1[a][b] = 0;
while (1)
{
int q = rand() % X + 1;
int w = rand() % Y + 1;
if (arr1[q][w] == 0 && (q != a || w != b))
{
arr1[q][w] = 1;
break;
}
}
}
//把未点开数进行传参,没进入一次判断未點开数减1
panduan(arr1, arr2, a,b,&leishu);
while (leishu)
{
system("CLS");
//print2(arr1, X, Y);
print2(arr2, X, Y);
printf("请选择要下的位置->\n");
scanf("%d%d", &a, &b);
if (arr2[a][b] != '*')
{
continue;
}
if (arr1[a][b] == 1)
{
system("CLS");
printf("此处埋雷,游戏结束\n");
print2(arr1, X, Y);
break;
}
else
{
panduan(arr1, arr2, a, b,&leishu);
}
}
//如果可未点开数为0,过关
if (leishu == 0)
{
system("CLS");
print2(arr1, X, Y);
printf("恭喜过关\n");
}
}
//判断坐标,如果该坐标周围八个坐标相加等于0,输入空格并递归判断周围坐标,如果大于0输入字符数值
void panduan(char arr1[Xx][Yy], char arr2[Xx][Yy], int a, int b,int* leishu)
{
//可點开数减1
* leishu-=1;
int mmx =0;
for (int i = a - 1;i <= a + 1;i++)
{
for (int j = b - 1;j <= b + 1;j++)
{
if (arr1[i][j] == 1)
{
mmx++;
}
}
}
if (mmx == 0)
{
arr2[a][b] = ' ';
//分别判断周围(八个坐标是否合法,并且未判断过)进行递归判断
if (a - 1 > 0 && b - 1 > 0&&arr2[a-1][b-1]=='*')
{
panduan(arr1, arr2, a - 1, b - 1,leishu);
}
if (a - 1 > 0 && arr2[a - 1][b] == '*')
{
panduan(arr1, arr2, a - 1, b, leishu);
}
if (a - 1 > 0 && b + 1 <= Y && arr2[a-1][b+1] == '*')
{
panduan(arr1, arr2, a - 1, b + 1, leishu);
}
if ( b - 1 > 0 && arr2[a][b-1] == '*')
{
panduan(arr1, arr2, a, b - 1, leishu);
}
if ( b + 1 <= Y && arr2[a][b+1] == '*')
{
panduan(arr1, arr2, a, b + 1, leishu);
}
if ( a + 1 <= X && b - 1 > 0 && arr2[a+1][b - 1] == '*')
{
panduan(arr1, arr2, a + 1, b - 1, leishu);
}
if ( a + 1 <= X && arr2[a +1][b] == '*')
{
panduan(arr1, arr2, a + 1, b, leishu);
}
if (a+1<=X&&b+1<=Y&& arr2[a +1][b+1] == '*')
{
panduan(arr1, arr2, a + 1, b + 1, leishu);
}
}
else
{
arr2[a][b] = mmx + '0';
}
}