Spring编写猜数字小游戏(1~100之间)

1、新建Java project项目demo;

2、demo下的src右键——新建Source Folder文件lib和resource2个文件夹;

3、lib下导入相关jar包,然后项目demo右键Bulid Path将这些jar包添加到项目;

4、resource下新建applicationContext.xml文件;

5、在scr下新建包编写相关Java代码。

结构如下:

GuessMethods.java

package com.edu;

import java.util.Scanner;

public class GuessMethods {
	public void numBig() {
		System.out.println("所猜数字偏大!!!");
	}
	public void numSmall() {
		System.out.println("所猜数字偏小!!!");
	}
	public void numEqual() {
		System.out.println("猜对了!!!");
	}

}

applicationContext.xml

<?xml version="1.0" encoding="UTF-8"?>
<beans xmlns="http://www.springframework.org/schema/beans"
	xmlns:xsi="http://www.w3.org/2001/XMLSchema-instance"
	xsi:schemaLocation="http://www.springframework.org/schema/beans
	http://www.springframework.org/schema/beans/spring-beans.xsd">

	<bean id="guess" class="com.edu.GuessMethods" />
</beans>

Test.java

package com.edu;

import java.util.Scanner;

import org.springframework.context.ApplicationContext;
import org.springframework.context.support.ClassPathXmlApplicationContext;

public class Test {

	public static void main(String[] args) {
		// TODO Auto-generated method stub
		
		ApplicationContext context  = new ClassPathXmlApplicationContext("ApplicationContext.xml");
		GuessMethods guessMethods = (GuessMethods) context.getBean("guess");
		char ch;
		String str ;
		
		System.out.println("======猜数字小游戏======");
		do {
			System.out.println("请输入1~100之间的任意整数");
			Scanner scanner = new Scanner(System.in);
			int num = scanner.nextInt();
			
			if(num<50) {
				guessMethods.numSmall();
			}
			else if(num == 50) {
				guessMethods.numEqual();
			}
			else {
				guessMethods.numBig();
			} 
			System.out.println("是否继续(Y:继续)");
			Scanner scan = new Scanner(System.in);
			str = scan.next();
			ch=str.charAt(0);
			if(ch != 'Y') {
				System.out.println("程序结束!!!");
				break;
			}
		}while(ch=='Y');
		
	}

}

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