Java笔记 网络编程

网络编程就是如何在程序中实现两台计算机的通信。

IP地址的配置和检测

        查看本机的IP地址:ipconfig

        测试网络是否通畅:ping  目标IP地址

重要概念介绍

端口:

常用的Web服务器:Microsoft IIS     Apache服务器        Tomcat服务器

网络通信协议:

Socket简介

        通信链路的端点就被称为“套接字”(英文名Socket)

        是提供给应用程序的接口

Socket的底层机制复杂,Java平台提供了一些简单的API,可以更简单有效的使用Socket开发而无需了解底层机制

java.net包

        Socket、ServerSocket 、DatagramPacket 、DatagramSocket、 InetAddress

基于TCP协议的Socket编程:用来实现双向安全连接网络通信

Socket网络编程一般可以分成如下步骤进行:

建立连接 ---->打开Socket关联的输入输出流---->数据流中读写信息---->关闭所有的数据流和Socket

import java.io.BufferedReader;
import java.io.IOException;
import java.io.InputStream;
import java.io.InputStreamReader;
import java.io.OutputStream;
import java.net.ServerSocket;
import java.net.Socket;

public class Server {

	public static void main(String[] args) {
		// 创建ServerSocket
		ServerSocket ss =null;
		Socket soc=null;
		InputStream is=null;
		BufferedReader br =null;
		OutputStream os=null;
		try {
			ss = new ServerSocket(10088);
			//侦听客户端的请求
			soc=ss.accept();
			//获取输入流接收客户端的请求信息
			is=soc.getInputStream();
			br = new BufferedReader(new InputStreamReader(is));
			
			String str;
			while((str=br.readLine())!=null){
				System.out.println("这里是服务器端,接收到的客户端信息为:"+str);
			}
			
			//获取输出流向客户端发送响应信息
			os=soc.getOutputStream();
			String str2 = "用户名和密码正确,登录成功";
			byte[] bytes = str2.getBytes();
			os.write(bytes);
			
		} catch (IOException e) {
			e.printStackTrace();
		}finally{
			try {
				os.close();
				br.close();
				is.close();
				soc.close();
				ss.close();
			} catch (IOException e) {
				e.printStackTrace();
			}
		}
	}
}


import java.io.BufferedReader;
import java.io.IOException;
import java.io.InputStream;
import java.io.InputStreamReader;
import java.io.OutputStream;
import java.net.Socket;
import java.net.UnknownHostException;

public class Client {
	public static void main(String[] args) {
		//创建Socket对象
		Socket socket =null;
		OutputStream os =null;
		InputStream is =null;
		BufferedReader br =null;
		try {
			//通信链路的客户端端点创建成功
			socket = new Socket("localhost", 10088);
			//获取输出流将登录信息发送给服务器端
			os =socket.getOutputStream();
			
			String str = "用户名:tom,密码:123456";
			byte[] bytes=str.getBytes();
			//输出信息
			os.write(bytes);
			System.out.println("向服务器发送请求成功!");
			//关闭输出流
			socket.shutdownOutput();
			
			//获取输入流接收服务器端发送的响应信息
			is = socket.getInputStream();
			br = new BufferedReader(new InputStreamReader(is));
			String str2;
			while((str2=br.readLine())!=null){
				System.out.println("这里是客户端,接收到的服务器发送来的响应信息为:"+str2);
			}
			
		} catch (UnknownHostException e) {
			e.printStackTrace();
		} catch (IOException e) {
			e.printStackTrace();
		}finally{
			try {
				br.close();
				is.close();
				os.close();
				socket.close();
			} catch (IOException e) {
				e.printStackTrace();
			}
		}						
	}
}

Socket中实现对象的传递

import java.io.Serializable;

public class User implements Serializable {

	private static final long serialVersionUID = 1L;
	/** 用户名 */
	private String loginName;
	/** 用户密码 */
	private String pwd;

	public User() {
		super();
	}

	public User(String loginName, String pwd) {
		super();
		this.loginName = loginName;
		this.pwd = pwd;
	}

	public String getLoginName() {
		return loginName;
	}

	public void setLoginName(String loginName) {
		this.loginName = loginName;
	}

	public String getPwd() {
		return pwd;
	}

	public void setPwd(String pwd) {
		this.pwd = pwd;
	}
}


import java.io.IOException;
import java.io.InputStream;
import java.io.ObjectInputStream;
import java.io.OutputStream;
import java.net.ServerSocket;
import java.net.Socket;

public class LoginServer {

	public static void main(String[] args) {
		ServerSocket serverSocket = null;
		Socket socket = null;
		InputStream is = null;
		ObjectInputStream ois = null;
		OutputStream os = null;
		try {
			// 建立一个服务器Socket(ServerSocket),指定端口8800并开始监听
			serverSocket = new ServerSocket(8800);
			// 使用accept()方法等待客户端发起通信
			socket = serverSocket.accept();
			// 打开输入流
			is = socket.getInputStream();
			// 反序列化
			ois = new ObjectInputStream(is);
			// 获取客户端信息,即从输入流读取信息
			User user = (User) ois.readObject();
			if (user != null) {
				System.out.println("我是服务器,客户登录信息为:" + user.getLoginName() + ","
						+ user.getPwd());
			}

			// 给客户端一个响应,即向输出流中写入信息
			String reply = "欢迎你,登录成功";
			os = socket.getOutputStream();
			os.write(reply.getBytes());
		} catch (IOException e) {
			e.printStackTrace();
		} catch (ClassNotFoundException e) {
			e.printStackTrace();
		} finally {
			// 关闭资源
			try {
				os.close();
				ois.close();
				is.close();
				socket.close();
				serverSocket.close();
			} catch (IOException e) {
				e.printStackTrace();
			}
		}
	}
}


import java.io.BufferedReader;
import java.io.IOException;
import java.io.InputStream;
import java.io.InputStreamReader;
import java.io.ObjectOutputStream;
import java.io.OutputStream;
import java.net.Socket;
import java.net.UnknownHostException;

public class LoginClient {

	public static void main(String[] args) {
		Socket socket = null;
		OutputStream os = null;
		ObjectOutputStream oos = null;
		InputStream is = null;
		BufferedReader br = null;
		try {
			// 建立客户端Socket连接,指定服务器的位置为本机以及端口为8800
			socket = new Socket("localhost", 8800);
			// 打开输出流
			os = socket.getOutputStream();
			// 对象序列化
			oos = new ObjectOutputStream(os);
			// 发送客户端信息,即向输出流中写入信息
			User user = new User("Tom", "123456");
			oos.writeObject(user);
			socket.shutdownOutput();

			// 接收服务器端的响应,即从输入流中读取信息
			is = socket.getInputStream();
			br = new BufferedReader(new InputStreamReader(is));
			String reply;
			while ((reply = br.readLine()) != null) {
				System.out.println("我是客户端,服务器的响应为:" + reply);
			}
		} catch (UnknownHostException e) {
			e.printStackTrace();
		} catch (IOException e) {
			e.printStackTrace();
		} finally {
			try {
				br.close();
				is.close();
				oos.close();
				os.close();
				socket.close();
			} catch (IOException e) {
				e.printStackTrace();
			}
		}
	}
}

多线程处理多请求

        采用多线程的方式

        一个专门负责监听的应用主服务程序

        一个专门负责处理请求的线程程序

import java.io.Serializable;

public class User implements Serializable{

	private String loginName;
	private String pwd;
	
	public User() {
		super();
	}

	public User(String loginName, String pwd) {
		super();
		this.loginName = loginName;
		this.pwd = pwd;
	}

	public String getLoginName() {
		return loginName;
	}

	public void setLoginName(String loginName) {
		this.loginName = loginName;
	}

	public String getPwd() {
		return pwd;
	}

	public void setPwd(String pwd) {
		this.pwd = pwd;
	}		
}


import java.io.IOException;
import java.io.InputStream;
import java.io.ObjectInputStream;
import java.io.OutputStream;
import java.net.Socket;

public class LoginThread extends Thread {
	/*
	 * 示例03:升级示例02,实现多客户端的响应处理。
	 * 
	 * 分析如下:
	 * 	(1)创建服务器端线程类,run()方法中实现对一个请求的响应处理。
	 * 	(2)修改服务器端代码,让服务器端Socket一直处于监听状态。
	 * 	(3)服务器端每监听到一个请求,创建一个线程对象并启动
	 */
	
	Socket socket = null;
	//每启动一个线程,连接对应的Socket

	public LoginThread(Socket socket) {
		this.socket = socket;
	}
	
	//启动线程,即响应客户请求
	public void run() {
		InputStream is = null;
		ObjectInputStream ois = null;
		OutputStream os = null;
		try {
			//打开输入流
			is = socket.getInputStream();
			//反序列化
			ois = new ObjectInputStream(is);
			//获取客户端信息,即从输入流读取信息
			User user = (User)ois.readObject();
			if(user!=null){
				System.out.println("我是服务器,客户登录信息为:"+user.getLoginName()+","+user.getPwd());
			}
			
			//给客户端一个响应,即向输出流中写入信息
			os = socket.getOutputStream();
			String reply = "欢迎你,登录成功";
			os.write(reply.getBytes());
		} catch (IOException e) {
			e.printStackTrace();
		} catch (ClassNotFoundException e) {
			e.printStackTrace();
		}finally{
			try {
				os.close();
				ois.close();
				is.close();
				socket.close();
			} catch (IOException e) {
				e.printStackTrace();
			}			
		}	
	}	
}



import java.io.IOException;
import java.net.ServerSocket;
import java.net.Socket;

public class LoginServer {
	
	public static void main(String[] args) {
		
		ServerSocket serverSocket = null;
		try {
			// 建立一个服务器Socket(ServerSocket)指定端口并开始监听
			serverSocket = new ServerSocket(8800);

			// 监听一直进行中
			while (true) {
				// 使用accept()方法等待客户发起通信
				Socket socket = serverSocket.accept();
				LoginThread loginThread = new LoginThread(socket);
				loginThread.start();
			}
		} catch (IOException e) {
			e.printStackTrace();
		}
	}
}


import java.io.BufferedReader;
import java.io.IOException;
import java.io.InputStream;
import java.io.InputStreamReader;
import java.io.ObjectOutputStream;
import java.io.OutputStream;
import java.net.Socket;
import java.net.UnknownHostException;

public class LoginClient01 {

	public static void main(String[] args) {
		
		Socket socket = null;
		OutputStream os = null;
		ObjectOutputStream oos = null;
		InputStream is = null;
		BufferedReader br = null;
		try {
			// 建立客户端Socket连接,指定服务器的位置为本机以及端口为8800
			socket = new Socket("localhost", 8800);
			// 打开输出流
			os = socket.getOutputStream();
			// 对象序列化
			oos = new ObjectOutputStream(os);
			// 发送客户端信息,即向输出流中写入信息
			User user = new User("Tom", "123456");
			oos.writeObject(user);
			socket.shutdownOutput();

			// 接收服务器端的响应,即从输入流中读取信息
			is = socket.getInputStream();
			br = new BufferedReader(new InputStreamReader(is));
			String reply;
			while ((reply = br.readLine()) != null) {
				System.out.println("我是客户端,服务器的响应为:" + reply);
			}
		} catch (UnknownHostException e) {
			e.printStackTrace();
		} catch (IOException e) {
			e.printStackTrace();
		} finally {
			try {
				br.close();
				is.close();
				oos.close();
				os.close();
				socket.close();
			} catch (IOException e) {
				e.printStackTrace();
			}
		}
	}
}



import java.io.BufferedReader;
import java.io.IOException;
import java.io.InputStream;
import java.io.InputStreamReader;
import java.io.ObjectOutputStream;
import java.io.OutputStream;
import java.net.Socket;
import java.net.UnknownHostException;

public class LoginClient02 {
	
	public static void main(String[] args) {
		
		Socket socket = null;
		OutputStream os = null;
		ObjectOutputStream oos = null;
		InputStream is = null;
		BufferedReader br = null;
		try {
			// 建立客户端Socket连接,指定服务器的位置为本机以及端口为8800
			socket = new Socket("localhost", 8800);
			// 打开输出流
			os = socket.getOutputStream();
			// 对象序列化
			oos = new ObjectOutputStream(os);
			// 发送客户端信息,即向输出流中写入信息
			User user = new User("Jack", "456789");
			oos.writeObject(user);
			socket.shutdownOutput();

			// 接收服务器端的响应,即从输入流中读取信息
			is = socket.getInputStream();
			br = new BufferedReader(new InputStreamReader(is));
			String reply;
			while ((reply = br.readLine()) != null) {
				System.out.println("我是客户端,服务器的响应为:" + reply);
			}
		} catch (UnknownHostException e) {
			e.printStackTrace();
		} catch (IOException e) {
			e.printStackTrace();
		} finally {
			try {
				br.close();
				is.close();
				oos.close();
				os.close();
				socket.close();
			} catch (IOException e) {
				e.printStackTrace();
			}
		}
	}
}

基于UDP协议的Socket编程

基于UDP协议的Socket网络编程步骤

利用 DatagramPacket 对象封装数据包----->利用 DatagramSocket 发送数据包----->利用 DatagramSocket 接收数据包----->利用 DatagramPacket 处理数据包

import java.io.IOException;
import java.net.DatagramPacket;
import java.net.DatagramSocket;
import java.net.SocketAddress;
import java.net.SocketException;

public class Receive {

	public static void main(String[] args) {
		
		DatagramSocket ds=null;
		DatagramPacket dp = null;
		DatagramPacket dpto = null;
		// 创建DatagramPacket对象,用来准备接收数据
		byte[] buf=new byte[1024];
		dp=new DatagramPacket(buf,1024);
				
		try {
			//创建DatagramSocket对象,接收数据
			ds=new DatagramSocket(8800);
			ds.receive(dp);
			//显示接收到的信息
			String mess=new String(dp.getData(),0,dp.getLength());
			System.out.println(dp.getAddress().getHostAddress()+"说:"+mess);
			
			String reply="你好,我在,请咨询!";
			//显示与本地对话框
			System.out.println("我  说:" + reply);
			// 创建DatagramPacket对象,封装数据
			SocketAddress sa = dp.getSocketAddress();
			dpto = new DatagramPacket(reply.getBytes(),
					reply.getBytes().length, sa);
			ds.send(dpto);
			
		} catch (SocketException e) {
			e.printStackTrace();
		} catch (IOException e) {
			e.printStackTrace();
		}finally{
			ds.close();
		}
	}
}


import java.io.IOException;
import java.net.DatagramPacket;
import java.net.DatagramSocket;
import java.net.InetAddress;
import java.net.SocketException;
import java.net.UnknownHostException;

public class Send {

	public static void main(String[] args) {
		//
		DatagramSocket ds=null;
		InetAddress ia=null;
		String mess="你好,我想咨询一个问题。";
		System.out.println("我说:"+mess);
		try {
			//获取本地主机地址
			ia=InetAddress.getByName("localhost");
			//创建DatagramPacket对象,封装数据,向服务器发送数据
			DatagramPacket dp=new DatagramPacket(mess.getBytes(),mess.getBytes().length,ia,8800);
			//创建DatagramSocket对象,向服务器发送数据
			ds=new DatagramSocket();
			ds.send(dp);
			
			byte[] buf=new byte[1024];
			DatagramPacket dpre=new DatagramPacket(buf,buf.length);
			ds.receive(dpre);
			//显示接收到消息
			String reply=new String(dpre.getData(), 0, dpre.getLength());
			System.out.println(dpre.getAddress().getHostAddress() + "说:"+ reply);
		} catch (UnknownHostException e) {
			e.printStackTrace();
		} catch (SocketException e) {
			e.printStackTrace();
		} catch (IOException e) {
			e.printStackTrace();
		}finally{
			ds.close();
		}				
	}
}

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