流式域接收端
#include <myhead.h>
#define BACKLOG 10
int main(int argc, const char *argv[])
{
int oldfd=socket(AF_UNIX,SOCK_STREAM,0);
if(oldfd==-1)
{
perror("oldfd");
return -1;
}
if(access("./myserver",F_OK)==0)//2判断文件存在
{
if(unlink("./myserver")==-1)
{
perror("unlink");
return -1;
}
}
printf("删除文件成功\n");
//3 绑定结构体
struct sockaddr_un server;
server.sun_family=AF_UNIX;
strcpy(server.sun_path,"./myserver");
if(bind(oldfd,(struct sockaddr *)&server,sizeof(server))==-1)
{
perror("bind");
return -1;
}
printf("绑定成功\n");
if(listen(oldfd,BACKLOG)==-1) //4 监听
{
perror("listen");
return -1;
}
printf("监听成功\n");
int newfd=accept(oldfd,NULL,NULL); // 5 接收客户端请求
if(newfd==-1)
{
perror("newfd");
return -1;
}
printf("接收成功\n");
char buff[1024];
while(1)
{
int len=recv(newfd,buff,sizeof(buff),0);
if(len==0)
{
printf("客户端跑了\n");
break;
}
strcat(buff,"!!!!!!!!!!");
send(newfd,buff,sizeof(buff),0);
printf("发送成功!\n");
}
close(oldfd);
close(newfd);
return 0;
}
发生端
#include <myhead.h>
int main(int argc, const char *argv[])
{
int oldfd=socket(AF_UNIX,SOCK_STREAM,0);
if(oldfd==-1)
{
perror("oldfd");
return -1;
}
if(access("./myclient",F_OK)==0)//2 判断文件是否存在,存在就删除
{
if(unlink("./myclient")==-1)
{
perror("unlink");
return -1;
}
}
/* struct sockaddr_un client;
client.sun_family =AF_UNIX;
strcpy(client.sun_path,"./myclient");
if(bind(oldfd,(struct sockaddr *)&client,sizeof(client))==-1)// 绑定(可选)
{
perror("bind");
return -1;
}
*/
struct sockaddr_un server;
server.sun_family =AF_UNIX;
strcpy(server.sun_path,"./myserver");
if(connect(oldfd,(struct sockaddr *)&server,sizeof(server))==-1)
{
perror("connect");
return -1;
}
printf("连接服务器成功\n");
char buff[1024];
while(1)
{
printf("请输入要发送的信息:");
fgets(buff,sizeof(buff),stdin);
buff[strlen(buff)-1]='\0';
send(oldfd,buff,sizeof(buff),0); //发送消息
printf("发送成功\n");
if(strcmp(buff,"quit")==0)
{
break;
}
recv(oldfd,buff,sizeof(buff),0); //接收消息
printf("接收服务器信息:%s\n",buff); //输出接收到的信息
}
close(oldfd);
return 0;
}
思维导图