ThreadPool

ThreadPool::ThreadPool(const string& nameArg)
  : mutex_(),
    notEmpty_(mutex_),
    notFull_(mutex_),
    name_(nameArg),
    maxQueueSize_(0),
    running_(false)
{
}

ThreadPool::~ThreadPool()
{
  if (running_)
  {
    stop();
  }
}

void ThreadPool::start(int numThreads)
{
  assert(threads_.empty());
  running_ = true;
  threads_.reserve(numThreads);
  for (int i = 0; i < numThreads; ++i)
  {
    char id[32];
    snprintf(id, sizeof id, "%d", i+1);
    threads_.emplace_back(new muduo::Thread(
          std::bind(&ThreadPool::runInThread, this), name_+id));
    threads_[i]->start();
  }
  if (numThreads == 0 && threadInitCallback_)
  {
    threadInitCallback_();
  }
}

void ThreadPool::stop()
{
  {
  MutexLockGuard lock(mutex_);
  running_ = false;
  notEmpty_.notifyAll();
  notFull_.notifyAll();
  }
  for (auto& thr : threads_)
  {
    thr->join();
  }
}

size_t ThreadPool::queueSize() const
{
  MutexLockGuard lock(mutex_);
  return queue_.size();
}

void ThreadPool::run(Task task)
{
  if (threads_.empty())
  {
    task();
  }
  else
  {
    MutexLockGuard lock(mutex_);
    while (isFull() && running_)
    {
      notFull_.wait();
    }
    if (!running_) return;
    assert(!isFull());

    queue_.push_back(std::move(task));
    notEmpty_.notify();
  }
}

ThreadPool::Task ThreadPool::take()
{
  MutexLockGuard lock(mutex_);
  // always use a while-loop, due to spurious wakeup
  while (queue_.empty() && running_)
  {
    notEmpty_.wait();
  }
  Task task;
  if (!queue_.empty())
  {
    task = queue_.front();
    queue_.pop_front();
    if (maxQueueSize_ > 0)
    {
      notFull_.notify();
    }
  }
  return task;
}

bool ThreadPool::isFull() const
{
  mutex_.assertLocked();
  return maxQueueSize_ > 0 && queue_.size() >= maxQueueSize_;
}

void ThreadPool::runInThread()
{
  try
  {
    if (threadInitCallback_)
    {
      threadInitCallback_();
    }
    while (running_)
    {
      Task task(take());
      if (task)
      {
        task();
      }
    }
  }
  catch (const Exception& ex)
  {
    fprintf(stderr, "exception caught in ThreadPool %s\n", name_.c_str());
    fprintf(stderr, "reason: %s\n", ex.what());
    fprintf(stderr, "stack trace: %s\n", ex.stackTrace());
    abort();
  }
  catch (const std::exception& ex)
  {
    fprintf(stderr, "exception caught in ThreadPool %s\n", name_.c_str());
    fprintf(stderr, "reason: %s\n", ex.what());
    abort();
  }
  catch (...)
  {
    fprintf(stderr, "unknown exception caught in ThreadPool %s\n", name_.c_str());
    throw; // rethrow
  }
}

 一个比较简单的固定线程个数的线程池实现,基本上只要懂生产者-消费者问题,就很容易明白。因为线程池也是生产者-消费者模式。线程池的使用者调用ThreadPool::run接口注册任务即为生产者,后台的线程在ThreadPool::runInThread中take任务,并执行任务,即为消费者。

如果没有任务可以执行,后台线程会阻塞在notEmpty_.wait()等待任务队列不为空;如果任务过多,队列满了,那么再调用ThreadPool::run会阻塞在notFull_.wait()等待任务队列有空间放新的任务。当然,如果任务队列的大小没有设置,那么队列会一直扩张。为了避免内存占用过多,感觉还是设置队列上线比较好。

 

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