【Android】Handler机制源码详解(二)
handler.obtainMessage() {
Message.obtain(this); //这里的this就是handler
}
Message.obtain(Handler handler) {
Message m = obtain(); //从消息池获取一个Message
m.target = handler;
return m;
}
总:调用handler的obtainMessage方法之后,获取到的message的target属性就是这个handler。
Looper.loop()
public static void loop() {
final Looper me = myLooper(); //获取当前线程对应的Looper
if (me == null) {
throw new RuntimeException("No Looper; Looper.prepare() wasn't called on this thread.");
}
final MessageQueue queue = me.mQueue;
Binder.clearCallingIdentity();
final long ident = Binder.clearCallingIdentity();
for (;;) {
Message msg = queue.next(); //无限循环,拿出消息队列里面的下一个消息,可能阻塞
if (msg == null) {
return; //没有message的话,方法返回
}
//日志
Printer logging = me.mLogging;
if (logging != null) {
logging.println(">>>>> Dispatching to " + msg.target + " " +
msg.callback + ": " + msg.what);
}
msg.target.dispatchMessage(msg); //消息转发, msg.target = handler, 调用handler的dispatchMessage方法
if (logging != null) {
logging.println("<<<<< Finished to " + msg.target + " " + msg.callback);
}
final long newIdent = Binder.clearCallingIdentity();
if (ident != newIdent) {
Log.wtf(TAG, "Thread identity changed from 0x"
+ Long.toHexString(ident) + " to 0x"
+ Long.toHexString(newIdent) + " while dispatching to "
+ msg.target.getClass().getName() + " "
+ msg.callback + " what=" + msg.what);
}
msg.recycle();
}
}
Handler.dispatchMessage(message msg)
public void dispatchMessage(Message msg) {
if (msg.callback != null) {
handleCallback(msg);
} else {
if (mCallback != null) {
if (mCallback.handleMessage(msg)) {
return;
}
}
handleMessage(msg); //调用子类的方法处理消息
}
}