一、创建事件类ShowGirl.as
package Test
{
import flash.events.Event;
public class ShowGirl extends Event
{
//以下三个变量为事件类型
public static var girl1:String = "Girl1";
public static var girl2:String = "Girl2";
public static var girl3:String = "Girl3";
public function ShowGirl(type:String, bubbles:Boolean=false, cancelable:Boolean=false)
{
super(type, bubbles, cancelable);
}
}
}
二、创建主程序TestEvent.mxml,触发事件
<?xml version="1.0" encoding="utf-8"?>
<s:Application xmlns:fx="http://ns.adobe.com/mxml/2009"
xmlns:s="library://ns.adobe.com/flex/spark"
xmlns:mx="library://ns.adobe.com/flex/mx"
minWidth="955" minHeight="600"
creationComplete="initApp(event)">
<fx:Script>
<![CDATA[
import Test.ShowGirl;
import mx.controls.Alert;
import mx.events.FlexEvent;
[Bindable]
public var imageSrc:String;
//触发事件的方法
protected function mouseOverHandler(event:MouseEvent):void
{
var showGirl:ShowGirl;
if(event.target.text == "Girl1")
{
showGirl = new ShowGirl(ShowGirl.girl1);
dispatchEvent(showGirl);
}else if(event.target.text == "Girl2")
{
showGirl = new ShowGirl(ShowGirl.girl2);
dispatchEvent(showGirl);
}else if(event.target.text == "Girl3")
{
showGirl = new ShowGirl(ShowGirl.girl3);
dispatchEvent(showGirl);
}
}
//事件发生时的处理方法
public function changeImg(event:Event):void
{
if(event.type == ShowGirl.girl1)
{
imageSrc = "image/1.jpg";
}else if(event.type == ShowGirl.girl2)
{
imageSrc = "image/2.jpg";
}else if(event.type == ShowGirl.girl3)
{
imageSrc = "image/3.jpg";
}
}
//注册事件
public function initApp(event:FlexEvent):void
{
this.addEventListener(ShowGirl.girl1, changeImg);
this.addEventListener(ShowGirl.girl2, changeImg);
this.addEventListener(ShowGirl.girl3, changeImg);
}
]]>
</fx:Script>
<s:Image x="257" y="129" width="195" height="185" source="{imageSrc}"/>
<s:Label x="257" y="322" text="Girl1" mouseOver="mouseOverHandler(event)"/>
<s:Label x="340" y="322" text="Girl2" mouseOver="mouseOverHandler(event)"/>
<s:Label x="428" y="322" text="Girl3" mouseOver="mouseOverHandler(event)"/>
</s:Application>