using System;
using System.Collections.Generic;
using System.ComponentModel;
using System.Data;
using System.Drawing;
using System.Linq;
using System.Text;
using System.Threading.Tasks;
using System.Windows.Forms;
using System.Threading;
namespace 窗口抖动案列
{
public partial class Form1 : Form
{
public Form1()
{
InitializeComponent();
}
private void Form1_Load(object sender, EventArgs e)
{
//设置窗口位置剧中
this.Left = Screen.PrimaryScreen.WorkingArea.Width/2-this.Width/2;
this.Top = Screen.PrimaryScreen.WorkingArea.Height/2-this.Height/2;
this.Text = "聊天窗口";
//设置文本框是只读
textBox1.ReadOnly = true;
//使用回车发送
this.AcceptButton = button2;
}
private void button1_Click(object sender, EventArgs e)
{
//窗口抖动
int x = this.Left;
int y = this.Top;
for(int i = 0; i < 5; i++)
{
this.Location = new Point(x - 3, y);
Thread.Sleep(20);
this.Location = new Point(x - 3, y - 3);
Thread.Sleep(20);
this.Location = new Point(x, y - 3);
Thread.Sleep(20);
this.Location = new Point(x + 3, y - 3);
Thread.Sleep(20);
this.Location = new Point(x + 3, y);
Thread.Sleep(20);
this.Location = new Point(x + 3, y + 3);
Thread.Sleep(20);
this.Location = new Point(x, y + 3);
Thread.Sleep(20);
this.Location = new Point(x - 3, y + 3);
Thread.Sleep(20);
this.Location = new Point(x - 3, y);
Thread.Sleep(20);
this.Location = new Point(x, y);
Thread.Sleep(20);
}
}
private void button2_Click(object sender, EventArgs e)
{
//消息发送
if (textBox2.Text!="")
{
textBox1.AppendText ( DateTime.Now + "\r\n" + textBox2.Text + "\r\n");
textBox2.Text = "";
}
}
}
}