代码如下:
public class CircleImageView extends ImageView {
private Paint paint ;
public CircleImageView(Context context) {
this(context,null);
}
public CircleImageView(Context context, AttributeSet attrs) {
this(context, attrs,0);
}
public CircleImageView(Context context, AttributeSet attrs, int defStyle) {
super(context, attrs, defStyle);
paint = new Paint();
}
/**
* 绘制圆形图片
* @author caizhiming
*/
@Override
protected void onDraw(Canvas canvas) {
Drawable drawable = getDrawable();
if (null != drawable) {
Bitmap bitmap = ((BitmapDrawable)drawable).getBitmap();
Bitmap b = getCircleBitmap(bitmap, 14);
final Rect rectSrc = new Rect(0, 0, b.getWidth(), b.getHeight());
final Rect rectDest = new Rect(0,0,getWidth(),getHeight());
paint.reset();
canvas.drawBitmap(b, rectSrc, rectDest, paint);
} else {
super.onDraw(canvas);
}
}
/**
* 获取圆形图片方法
* @param bitmap
* @param pixels
* @return Bitmap
* @author caizhiming
*/
private Bitmap getCircleBitmap(Bitmap bitmap, int pixels) {
Bitmap outputBitmap = Bitmap.createBitmap(bitmap.getWidth(),bitmap.getHeight(), Bitmap.Config.ARGB_8888);
Canvas canvas = new Canvas(outputBitmap);
final int color = 0xff424242;
final Rect rect = new Rect(0, 0, bitmap.getWidth(), bitmap.getHeight());
paint.setAntiAlias(true);
canvas.drawARGB(0, 0, 0, 0);
paint.setColor(color);
int x = bitmap.getWidth();
canvas.drawCircle(x / 2, x / 2, x / 2, paint);
paint.setXfermode(new PorterDuffXfermode(PorterDuff.Mode.SRC_IN));
canvas.drawBitmap(bitmap, rect, rect, paint);
return outputBitmap;
}
}
如果对您有用的话赞一下呗!谢谢谢谢~