OpenGL pass-through in QEMU

本文转载至:https://wiki.yoctoproject.org/wiki/OpenGL_pass-through_in_QEMU

关于OpenGL QEMU模拟的一篇文章。

Overview

The OpenGL pass-through in QEMU is used to 'redirect' the OpenGL calls running on the emulated target to the host's native OpenGL library. This brings an important speed up on the execution speed of the target applications that use OpenGL. It is currently available only for x86 targets. It consists on a number of a set of QEMU patches.

Details

Edwin Zhai created an in-depth presentation about the OpenGL pass-through (see attachment below).

File:QEMU GL in Yocto.pdf


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