<!DOCTYPE html>
<html lang="en">
<head>
<meta charset="UTF-8">
<meta http-equiv="X-UA-Compatible" content="IE=edge">
<meta name="viewport" content="width=device-width, initial-scale=1.0">
<title>Document</title>
<style>
canvas {
background-color: #f4f4f4;
}
</style>
</head>
<body>
<canvas id="canvas" width="600" height="500"></canvas>
<script>
var canvas = document.getElementById('canvas')
var ctx = canvas.getContext('2d')
var i = 1.7;
var x =50;
var x1 =40;
var timer = setInterval(function () {
ctx.clearRect(0, 0, x+50, 500)
ctx.beginPath()
if (i == 1.7) {
i = 2
} else if (i == 2) {
i = 1.7
}
x+=5;
ctx.arc(x,250, 50, 0, Math.PI * i, 0)
ctx.lineTo(x, 250)
ctx.closePath();
ctx.fillStyle='pink';
ctx.fill();
// 眼睛
ctx.beginPath();
ctx.fillStyle = 'green'
x1+=5;
ctx.arc(x1, 230, 10, 0, Math.PI * 2, 0)
ctx.fill();
}, 200)
// 豆子
if(x<200){
ctx.beginPath()
ctx.fillStyle='yellow';
ctx.arc(200,250,10,0,Math.PI*2,0);
ctx.fill()
}
if(x<300){
ctx.beginPath()
ctx.fillStyle='yellow';
ctx.arc(300,250,10,0,Math.PI*2,0);
ctx.fill()
}
if(x<400){
ctx.beginPath()
ctx.fillStyle='yellow';
ctx.arc(400,250,10,0,Math.PI*2,0);
ctx.fill()
}
if(x<500){
ctx.beginPath()
ctx.fillStyle='yellow';
ctx.arc(500,250,10,0,Math.PI*2,0);
ctx.fill()
}
</script>
</body>
</html>