matlab纹理映射之地球
%地球
cla reset;
load topo;
[x,y,z] = sphere(45);
s = surface(x,y,z,'facecolor','texturemap','cdata',topo);
set(s,'edgecolor','none','facealpha','texture','alphadata',topo);
set(s,'backfacelighting','...
原创
2018-08-06 23:07:03 ·
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