6-12 二叉搜索树的操作集 (30分)
本题要求实现给定二叉搜索树的5种常用操作。
函数接口定义:
BinTree Insert( BinTree BST, ElementType X );
BinTree Delete( BinTree BST, ElementType X );
Position Find( BinTree BST, ElementType X );
Position FindMin( BinTree BST );
Position FindMax( BinTree BST );
其中BinTree结构定义如下:
typedef struct TNode *Position;
typedef Position BinTree;
struct TNode{
ElementType Data;
BinTree Left;
BinTree Right;
};
函数Insert将X插入二叉搜索树BST并返回结果树的根结点指针;
函数Delete将X从二叉搜索树BST中删除,并返回结果树的根结点指针;如果X不在树中,则打印一行Not Found并返回原树的根结点指针;
函数Find在二叉搜索树BST中找到X,返回该结点的指针;如果找不到则返回空指针;
函数FindMin返回二叉搜索树BST中最小元结点的指针;
函数FindMax返回二叉搜索树BST中最大元结点的指针。
裁判测试程序样例:
#include <stdio.h>
#include <stdlib.h>
typedef int ElementType;
typedef struct TNode *Position;
typedef Position BinTree;
struct TNode{
ElementType Data;
BinTree Left;
BinTree Right;
};
void PreorderTraversal( BinTree BT ); /* 先序遍历,由裁判实现,细节不表 */
void InorderTraversal( BinTree BT ); /* 中序遍历,由裁判实现,细节不表 */
BinTree Insert( BinTree BST, ElementType X );
BinTree Delete( BinTree BST, ElementType X );
Position Find( BinTree BST, ElementType X );
Position FindMin( BinTree BST );
Position FindMax( BinTree BST );
int main()
{
BinTree BST, MinP, MaxP, Tmp;
ElementType X;
int N, i;
BST = NULL;
scanf("%d", &N);
for ( i=0; i<N; i++ ) {
scanf("%d", &X);
BST = Insert(BST, X);
}
printf("Preorder:"); PreorderTraversal(BST); printf("\n");
MinP = FindMin(BST);
MaxP = FindMax(BST);
scanf("%d", &N);
for( i=0; i<N; i++ ) {
scanf("%d", &X);
Tmp = Find(BST, X);
if (Tmp == NULL) printf("%d is not found\n", X);
else {
printf("%d is found\n", Tmp->Data);
if (Tmp==MinP) printf("%d is the smallest key\n", Tmp->Data);
if (Tmp==MaxP) printf("%d is the largest key\n", Tmp->Data);
}
}
scanf("%d", &N);
for( i=0; i<N; i++ ) {
scanf("%d", &X);
BST = Delete(BST, X);
}
printf("Inorder:"); InorderTraversal(BST); printf("\n");
return 0;
}
/* 你的代码将被嵌在这里 */
输入样例:
10
5 8 6 2 4 1 0 10 9 7
5
6 3 10 0 5
5
5 7 0 10 3
输出样例:
Preorder: 5 2 1 0 4 8 6 7 10 9
6 is found
3 is not found
10 is found
10 is the largest key
0 is found
0 is the smallest key
5 is found
Not Found
Inorder: 1 2 4 6 8 9
BinTree Insert(BinTree BST, ElementType X)
{
if (!BST) {
BST = (BinTree)malloc(sizeof(struct TNode));
BST->Data = X;
BST->Left = BST->Right = NULL;
return BST;
}
if (X < BST->Data) BST->Left = Insert(BST->Left, X);
else BST->Right = Insert(BST->Right, X);
return BST;
}
BinTree Delete(BinTree BST, ElementType X)
{
if (!BST) {
printf("Not Found\n");
return BST;
}
if (BST->Data == X) { //找到要删除的结点
if (BST->Left && BST->Right) //待删除结点右右子树和左子树
{
BinTree p = FindMax(BST->Left);
BST->Data = p->Data;
BST->Left = Delete(BST->Left, p->Data);
}
else { //待删除结点有一个子树或没有子树
BinTree p = BST;
if (!BST->Right) BST = BST->Left; //没有右子树(只有左子树以及没有子树)
else BST = BST->Right; //只有右子树
free(p); //把原来那块地释放掉
}
}
else if (X < BST->Data) BST->Left = Delete(BST->Left, X);
else BST->Right = Delete(BST->Right, X);
return BST;
}
Position Find(BinTree BST, ElementType X)
{
if (!BST||BST->Data==X) return BST;
if (X < BST->Data) return Find(BST->Left, X);
else return Find(BST->Right, X);
}
Position FindMin(BinTree BST)
{
if (BST)
while (BST->Left) BST = BST->Left;
return BST;
}
Position FindMax(BinTree BST)
{
if (BST)
while (BST->Right) BST = BST->Right;
return BST;
}
void PreorderTraversal(BinTree BT) /* 先序遍历,由裁判实现,细节不表 */
{
if (!BT) return;
printf("%d ", BT->Data);
PreorderTraversal(BT->Left);
PreorderTraversal(BT->Right);
}
void InorderTraversal(BinTree BT) /* 中序遍历,由裁判实现,细节不表 */
{
if (!BT) return;
InorderTraversal(BT->Left);
printf("%d ", BT->Data);
InorderTraversal(BT->Right);
}