ViEmu: vi/vim emulation for Microsoft Visual Studio

ViEmu: vi/vim emulation for Microsoft Visual Studio

ViEmu 2.5 Documentation


Index:

1. General
2. Integration with Visual Studio
3. ViEmu preferences page
4. The status bar
5. Miscellaneous VS integration info
6. The vi/vim input model
7. Regular expressions
8. The ex command line
9. Differences with vi and vim
10. Support
11. Change log



1. General

ViEmu is a an add-in to Visual Studio which enables vi/vim-like editing for Microsoft Visual Studio .NET 2003, Visual Studio 2005 and 2008. Since version 1.0, ViEmu provides a large part of the vi/vim input model (motions, commands, operators, marks, keystroke macros, multiple registers and selection types, etc..). Version 1.1 brought a completely new architecture that provided the best integration of the vi/vim editing model with Visual Studio, with Intellisense, and with third party editor enhancement tools. ViEmu 1.2 brought code folding / outline support, basic window splitting and navigation features, and some important emulation improvements. Version 1.3 implemented regular expressions and ex command line emulation to ViEmu, finally bringing powerful text editing capabilities to Visual Studio. ViEmu 1.4 supported Visual Studio 2005 natively, together with some nice emulation additions such as bringing in the contents of a register in command-line editing and insert modes with ^R. The maintenance releases of ViEmu 1.4 added basic :map support, .viemurc initialization script support, multi-line replacement strings for :s, and many other improvements.

ViEmu 2.0 provided a much more advanced vi/vim emulator and much better integration: it uses Visual Studio colored text markers to implement hlsearch, much better emulation of vim's visual modes, proper repetition of Intellisense-autocompleted input, faithful emulation of undo-grouping, full wordwrapping support, automatic removal and management of clashing VS keybindings, and many other features.

ViEmu 2.1 and 2.2 were "maturity" releases of 2.0, with many improvements, new commands and motions, that make the experience closer yet to editing with vi or vim.

This release, ViEmu 2.5, brings a few major new features: multiple key chord mappings (for example, ":nmap end $"), full Ctrl-A/Ctrl-X support to increment and decrement numbers, Ctrl-Y and Ctrl-E in insert mode to copy text from above or below, and finally, the new licensing key system.

Visual Studio provides for good integration with different editors and editor types. Technically, ViEmu is a "package", which has a higher level of access to VS's internal features than regular add-ins. This is necessary in order to implement all the features ViEmu provides. To you, the end-user, the only difference from being a regular add-in is that ViEmu does not have an entry in VS's "Add-in manager" (accessible from the VS main menu as "Tools->Add-in manager").

This documentation reviews the details of integration with Visual Studio, and the vi/vim input model, ex command line, and regular expressions as implemented by ViEmu.

I hope you will find ViEmu useful!



2. Integration with Visual Studio

Starting with version 1.1, ViEmu features a new integration model with Visual Studio. ViEmu 1.1 and above hook all text editing windows in the environment and provides full vi/vim input model emulation inside them. The integration model has been designed such that it will work well with other editor enhancement add-ins, such as Whole Tomato Software's Visual Assist, JetBrains' Resharper or DevExpress' CodeRush. Version 1.4.5 provided specific hooks for a DevExpress' DxCore plugin to get the best behavior with CodeRush, while version 1.4.6 and later incorporate specific code to detect the presence of Visual Assist and Resharper, and adapt ViEmu's behavior for maximum compatibility.

You needn't do anything specific to use ViEmu, just open source or text files within Visual Studio and start editing as if you were using vi or vim. The cursor will change its shape as soon as you press any key or mouse button, showing the regular vi/vim normal mode block cursor.

If you want to disable ViEmu temporarily, you can just press Ctrl-Shift-Alt-V in any moment, and ViEmu will be globally toggled on or off. You can also use the "Enable ViEmu" setting under Tools|Options|ViEmu. ViEmu will take care of restoring and removing the Visual Studio keybindings that were removed when installing it (see the next section for details on this feature and how it is configured from the ViEmu preferences page).



3. ViEmu preferences

ViEmu preferences are accessible from the Tools->Options menu. There is a folder specific to ViEmu in the folder list on the left, which contains the main ViEmu preferences page.

3.1. Main preferences page
ViEmu options page

3.2. Keyboard management tool
When you click on the 'Keyboard' button in the main ViEmu preferences page, the following dialog is displayed:

ViEmu Keyboard Management

The first time ViEmu is run, it will scan the current keybindings and it will remove the ones that clash with most standard vi/vim commands, that is, <Control> plus one of the following keys: R, F, B, D, U, W, T, Q, E, Y, O, I, N, P, or ]. Although Ctrl-V and Ctrl-C perform operations in vi/vim input (enter block-visual mode and cancel the command), 'C' and 'V' are not included by default so that their common binding of copy and paste remain untouched.

In VS.NET 2002 or 2003, modifying the current keybindings is impossible if the currently selected keyboard scheme is one of the built-in ones. For that reason, and in order to do modifications in a separate map, ViEmu will create a new map named "ViEmu" before doing any modifications.

Apart from removing them, ViEmu remembers the removed assignment, which are shown in the list on the left of this dialog. When ViEmu is later deactivated either using the 'Enable' setting in the main dialog, or pressing the quick-toggle Ctrl-Shift-Alt-V, ViEmu takes care of restoring these keybindings, so that the editor will work exactly the same as it did before it was installed. ViEmu also removes the assignments again when it is reactivated, so that the vi/vim function of these keys is available.

The 'Restore/Remove' check box on the top of this dialog controls this automatic management, in case you prefer to turn it off for some reason.

ViEmu also rescans all the active assignments on startup, and notifies you in case there is any clashing keybinding (which may happen as a result of modifying key assignment using VS's standard Keyboard customization features. In case clashes are found, ViEmu will inform you and offer to open the keyboard management tool. You can use the second checkbox above to disable this scanning on startup.

The second list on the right of this dialog shows the currently clashing key assignments. This can allow you to understand why some ViEmu key may not work.

The buttons below the lists allow you to manage the list of keybindings that ViEmu dynamically manages. You can clear the list of assignments to manage ('Forget'), you can restore them ('Restore'), which will make them show on the second list (as they will now be clashing), you can remove the clashing keybindings and remember them ('Save and remove'), or you can just remove them ('Remove'). If you reset the keybindings to some default values, and you want ViEmu to rescan it and grab the clashing keys for dynamic management, your best bet is to (1) 'Forget' the current list, and (2) 'Save and remove' the currently clashing ones. some ViEmu key may not work.

In case you'd like ViEmu not to consider some of the standard keys for clash detection, you can edit the list of keys scanned for clashing purposes. For example, if you want to leave Ctrl-F alone, you can remove the 'F' from the list, and click on 'Apply' to save the setting and rescan the current keybindings. If ViEmu previously removed the Ctrl-F keybinding and you want to restore it, the simplest sequenced of steps is:
  1. Remove the offending key from the list of scanned keys
  2. Click on 'Apply' to save the setting
  3. Click on the 'Restore' button to restore the original keybindings
  4. Now, the previously offending keybinding won't appear in the list on the right as it is no longer considered
  5. Finally, click on the 'Save and Remove' button to remove these keybindings and remember them for later restoring
The 'Default' button resets the list to its default value ("RFBDUWTQEYOINP]"), and the 'All' button sets it to the full list, that is, the default ones plus 'V' and 'C'. The new setting is applied as soon as any of these buttons is pressed.

One limitation of the automatic management is that a set of keybindings for a command, which may include more than one combination, is managed as a single entity, and restored/removed as a whole. This is excessive for commands which have several keybindings, only one of which may clash - all of the assignments will be removed and restored as a whole.

3.3. Common tasks
If you want to modify any other assignments in Visual Studio's Tools|Options|Keyboard and have ViEmu rescan it, these are the steps to follow:
  1. Go to Tools|Options|ViEmu->Keyboard
  2. Click the "Restore" button under the saved keybindings list to restore the initial pre-scan state.
  3. Click the "Forget" button under the saved keybindings list to make ViEmu clear the remembered list. After this, the list on the left should be empty, and the list on the right will probably show a lot of clashing keybindings.
  4. Go to Tools|Options|Keyboard
  5. Perform the necessary modifications (select the new scheme, add or remove keybindings, etc...)
  6. Close the Tools|Options dialog - this is important so that the Tools|Options|Keyboard page will commit all of its changes
  7. Go to Tools|Options|Viemu->Keyboard again
  8. Click on the button "Save and Remove" under the current clashing keybindings list


If you want ViEmu to keep most of the current keybindings for automatic activation/deactivation purposes, but you want to remove one of these keys from the list, these are the steps to follow:
  1. Go to Tools|Options|ViEmu->Keyboard
  2. Click the "Restore" button under the saved keybindings list (to restore the initial pre-scan state).
  3. Click the "Forget" button under the saved keybindings list to make ViEmu clear the remembered list. After this, the list on the left should be empty, and the list on the right will probably show a lot of clashing keybindings.
  4. Change the list of keys scanned to add/remove any one you don't like (for example, change from the default "RFBDUWTQEYOINP]" to "RFBDUWTQEYOINP]V" to add Ctrl+V to the combinations checked and thus remove the regular "Paste" binding from Ctrl+V, and leave it free to enter visual-block mode.
  5. Click the "Apply" button (the list on the right should now show "Edit.Paste" as a clashing keybinding)
  6. Click on the button "Save and Remove" under the current clashing keybindings list


If ViEmu has removed a non-clashing keybinding, this is because the same command had another keybinding assigned which did clash. ViEmu 2.5 is limited to removing/restoring the full set of keybindings for a given command. This happens, for example, with the command Edit.ViewWhitespace, which is often assigned both to Ctrl+Shift+8 and to the sequence Ctrl+R, Ctrl+W. The bindings are removed because the 'Ctrl+R, Ctrl+W' sequence conflicts with ViEmu Ctrl-R for 'Redo'. If you want to restore the other keybinding, that is, Ctrl+Shift+8, which doesn't actually clash, these are the steps to do it:
  1. Go to Tools|Options|ViEmu->Keyboard
  2. Click the "Restore" button under the saved keybindings list (to restore the initial pre-scan state).
  3. Click the "Forget" button under the saved keybindings list to make ViEmu clear the remembered list. After this, the list on the left should be empty, and the list on the right will probably show a lot of clashing keybindings.
  4. Go to Tools|Options|Keyboard
  5. Type Edit.ViewWhitespace in the command description, select the Ctrl+R, Ctrl+W keybiding from the dropdown, and click "Remove"
  6. Close the Tools|Options dialog - this is important so that the Tools|Options|Keyboard page will commit all of its changes
  7. Go to Tools|Options|Viemu->Keyboard again
  8. Click on the button "Save and Remove" under the current clashing keybindings list




4. The status bar

When you are editing a file with ViEmu, you will notice that the status bar shows the current state of ViEmu. It first shows the mode ViEmu is in (NORMAL, INSERT, REPLACE, VISUAL, VISUAL-LINES or VISUAL-BLOCK). Apart from this, it also shows the current partial command that you have input, as is common in vi/vim.

When you switch away from ViEmu to another type of window within VS, the status bar text will keep the last ViEmu output until you do some other action that changes it - this doesn't mean that ViEmu is active, but it can be confusing at times.



5. Miscellaneous VS integration info

When you enter input mode, all input is filtered through Visual Studios's input system, which includes Intellisense and possibly other editor enhancement add-ins. This way, you have all regular Intellisense features available: method autocompletion drop down, function-call hints, etc. Starting with ViEmu 2.0, ViEmu takes note of the input generated by these actions, and can thus properly reproduce this input afterwards: if you enter input mode with '2i', the text typed will be repeated after ending input mode with ESC whatever Intellisense actions you performed.

ViEmu is available both with regular text editing windows, as well as within "double-mode" editors such as the HTML editor or the VB form editor.

Visual Studio shortcut keys are available within ViEmu. Actually, due to the internal architecture of Visual Studio, they take precedence over ViEmu. This can cause some trouble, given that many of the standard vi/vim commands clash with common Windows and VS shortcuts. For example, Ctrl-O is used to go back in the position history in vi/vim, and it represents File/Open in most Windows programs and in VS itself. Keyboard shortcuts override any assigned ViEmu behavior, so by default Ctrl-O would bring up the File/Open dialog even with ViEmu active. In order to make the vi/vim emulated behavior accessible, the shortcut key needs to be removed from Tools|Options|Keyboard. If several multiple-key combinations starting with the same keypress are bound to different commands, as is often the case with Ctrl-R, it's also necessary to remove all of them for ViEmu to receive the keystroke. Starting with ViEmu 2.0, ViEmu will automatically remove these keybindings the first time it is run, saving them for later restoring any time it is deactivated - this allows easy toggling off of ViEmu with Ctrl-Shift-Alt-V, including restoring the function of the clashing keybindings.

The support for the whole :*map familiy of functions (including their regular and their :*noremap side) is fairly complete, with a single exception: only single keypresses can be mapped (although they can be mapped to an unlimited sequence of keystrokes). Mapping of 'chords' (for example, ":map c_ ct_") requires managing ambiguous input sequences and timing limits to resolve them, and this will be implemented in a later version of ViEmu.

Even if you enable beyond-end-of-line ("virtual") editing in VS, ViEmu currently is not able to handle it.

ViEmu does its own clipboard handling, both for internal named registers (0-9, a-z) and for the default clipboard. This allows ViEmu to recreate vi/vim's distinction of character, line and block selections. This may not work well with other clipboard enhancers for VS.

Althouh we've tried to implement ViEmu in the most compatible manner, ViEmu may not work well (or at all!) with other VS add-ins. Starting with version 1.1, We have made a great effort to make ViEmu compatible both with JetBrains' Resharper and Whole Tomato Software's Visual Assist. Version 1.4.3 also made some allowances to work together with Workspace Whiz. Version 1.4.5 included support for a specific compatibility plugin for DevExpress' CodeRush, and version 1.4.6 brought some specific internal code to detect the presence of Visual Assist and Resharper to obtain maximum compatibility. Full information is available in
this web page. Please tell us about any compatibility problems you may find.

Starting with version 1.3, ViEmu supports a quite functional ex command line subset emulation. Check the ex emulation section below for details.

You can use the combination Ctrl-Shift-Alt-V in any moment to globally toggle ViEmu on or off.

Please take into account that once you command a search from VS's find dialog, or the quick-find combo box in VS, ViEmu automatically enters VISUAL mode with the result of the search. This is due to the fact that VS's search actually selects the resulting text, and ViEmu always enters visual selection mode when some external element has selected a piece of text (such as, making a selection with the mouse). You need to exit visual mode explicitly with ESC if you want to revert to normal mode.

The three types of custom text markers ViEmu uses, for the visual mode selection, the incremental search, and hlsearch, can be configured to any color in the standard Visual Studio Tools|Options|Environment|Fonts and Colors dialog. Look for "ViEmu Selection", "ViEmu Incremental Search" and "ViEmu hlsearch". Their default values are taken from the default vim color scheme.



6. The vi/vim input model

We have made available a vi/vim graphical reference and tutorial, which covers the most important part of the vi/vim input model. Be sure to check it out if you want a good reference or a general introduction to vi/vim editing.

ViEmu accepts commands along the vi/vim input model. This means that input is separated in pieces that are parsed as they are entered, and the command is 'kicked' when the parsing determines that there is a complete command to execute. The partial input entered up to the moment is displayed on the status bar. An incomplete command can be cancelled by pressing ESC.

A command may be composed by the following elements:
  • One or more register specifiers (a quote followed by another character, for example, "a)
  • One or more counts (a decimal number, such as 12)
  • A command (which may be followed by other elements depending of the type of commands)
All commands may be preceded by a count that usually indicates the number of times to perform the command, and a register specifier, which indicates which register to use in the case of yank/paste/delete commands. If there is more than one count present (separated by another input element), the different counts are multiplied together.

Some commands are direct-action commands (for example, 'x' deletes the current character). These commands kick ViEmu to act as they are typed, optionally with a count and/or register specifier.

Other commands require a character argument (for example, 'm' which requires a mark identifier afterwards, or 't' which expects which character to look for after it). These commands wait for the character and then kick the action.

Another set of commands are called 'motions', which involve moving around the edited file. They are also kicked as soon as typed (for example, 'l' means 'move cursor right' or 'w' means 'next beginning of word).

Finally a very important set of commands are called 'operators'. These commands act upon a region of text doing some action on it (for example, 'd' deletes the region, 'gU' makes it uppercase, and 'y' copies the region to a register). These commands wait for a motion after entering them, and then act on the text between the current position and the motion target. The motion can have a count itself, such that 'd2w' deletes the next two words. In visual selection mode, operators don't wait for a motion and, instead, act on the selected region of text - this is an improvement of vim over the original vi and is actually very useful.

ViEmu implements most of vi/vim's core commands, including operators and motions. Some obscure ones are not implemented (such as ROT13 encoding), as well as some advanced ones (such as line autocompletion in input mode).

Motions
  • 0: move to hard beg-of-line (column 0)
  • '$': move to end-of-line
  • '^': move to soft beg-of-line (first non-space character)
  • '-': move to soft beg-of-line of the previous line
  • '+', <RETURN>: move to soft beg-of-line of the next line
  • '_': move to soft beg-of-line of the current line (if count given, N lines below)
  • '|': move to column as given by count (default 0)
  • hjkl move left, down, up and right
  • Ctrl-P/Ctrl-N: up and down (same as k/j)
  • w: move to next beginning of "word"
  • b: move to previous beginning of "word"
  • e: move to next end of "word"
  • ge: move to previous end of "word"
  • W: move to next beginning of "WORD"
  • B: move to previous beginning of "WORD"
  • E: move to next end of "WORD"
  • gE: move to previous end of "WORD"
  • f* ('*' is any character you type): move to next appearance of the character in this line
  • F*: move to previous appearance of the character in this line
  • t*: move to just before the next appearance of the character in this line
  • T*: move to just after the previous appearance of the character in this line
  • ';': repeat last character-in-line search done (one of tTfF)
  • ',': repeat backwards last character-in-line search done (one of tTfF)
  • H: move to soft beg-of-line of the line at the top of the screen
  • M: move to soft beg-of-line of the line at the middle of the screen
  • L: move to soft beg-of-line of the line at the bottom of the screen
  • '`*' ('*' is a mark specifier): move to the position of the given mark) - mark '.' is the last edited position, '<' and '>' are the last visual selection endpoints, '[' and ']' are the start and end-point of the last text modification, yank or paste, and '^' is the location where insert mode was last exited. Lowercase marks are local to the buffer, uppercase ones are global (and jumping to them isn't really a 'motion')
  • ''*' ('*' is a mark specifier): move to the soft-beg-of-line of the position of the given mark)
  • gg: move to the top of the file (if a count is given, move to that line)
  • G: move to the end of the file (if a count is given, move to that line)
  • '%': move to the matching parenthesis (or similar). If not on matching character, first scan for the next matching character on the line. If beyond end of line, try maching at the last character of the line. If a count is given, move to that percent of the whole file instead
  • '/arg<return>': (find) move the next occurlnce of "arg" in the file - incrementally shows place while parsing, but you can press ESC to cancel it and go back to where you where
  • '?arg<return>': same as previous one, but backwards
  • n: repeat last find ('/' or '?', or '*' or '#')
  • N: repeat last find with reversed sense (will do backwards if it was '/' or forwards '?')
  • '*': (literal asterisk) find the next occurrence of the identifier under the cursor
  • '#': (literal hash) find the previous occurrence of the identifier under the cursor
  • 'g*': (literal asterisk) find the next occurrence of the identifier under the cursor, not required to be a full-word match
  • 'g#': (literal hash) find the previous occurrence of the identifier under the cursor, not required to be a full-word match
  • Ctrl-d: move the cursor down and scroll half a screenful of text - this works in vim, but is not a motion
  • Ctrl-u: move the cursor up and scroll half a screenful of text - this works in vim, but is not a motion
  • Ctrl-f: move the cursor down and scroll a screenful of text - this works in vim, but is not a motion
  • Ctrl-b: move the cursor up and scroll a screenful of text - this works in vim, but is not a motion
  • ( or ): move to previous beginning or next end of sentence, as indicated by periods or other punctuation signs.
  • { or }: move to the previous beginning or next end of paragraph, as indicated by fully empty lines
  • [[ or ]]: move to the previous or next open brace in the first column - useful to navigate C/C++ source code.
  • [] or []: move to the previous or next close brace in the first column - useful to navigate C/C++ source code.
  • z<return>, z. or z-: move to the soft beg-of-line, but also scroll the file to put the current line at the top/center/bottom of the screen
  • [( and ]): move to previous or next unmatched parenthesis - it steps over properly matched parentheses
  • [{ and ]}: likewise with braces
  • Ctrl-i and Ctrl-o: move to next or previous position in the "position history" of last visited places. If the previous position is in another file, it doesn't act like a motion, but if it is on the same file, it acts as a motion (unlike vi/vim.)
  • special text-block motions: these motions act especially, as they determine not only the end but also the beginning of the acted upon region. They cannot be entered as regular motions in normal mode, as they start with 'i' or 'a' which are valid commands - they can only be used as arguments to operators or in visual mode. They fully determine the region on which to operate when used as operator arguments, and they extend the current selection in visual mode. The 'inner' version does not pick spaces afterwards, while the 'a' version does:
    • iw or aw ("inner word"/"a word"): "word" currently under the cursor
    • iW or aW: likewise with a "WORD"
    • is or as: likewise with a sentence (see '(' and ')')
    • ip or ap: likewise with a paragraph (see '{' and '}')
    • i) or a): (also works with '(') ) parentheses delimited block
    • i] or a]: (also works with '[') ) square bracket delimited block
    • i> or a>: (also works with '<') ) angle-bracket delimited block
    • i' or a': single-quote delimited block, limited to the current line, ignores '/' escaped quotes, counts quotes from start-of-line if done from an ambiguous quote
    • i" or a": double-quote delimited block, limited to the current line, ignores '/' escaped quotes, counts quotes from start-of-line if done from an ambiguous quote
Regular commands
  • i: enter input mode at current position
  • a: enter input mode just after the character after the current position
  • gi: enter input mode where insert-mode was last exited
  • I: enter input mode at soft beginning-of-line
  • gI: enter input mode at hard beginning-of-line
  • A: enter input mode after end of line
  • R: enter input mode in overtype mode
  • o,O: (normal) insert an empty line (below,above) the current line and enter input mode there
  • s: delete current character and enter input mode
  • S: remove all characters from current line and enter input mode
  • C: remove all characters to end-of-line and enter input mode

  • x: delete character under the cursor
  • X: delete character before the cursor
  • '~': toggle case of current character

  • 'r*' (where '*' is any character): replace current character with the given character

  • J: join the current line with the next one, leaving exactly one space between them
  • gJ: join the current line with the next one, leave whitespace as it is

  • u: undo last action
  • Ctrl-r: redo last undone action

  • D: remove all characters to end-of-line
  • Y: yank current line
  • p: paste after current position
  • P: paste at current position
  • ]p: paste after current position and reindent
  • ]P, [p, [P: paste before current position and reindent
  • gp/gP: paste after or before cursor, then, leave cursor after the pasted test

  • v: enter visual-character selection mode
  • V: enter visual-linewise selection mode
  • Ctrl-v: enter visual-block selection mode (Ctrl-Q also maps to this command)
  • gv: enter visual mode with the last selected range and selection mode
  • o,O: (visual) toggle the cursor between the end and the beginning of the visual region
  • gS: convert the current visual range into the Visual Studio selection (useful right before using non-ViEmu commands)

  • 'q*' (where '*' is a macro specifier character): start recording a macro into given register (same as regular registers)
  • '@*' (where '*' is a macro specifier character): play the macro from given macro register (@@ repeats last)

  • 'm*' (where '*' is a mark specifier character): set the position for mark (lowercase marks are buffer-local, uppercase ones are global)

  • 'zt', 'zz' and 'zb': scroll the view so that current line is at top/middle/bottom of the screen
  • Ctrl-e, Ctrl-y: scroll the view one line upwards/downwards (keep cursor on screen)

  • Ctrl-]: jump to the definition of the symbol under the cursor
  • Ctrl-T: jump back to the position before the previous "go to definition"
  • gd: go to the local definition of the symbol under the cursor (goes to the line above the first '{' in column 0 searching backwards, then searches for symbol)

  • Ctrl-^: jump to the previous buffer (optional count indicates buffer number)

  • ^Ws: split current window if it's not already a split (^W means Ctrl-W)
  • ^W^W, ^Ww, ^Wj, ^Wk, ^W plus up/down cursors: toggle from one split of the current pane to the other

  • zc, zo, za or zA: toggle the current fold from open to closed, or viceversa
  • zd: remove the current fold (not the text, but just the fold markers)
  • zR: expand all folds
  • zM: collapse all folds

  • gf: open file under cursor

  • gt/gT: go to next/previous buffer in buffer list

  • ZZ: save current file and close it (same as :wq)

  • Ctrl-A/Ctrl-X: increment/decrement the number under the cursor (decimal, hex, octal and alpha supported, see nrformats option)

  • '.': (probably the most useful vi/vim command) repeat last command
Operators
They all wait for a motion in normal mode or act on the visually selected region in visual selection mode. They all use the specified register if there is one, or the default if there is no one specified (default may be the "*" Windows clipboard or the internal "0" register depending on an options on the preferences page).
  • d: delete the specified region
  • c: delete the specified region and enter input mode
  • y: yank (copy) the specified region
  • gU: make all the characters in the specified region uppercase
  • gu: make all the characters in the specified region lowercase
  • g~: toggle the case of all the characters in the specified region
  • >: indent all the lines in the specified region
  • <: unindent all the lines in the specified region
  • zf: create and collapse a fold for the enclosed text
  • gq or =: autoreformat the text in the specified region (via VS's autoformatting mechanism)
Other
In insert mode, you can use the special Ctrl-T and Ctrl-D to indent/unindent the currently edited line.
Also in insert mode, Ctrl-Y copies the character from the line above, and Ctrl-E the one from the line below.
In insert and command line editing mode, you can use Ctrl-R followed by a register specifier to recall the contents of that register (use " or any other non-alphanumeric symbol after Ctrl-R to recall the contents of the default register).
While editing at the command line, be it a '/' or '?' search or an ex command line, you can use Ctrl-Y to yank the full contents of the command line into the default register/clipboard.
Also in insert or command line editing mode, Ctrl-U deletes back to the start of the edit, and Ctrl-W deletes the word before the cursor.


7. Regular expressions

7.1. Introduction

Regular expressions are a well known method by which to specify patterns for text searching. Most characters in a regular expression represent themselves, so "ten" interpreted as a regular expression represents the sequence of characters 't', 'e', and 'n', and searching for it will yield all places in the text where the string "ten" appears. Some other characters represent a pattern-matching element, for example, searching for "a*" will yield all sequences of 'a's (given that '*' represents zero-or-more repetitions of the previous element, in this case, the character 'a'). If you want to search for a sequence containing the character '*', you have to 'escape' it so that the regular expression engine will understand 'the literal star character' - this is done by prepending a backslash ('/') to the character. Thus, searching for "a/*" will yield all places in the text where the sequence 'a','*' appears.

The single other most known regular expression element is the dot ('.'), which matches any single character in the input.

ViEmu accepts a large subset of the regular expression features understood by vim. vim, on the other hand, accepts a superset of the features and syntax understood by traditional vi. Actually, ViEmu is also a superset of traditional vi regular expressions (smaller than vim).

For the technically inclined, the regular expression engine that ViEmu uses is an implementation from scratch based on non-deterministic finite automata. Additional state is stored for previously matched subexpressions, positions in the input stream, and repetition counts, in order to implement the most advanced features. The regex engine compiles the expression down to a bytecode-based format, and then the matching engine "executes" this bytecode on the input stream to find matches.

7.2. Searching vs matching

In the rest of this section, we will talk about regular expression elements "matching" parts of input text. Usually, regular expressions are not simply checked to match - when you press '/' in normal mode and enter a regular expression, several things happen. ViEmu compiles the regular expression into an intermediate form, and then it checks whether it matches at the character position right after the one where the cursor is. But if it doesn't match, things don't stop there - given that we're searching, another attempt to match is made at the position after the first one. And on the next, and the next... until the whole file is scanned or a match is found.

When showing examples, we will be showing what text matches a regular expression, but we will also be saying "it matches at the third character", meaning that it doesn't match at the first or second ones".

Not only that, but given that the regular expression actually matches a part of the input text, we will be talking about the regular expression matching a precise part of the input stream. For example, I could say the regular expression "a/+" tested against "bcaade" matches the two 'a's in the middle, meaning that it doesn't match at either the 'b' or the 'c', but it matches at the first 'a' and the match covers the two 'a' characters.

A regular expression element can match a varying amount of the input sequence. "a", for example, will match an 'a' character in the input and consume that character, so that the next regular expression element will try to match the next character in the input. "a*", on the other hand, may consume anything from zero characters (if the character found there is not an 'a', in which case the match is done assuming zero appearances of 'a'), one (if there is a single 'a' in the input and something else afterwards), or five characters (if there are 5 'a's in a row and something else comes afterwards). We talk about zero-width matches for those that do not consume any input character. For example, 'a*' can match with zero-width or non-zero widht, as we've just seen. On the other hand, some regular expression elements that we'll see below always match with zero-width, that is, they check their matching condition, and if this is fulfilled, they keep trying to match the rest of the regular expression without advancing to the next input character.

7.3. Magic

ViEmu actually understands different regular expression syntax "flavors". They are actually the four different flavors supported by vim: verynomagic, nomagic, magic, and verymagic. As you can imagine, they are in increasing order of "magicness". What does this mean? It represents the amount of easiness with which vim or ViEmu understands a character with a special meaning to stand for its special meaning instead of as a literal char.

Take for example the '*' character. We've seen that, if you use this character in a regular expression, it will be taken as meaning "as many repeats as wanted, even zero, of the previous character". If we want our regular expression to match an actual "*" in the source text, we need to escape it by writing "/*".

This is actually the behavior of the '*' character in 'magic' mode, which is the default mode. If we instruct vim or ViEmu to parse the regular expression in 'nomagic' mode, a naked "*" by itself will have no special meaning, and a sequence "/*" will be necessary in the regular expression for the regular expression parser to understand "zero-or-more repetitions of the previous character".

The default parsing mode can be set to either 'magic' or 'nomagic', by use of the :set command. ":set magic" and ":set nomagic" do the trick for both modes. It is not possible to specify a 'verynomagic' or 'verymagic' parsing default, if you want to write a regular expression in one of these modes, it's necessary to start the regular expression with "/v" for 'verymagic' or "/V" for 'verynomagic' (actually, these can be inserted anywhere in the input regular expression and they set the parsing mode until the end of the regular expression, or until another mode-setting token). There are also sequences to set the mode to 'magic' or 'nomagic', namely, "/m" to set 'magic' and "/M" to set 'nomagic' - inserting these tokens sets the parsing mode overridingthe ':set [no]magic' state.

The mode 'verynomagic' is defined as not giving a special meaning to any character unless it's escaped - so it is the best mode if the string you want to match contains a lot of punctuation which is also used in regular expressions, and few regular expression control characters. The mode 'verymagic' is defined as giving a special meaning to any punctuation character which has a meaning in regular expressions, unless it is escaped with a backslash. Thus, it is most useful if you are trying to match a string with not very many special punctuation characters, but the regular expression has quite some repetition, grouping, etc... control characters.

Each regular expression character gains its special meaning in a certain 'magicness' level. The decision seems arbitrary, but it's probably due to making the magic mode as compatible as possible with traditional vi.

For example, the '+' character is taken as meaning "one or more repetitions of the previous element", almost the same as '*' but it will require at least one occurrence of the element to match. '*' in magic mode is taken for its special meaning, while '+' is not taking as such, and requires a backslash in order to be interpretead for its repetition meaning. This is probably due to '+' being a feature not present in the original vi. Of course, both '+' and '*' are taken as repeat indicators in 'verymagic' mode, and taken as regular characters in 'verynomagic' mode.

So, some characters gain a special meaning in 'magic' mode (such as '*'), and others gain their special meaning only in 'verymagic' mode (such as '+'). But what characters gain a special meaning in 'nomagic' mode? That is, what are the (few) characters that are already interpreted specially in 'nomagic' mode? Actually, although the vim documentation is not completely clear with regards to this, it seems only '^' (beginning-of-line) and '$' (end-of-line) are already special in 'nomagic' mode (we'll see the meaning below, and an important note is that these characters only have a special meaning in certain positions of the regular expression)

For the rest of the documentation, we will list each element in the way it works in 'magic' mode. There is a table of the interpretation of all special characters in each mode at the end of the section.

7.4. Basic multis

Apart from literal characters, the most basic element in regular expressions are 'multis' or repeat specifiers. These are the basic multis understood by ViEmu:

Let's see some examples of them applied to regular characters:

a/+: This matches "a", "aa" or even "aaaaaa". It matches the two 'a's in "bbaacc".

a*: This matches the empty string, "a", "aa" or even "aaaaaa". In "bbaacc", it matches at the first character consuming no input (as zero repetitions are allowed, and there are zero 'a's at the first position).

a/=b: matches "ab", "b", and matches "cdeb" at the 'b' character.

The multis actually apply to the previous element in the regular expression - this can be a character (the examples we've just seen), any of the atoms described below (sets, character classes, etc...) and it can also be a subexpression delimited by parenthesis.

7.5. Beginning and end of line

The characters '^' and '$', which are recognized specially even in 'nomagic', stand for start-of-line and end-of-line. They actually match with zero-width, and they provide a way to 'anchor' the regular expression to the start or end of line. "^a" will match an 'a' only as the first character of the line, and " $" will only match a trailing space (and only the last one if there are several).

These characters are only interpreted as special if they are the first or the last character in the regular expression. If they are anywhere in the middle, they are taking as literal characters. If you want to use them anywhere in the regular expression, you need to use the sequences "/_^" and "/_$", which are always recognized as meaning start- and end-of-line.

vim also gives '^' and '$' special meaning at the start/end of subexpressions and branches, but ViEmu doesn't. As a workaround, you can use the "/_^" or "/_$" forms instead.

7.6. Sets

A set is formed, in its simplest form, by a list of literal characters enclosed between square brackets ('[' and ']'). It matches any of the characters in the set, and none other. For example, "[abc]" matches "a", "b" or "c", but not "d" or any other character.

But sets have a lot of advanced features to make them more useful. For example, "[0123456789]" would match any decimal digit, but you can use the shortcut "[0-9]" to represent all characters between '0' and '9', both included. A set can feature any number of ranges, together with independent characters: "[_a-zA-Z0-9]" represents any alphanumeric character or the underscore character, thus matching any character in a C or C++ identifier. If you want to include a literal hyphen in a set, give it as the first character in the set: "[-0-9]" means any digit or the hyphen character.

It is also possible to specify negative sets, that is, the set of all characters but the ones specified. This is done using the caret or circumflex: "[^0-9]" matches any character which is not a decimal digit. If you want to specify a caret among the characters in the set, just don't put it as the first character: "[0-9^]" represents any digit or the caret.

If you want to include the closing square bracket in a set, give it as the first character: "[]0-9]" means, a bit confusingly, any decimal digit or the closing square bracket.

Sets also allow four "character class tokens". These tokens match, each of them, a certain set of characters. The way to write them is surprisingly verbose:

They can be used together with other characters and ranges, or on their own: "[[:alnum:]]" is the same as "[0-9A-Za-z]", but you can also use "[,[:alnum:].;]" to match alphanumeric characters, ',', '.' or ';'.

Multis can be applied to sets, such that "[0-9A-Za-z_]/+" will match any C/C++ identifier (and those pseudo-identifiers starting with a digit).

7.7. Character classes

There are some special sequences that are taken as representing a set of characters. These sequences are of the form "/x" where x is an alphabetic character. This is the list of character classes recognized by ViEmu (the same as vim):

The pattern is that lower case letters represent a certain class, and their uppercase counterpart represents either the same class without the 0..9 digits, or a character not belonging to the original class.

The weird ranges in /p and /P represent ASCII values 32..126 (for /p), and that range minus '0'..9' for /p.

vim allows redefining the /i, /k, /f and /p sets (and their uppercase counterparts) through the isident, iskeyword, isfname and isprint options. ViEmu hardcodes them to their default vim values.

There are also four other character classes (alphanumeric, control-codes, graphic and punctuation) which are only available within sets (see above).

As an example, "^/s*/S/+/s*$" matches full lines consisting of a single word formed by non-whitespace characters, possibly with leading and trailing whitespace. A line like " abc " would match, where " ab cd " wouldn't.

7.8. Subexpressions

You can group parts of a regular expression between parentheses (by default "/(" and "/)", which are quite ugly and unreadable, but you can use "/v" at the beginning of the expression to use simple '(' and ')'). Adding doesn't change the interpretation of regular characters, but you can make a multi apply to a whole subexpression this way:

"/(ab/)c" matches the same as "abc", namely, the "abc" string

"/(ab/)*c" matches any count of "ab" pairs followed by a 'c'. For example, it matches "abc", but it also matches "ababc", "ababababababc", and even just "c".

You can also nest them, which combined with other features is pretty powerful: "/(a/(bc/)/+/)*" matches any number of "abc"s followed each of them by as many "bc"s as wanted: "abcbcbcabc" and "abc" are matched, and "def" is matched but with zero width (no repetitions).

Subexpressions given this way can be later refered to in the regular expression with "/1", "/2",... up to "/9". When this appears in the regular expression, it only matches the text that matched the subexpression. For example, given that "/d/+" matches any integer decimal number, you can search for "/(/d/+/) /1" which will find repetitions of numbers separated by a space (for example, "58 58" but not "58 59"). Be careful, because done this way it can match unexpected sequences, such as "58 583" by ignoring the last '3'). In order to do this correctly, have a look at section 7.11 for word begin / word end.

Subexpression numbers are assigned left-to-right by opening parenthesis order as they appear in the regular expression.

If you want to include a subexpression, but are not interesting in refering to it later (either by the /1../9 tokens described in the paragraph above, or in the :s substitution command), you can open the subexpression with "/%(", which will work the same, not count towards the /1../9 tokens, and result in a tiny bit faster regular expression when it comes to checking it (use "/)" as normally to close it).

7.9. Advanced multis: counted repetitions and greediness control

Apart from the multis we've seen above, there is another set of multis which allows more control on the repeat counts accepted. But before getting into them, I'll discuss an important aspect of regular expression matching: greediness.

When a pattern involving repetitions is tried to match, it is actually tried to match with the different possible amount of repetitions. For example, if the pattern specifies "a*" and the text contains three 'a's ("aaa"), the regular expression item could be match with zero, one, two or three repetitions. Matches with different repeat counts are attempted, and the first one that makes the whole pattern match is returned. Given that different repeat counts may cause a match, the order in which counts are attempted is very important towards the final match.

A repeat operator that attempts to first match as many valid input characters as possible is called a greedy operator. All multis we saw in section 7.4 are greedy, so actually "a*" will try to match the three 'a's in the example above. If "a*" is the whole pattern, and the input sequence starts with three 'a's followed by something else, that is the end of the story and the three-'a' match is returned. But if the regular expression were "a*a", and the input still "aaa" or "aaab", it's not the end of the story. First, the "a*" tries to match the three 'a's, but then the last 'a' in the regular expression tries to match and fails. Thus, a match is tried to make with the first "a*" matching just the first two 'a's. Then, the next 'a' in the regular expression tries to match, and succeeds - so the "aaa" in the input text is returned as matching, by attributing two repetitions to the '*' character.

The operator which is the center of this section is the counted repetition operator, which is expressed by "/{" (and needs a closing "}" afterwards). It can contain two numbers separated by a comma, which are interpreted as a minimum and maximum count. For example, "a/{2,3}" will match two or three 'a's, but not zero or one, or more than three. Both counts are optional: if the minimum is not present, it is taken as zero, and if the maximum is not present, there is no maximum. Thus, "a/{,5}" means zero-to-five 'a's, and "a/{3,}" means three or more 'a's. If a single number is present, it is taken as meaning exactly that many repetitions. Thus, "a/{3}" will match only three 'a's.

Given as above, the "/{" operator also acts greedily: it will try to match as many input characters as it can, and only try to match less repetitions if the whole pattern didn't match after the attempted count. But if there is a hyphen just after the "/{" opening brace, the operator acts non-greedily: it will attempt to match as few input characters as possible. For example, if the regular expression "a/{-2,}" is tried to match with the input "aaaaa", it will only match the first two 'a's. It could match the whole input, but it tries not to. A regular expression such as "a/{-2,}b" will, though, match the complete "aaaaab" input - the operator needs to consume all 'a's for the 'b' to match.

As a special case of this behavior, "/{}" is the same as "*", and "/{-}" is a non-greedy version of the '*' operator.

7.10. Case sensitivity

Case determination is done as is default given the ViEmu 'ignorecase' and 'smartcase' options.

If 'ignorecase' is turned off, every character matches only itself.

If 'ignorecase' is turned on and 'smartcase' is turned off, the pattern is tried to match disregarding case.

If both 'ignorecase' and 'smartcase' are turned on, then the behavior is a bit more interesting. The first thing done is to check whether the pattern contains any uppercase character. If it doesn't contain any, then the match is tried without paying attention to case. But if the regular expression contains any uppercase character, then the match is attempted without ignoring case. This allows using case-ignoring searches most of the time, and forcing a case-sensitive search by just using any uppercase character in the string.

Apart from this global settings, it is possible to force a regular expression to either check or ignore case. By including the "/c" sequence anywhere in the pattern, the pattern will always be checked ignoring case. By including "/C", the pattern will always be checked paying attention to case. These sequences can be given anywhere in the pattern, and they affect the whole matching process (not only the part after them). They do not take part in the actual pattern matched, so they can be given anywhere in the pattern without changing its properties

Using these flags, if you set both 'ignorecase' and 'smartcase', you can still force a case-sensitive search of a lowercase-only pattern by preceding it with "/C": "/Cabc" will only match "abc", not "ABC" or "Abc".

Character classes, both the regular "/x" ones explained in section 7.7, and the set-specific ones shown in section 7.6, use the case-sensitivity associated with their definition, independently of both global settings and the "/c" or "/C" sequences.

7.11. Miscellaneous
Word beginning/end

In the same way that '^' and '$' provide a way to "anchor" the pattern to the beginning or end of a line, the tokens "/<" and "/>" provide a way to anchor a pattern to the beginning or end of a word. The beginning of a word is defined as a word character ([_a-zA-Z0-9]) following a non-word character (or at beginning of line). The end of a word is defined as a non-word character or end of line, after a word character. These are zero-width matches.

Using these tokens, we can perfect the regular expression shown above in section 7.8 to detect pairs of repeated decimal numbers: "/(/</d/+/>/) /</1/>" will match "53 53" or "47 47", but not "53 538" or "112 12". It is much easier to read in verymagic mode: "/v(</d+>) </1>" (at least, less hard to read, and if that seems unreadable, have a look at the html source).

Match-extent override

It is possible to instruct the pattern matching engine to check for a large pattern, but only return a part of the matched text when the match succeeds. This is done by using the "/zs" and "/ze" start and end tokens to indicate where the overriding match start and end should be placed. For example, "abc/zs123/zedef" will only match a "abc123def" sequence, but only the "123" part will be returning as matching (ie, it simply won't match "zzz123yyy" at all). This is very useful with the :s ex substitution command: only the delimited text gets substituted, even if the whole match is required.

Branches

It is possible to build a regular expression from two possible patterns, that will match where either or both does. We use the "/|" operator for this: "abc/|def" will match either "abc" or "def". This is the lowest precedence operator, so no parentheses are necessary to group the two sides (but it can be used within a subexpression to make it match either).

Concats

Concats are not really very useful, given the "/zs" and "/ze" match extent overriding tokens. A concat is expressed as "abcdef/&abc", and it matches the input section matched by the last subexpression, but only if the previous one(s) have already matched at the same place. For example, "abc/&def" will never match (as "abc" and "def" cannot appear in the same place). The same effect can be done with "abc/zedef".

Special characters

There are some special characters that must be written especially in a regular expression: "/t" stands for the TAB character, "/e" for the ESC character, "/r" for the CR character (not possible in ViEmu as Visual Studio interprets it as a line terminator), and "/b" for the BACKSPACE character. "/n" looks similar, but it isn't (see the next section).

7.12. Multi-line matching

All the elements we have seen involve only "regular" characters - thus, any regular expression composed with the above elements will only match sequences within a single line. The regular expression compiler accepts some tokens that allow matching line terminators, and when using these, the matching engine will be able to match at end of line, advance to the first character of the next line, and continue matching there.

Please note that line terminators are treated identically, no matter whether it is a UNIX-type file (lines terminated with LF), an DOS/Window file (terminated with CR-LF) or even a Mac file (CR). The actual original representation of the line terminator is not checked at all, and Visual Studio even allows different terminators to be used in different lines of the same file (not that it is healthy).

The simplest character that causes this behavior is "/n" - this character matches and consumes a line terminator, advancing to the next line. Thus, the regular expression "abc/ndef" will match at a line which ends in "abc" and a where the next line starts as "def".

Another multi-line extension is the character classes in the form "/_x". All the character classes described in section 7.7 can be given in this form, and this turns them into accepting both their regular character sets, and the newline character.

Sets can also be made to accept newlines. There are two ways: either you include the "/n" character within the set, or you start the set with the sequence "/_[" instead of the regular "[".

An example use of this sequence is to detect sequences of lines starting with the same word: "^/s*/(/w/+/)/>.*/n/s*/1/>" will detect two lines in a row starting with the same word, and "^/s*/(/w/+/)/>.*/(/n/s*/1/>.*/)/+" will match all the lines stating with the same word. These expressions are simpler in 'verymagic' mode, but using magic mode is the most common way (as 'verymagic' is vim-specific and not supported in vi).

7.13. vim regex features not supported by ViEmu

ViEmu implements most, but not all, features of vim regular expressions. vim regular expressions are a superset of traditional vi regular expressions. These are the features of vim regular expressions not implemented by ViEmu:

7.14. Detail of magic mode

This is the way each special character has to be written in each mode for it to be interpreted for its special meaning:

meaning verynomagicnomagic magic verymagic
zero-width end-of-line /$ $ $ $
zero-width start-of-line /^ ^ ^ ^
zero-width end-of-line /. /. . .
zero-or-more times the previous elem /* /* * *
one-or-more times the previous elem /+ /+ /+ +
zero-or-one times the previous elem /= /= /= =
zero-or-one times the previous elem /? /? /? ?
start of set definition /[ /[ [ [
start of counted-repetitions token /{ /{ /{ {
start of grouped subexpression /( /( /( (
end of grouped subexpression /) /) /) )
zero-width beginning of word /< /< /< <
zero-width end of word /> /> /> >
branch separator /| /| /| |
concat separator /& /& /& &
7.15. Operator precedence

These are the operators, in highest-to-lowest precedence order:

Subexpression parentheses (both '/(' and '/%(') can be used to override this precedence. For example, "/(abc/|def/)ghi" will match either "abcghi" or "defghi".





8. The ex command line

General

The ex command line is accessed by pressing ':' from normal or visual mode. It allows you to enter commands known as 'ex' commands, which perform general functions as well as very powerful text editing operations.

The first set of ex commands could be refered to as "environment" commands. They don't operate on the contents of the edited file, but they provide a means to open new files, save them, navigate open files, etc. They provide implementations which are sensible within the Visual Studio environment. A few of them accept parameters: :e[dit], :mac[ro], :vsc[md], :b[uffer] and :ta[g]. In this list, sequences between square brackets ("[" and "]") are optional.

Apart from these, ViEmu provides a fully functional subset consisting of the most important ex commands, which bring a large part of vi/vim's raw text editing power to Visual Studio. The general form of all ex commands is:

:[range]command[!]args

The range specifies on which lines the given command is to be applied. It can take many different forms (see below).

The command is one of the ones listed below. Most commands can be abbreviated to a shorter form, for example, substitute can be given as substitute, subst, su or even just s (and all intermediates). Thus, it is often shown as s[ubstitute].

The ! ("bang" or exclamation mark) alters the way the command works in a command-specific way. Not all commands allow !. The description of its function is given with each command.

The arguments are command-specific, and their function is described with each command.

Core ex commands

This is the list of the core ex commands ViEmu implements:

And this is a detailed explanation of each:

:set

ViEmu implements several vi/vim settings: ignorecase, smartcase, magic, incsearch, hlsearch, gdefault, remap, wrapscan, list, nrformats, timeout, timeoutlen. It also implements two settings of its own, viundo and vaxesc. You can set the boolean ones with a prependend 'no' as in vi/vim in order to turn them off, or with 'inv' to toggle them. They allow the abbreviations ic for "ignorecase", scs for "smartcase", ma for "magic", is for "incsearch", hls for "hlsearch", gd for "gdefault", rem for "remap", ws for "wrapscan", nf for "nrformats, to for "timeout" and tm for "timeoutlen".

":set" alone or ":set all" shows the current state of all settings.

"ignorecase" governs whether searches take into account the case of text. It applies both to general character matches, as well as /1../9 subexpression repetition and sets. As in vim, character classes do not honor this flag.

"smartcase" is only taken into account when "ignorecase" is on. It makes "ignorecase" non-functional if the input search pattern contains any uppercase characters. It allows you to have "ignorecase" on, and force case-checking by just specifying some of the search pattern characters in uppercase. If you need to look for a pattern which is composed only of lowercase characters and force case checking, you can use the "/C" flag anywhere in the sequence (such as "/for/C") to force the search to check the case.

"incsearch" controls whether the cursor/selection are used to show the target of the search while it is being typed.

"hlsearch" enables highlighting of all matches of the last search performed in the current buffer.

"gdefault" toggles the default behavior of the :s command, making it replace all matches in a line by default, and making the 'g' flag limit the substitution to the first match only.

"remap" enables recursively applying mappings to keys gotten from a remapping.

"wrapscan" enables continuing a search from the beginning of the file when the end is reached (and viceversa for backwards searches).

"list" controls the visibility whitespace and tab characters.

"nrformats" controls the formats supported by the Ctrl-A/Ctrl-X increment/decrement commands. It can contain any combination of "octal", "hex" and "alpha", separated by commas. Default is "octal,hex". Increment/decrement will recognize decimal, and the selected types - octal numbers must start with "0", hexadecimal ones with "0x", and alpha operates on single letters.

"timeout" controls whether a timeout triggers interpreting ambiguous input, in the presence of multiple key chord mapping. If set, the partial input will be processed without the mapping after the period specified by "timeoutlen". Default is active.

"timeoutlen" specifies the time after which the resolution processed by "timeout" is performed, in milliseconds. Default is 1000, for a one-second wait.

"viundo" activates a basic simulation of vi's one-item-only undo queue, by actually issuing a redo when an undo is done for the second time in a row.

"vaxesc" activates specific behavior in ViEmu when Visual Assist is detected to be running for the ESC key in insert mode. If active, this will ensure ESC returns to normal mode even if there is a Visual Assist autocompletion drop-down window present. If not active, ESC will return to normal mode if no autocompletion drop-down is present, but it will just close the autocompletion drop-down if it is present (requiring another ESC keypress to return to normal mode).

:d[elete]

:[range]d[elete] [x] [count]

:d deletes the lines indicated by the given range. The range defaults to the current line. 'x' represents a register name to which to copy the text before deleting it. If a count is given, count lines are deleted starting with the last line in the range. Thus, :10d a 5"copies lines 10 to 14 to the "a" register and then deletes them (you can paste them back with "ap).

:y[ank]

:[range]y[ank] [x] [count]

It works the same way as :d[elete], but doesn't delete the text (it copies it to the given register)

:j[oin]

:[range]j[oin][!]

:j[oin] joins together the lines in the given range, forming a single line. The form with "!" doesn't add or remove any whitespace, while the regular form substitutes all the leading whitespace in joined lines by a single space (unlike vim, it doesn't remove extra whitespace from the tail of joined-to lines).

If no range is given, the default range is (current,current+1), joining the line below to the one where the cursor is. If a single line number is given, the default end of range is the line after that one.

:pu[t]

:[line]pu[t][!] [x]

Pastes the text from register x after the given line. Zero is a valid line number here, and pasting after it results in pasting before the first line. If ! is given, it pastes before the given line.

The contents are always pasted in linewise mode, no matter what mode the original text was yanked in.

:co[py] / :t

:[range]co[py] dest

It copies the lines in the range given to just below the given destination line. Zero is a valid line number in this context, so that lines are copied to the beginning of the file. All line designators used in ranges work as the destination argument ('$', searches, etc...).

:t is just a synonym of :co[py].

:m[ove]

:[range]m[ove] dest

It copies the lines in the range given to just below the given destination line, and deletes the original text from its current location. Zero is a valid line number in this context, so that lines are moved to the beginning of the file. All line designators used in ranges work as the destination argument ('$', searches, etc...).

:p[rint] / :# / :nu[mber] / :P[rint]

:[range]p[rint] [count]

:[range]P[rint] [count]

:[range]nu[mber] [count]

:[range]# [count]

All these commands send the lines given by the range to the "ViEmu" tab in the output window. :nu[mber] and :# prepend them with the line number. If a count is given, it will print count lines starting with the last line in the range.

:g[lobal]

:[range]g[lobal][!]/regex/command

:g looks for matches of the given regular expression on all lines of the file, sets the cursor to each line that matches in turn, and then runs the given ex command. The command internally first scans the whole file for matches, sets a mark on each line that matches, and then runs the command once for every mark (after setting the cursor position to that line). Given that marks positions are properly updated for every modification done by the command, it can operate properly for many editing commands.

If the regular expression field is empty (:g//...), the last search string will be used.

If ! is given, the command is run for lines that don't match the given regular expression. This is the same as using the :v[global] command below.

For example, :g/^/m0 is the idiomatic way in vi/vim to invert a file: '^' is the beginning of line indicator, which by definition matches on every line. The "m0" command moves the line to the top of the file. Executing this command for all lines in order results in the file having the order of all of its lines reversed.

Another common idiom is :g/^$/d to delete all lines with no characters on them (if end-of-line matches right after beginning-of-line, it's because there are no characters in the line!). If you want to delete all lines with only whitespace, you can use :g/^/s*$/d which allows any number of whitespace characters but nothing else.

Anecdotally, this command is the source of the name of the popular Unix grep command: :g/re/p, where "re" stands for "regular expression", is the vi way to print out all lines matching the given regular expression, which is what grep does.

:v[global]

:[range]v[global]/regex/command

This is the same as :g[lobal]!, that is, it executes the command on lines not matching the given regular expression.

:s[ubstitute]

:[range]s[ubstitute]/regex/replacement/[g]

Together with :g, this is the most powerful ex command. ViEmu only supports the 'g' ('global') option, where vi/vim support some additional ones.

The command searches for matches of the given regular expression in the given range. It then replaces the matched text by the given replacement string. If the 'g' option is not given, a single match is looked for and operated on per line. If 'g' is given, multiple matches per line are searched for and acted on (the text inserted as the result of the substitution is not scanned though). The 'gdefault' preference reverses the default behavior and the meaning of the 'g' flag (see :set).

If the regular expression field is empty (:s//...), the last search string will be used.

The replacement string treats some characters and sequences specially. The character '&' is substituted with the matched text before inserting it (use '/&' if magic is not set). The sequences /1 to /9 are substituted by the corresponding matched subexpression before inserting them. '/r' inserts a line break, allowing multiline replacements. /u and /l make the next character uppercase/lowercase. /U and /L turn on uppercase/lowercase conversion for the rest of the string. /e or /E stop this behavior.

Other characters can be used instead of '/' as delimiters: :s,a,b,g is the same as :s/a/b/g. vim only accepts non-alphanumeric characters, while ViEmu accepts any character (but a space is needed before the first one if it is an alphanumeric character).

As an example, :%s//s/+$// will delete trailing whitespace on all lines.

:&

:[range]&[g]

Repeats the last :s, overriding the original 'g' option with the given one, on the given range.

:*map family
  :map  <fromkeys> <tokeys>
  :map! <fromkeys> <tokeys>
  :nmap <fromkeys> <tokeys>
  :vmap <fromkeys> <tokeys>
  :omap <fromkeys> <tokeys>
  :imap <fromkeys> <tokeys>
  :lmap <fromkeys> <tokeys>
  :cmap <fromkeys> <tokeys>

<fromkeys> can be either a single key or a sequence of keys. The different versions of the mapping command apply the mapping in different contexts. Both <fromkeys> and <tokeys> can use ASCII characters directly, or key 'names' from the following list:

<F1> to <F12>, <Up>, <Down>, <Left>, <Right>, <Home>, <End>, <PageUp>, <PageDown>, <Delete>, <Insert>, <BS> = <Backspace>, <CR> = <Return> = <Enter>, <Space>, <Bslash>, <Bar>, <Esc> <Escape>, <lt>, <gt>, and <Tab>

Use a backslash ('/') to remove the special meaning of < or >. Use "//" to refer to the backslash key itself.

You can add modifiers inside the angle brackets: <C-F2> means control + F2, <A-S-Up> means Alt + Shift + Up. The Shift modifier is ignored for ASCII character mappings, as its meaning is included in the ASCII code.

These are the different contexts with their meanings:

The command applies the mapping in the given context. Any entering of the sequence 'fromkeys' given in the left hand side will be substituted by the 'tokeys' list of keys on the right hand side. These keypresses will further be scanned for other mappings (see :*noremap). Raw :map applies the mapping in all normal, visual and operator-pending contexts. :map! applies it to insert mode and command line editing mode. :lmap applies it to insert, command line editing and language-arg contexts.

For a multiple-key-chord mapping (:nmap c_ ct_), if only part of the input has been typed (say, 'c'), ViEmu will wait until the next key disambiguates whether the mapping has to be applied or not. ViEmu by default waits for one second, and if no other key is received, it triggers processing the received keys normally. See the description of the "timeout" and "timeoutlen" :set options for details.

:*noremap family
  :noremap  <fromkeys> <tokeys>
  :noremap! <fromkeys> <tokeys>
  :nnoremap <fromkeys> <tokeys>
  :vnoremap <fromkeys> <tokeys>
  :onoremap <fromkeys> <tokeys>
  :inoremap <fromkeys> <tokeys>
  :lnoremap <fromkeys> <tokeys>
  :cnoremap <fromkeys> <tokeys>
See :*map. The operation is the same, except that the right-hand-side key sequence will be interpreted directly and it won't be scanned for mappings.
:*unm[ap] family
  :unmap  <keys>
  :unmap! <keys>
  :nunmap <keys>
  :vunmap <keys>
  :ounmap <keys>
  :iunmap <keys>
  :lunmap <keys>
  :cunmap <keys>

These commands remove the sequence <keys> from ViEmu's mapping table for the given context(s), making it return to its regular behavior. If the mapping applied to several context, it is left active for the rest of the contexts.

:delm[ark] {marks}

Removes the given marks, which can be space separated or not, and global (uppercase) or local (lowercase).

Ex ranges

All ranges are composed of a sequence of line specifiers separated by ',' or ';'. If more than two line specifiers are given, only the last two are used. Separating with semicolon makes the next line specifier start from where the previous one left, which is important in relative line specifiers.

The simplest line specifiers are just line numbers (1-based). For example, the range "1,100" represents the first 100 lines. Thus, ":1,100d" will erase the first 100 lines in the file.

There are two simple special line specifiers: '$' stands for the last line in the file, and '.' stands for the current line. Thus, ":.,$d" will erase all lines from the current one to the end of file.

As a special case, '%' is itself a shortcut for '1,$', thus representing the whole file. It is quite common to use '%' with the :s command to perform a substitution in the whole file: ":%s/one/two" will replace the first appearance of "one" by "two" on all lines (append "/g" to do it on all instances).

Marks can also be used as line specifiers: use a quote followed by the mark character to represent the line where the mark is. Special marks such as ''', '.', '<' and '>' can also be used. Actually, when you press ':' in visual mode, the ex command line is started with ":'<,'>", which represents the currently selected visual range of lines. This range can also be specially specified as "*", in the same vein as "%".

Finally, lines can also be specified by forward or backward searches. Use "/re/" to refer to the first match of "re" from the start position (either the cursor position, or the previous range element if separated with ';'). Use "?re?" to find backwards. As an example, ":/abc/;/def/d" will first look for "abc" starting from the cursor position, then look for "def" starting from *that* line, and then delete those lines and all in between.

You can add as many '+N' or '-N' modifiers, where N is a number, to each specifier, modifying the base line it refers to. Typing "N:" from normal mode enters ex command line editing with ":.,.+{N-1}" as a prefix, resulting in a range that specifies N lines starting at the current one.

If a single line is specified for a range, the implicit range depends on the command - see the descriptions above. Actually, only the :j command understands the implicit range to be that line and the next, all other commands understand the one-line range implied by using the given line as both start and end of range.

Initialization file: .viemurc

When ViEmu is started by the Visual Studio enviornment, it scans certain folders for a file named '.viemurc' or '_viemurc' (in that order). The folders checked are, in this order: (1) the path indicated by the HOMEDRIVE/HOMEPATH environment variables, (2) the path indicated by the HOME environment variable, and (3) ViEmu's installation folder (typically 'C:/Program Files/ViEmu'). If it is found, the file is loaded and its contents executed as ex commands (no colons are necessary before each line). Given that these commands are run in a context with no 'current file', the only commands that make sense are :set, :*map and :*unmap. Typically, this file is used to set options that are to be applied always. Within ViEmu, preferences as specified in Tools|Options|ViEmu are loaded before loading .viemurc, so options set in .viemurc overwrite and take precedence over regular settings.

If an error is found in any line, the file name and line number will be output to the Output window, under the ViEmu tab.

Empty lines are skipped, and comments can be inserted in the file by inserting a " to begin the line




9. Differences with vi and vim

Although ViEmu is designed to provide the most comfortable environment to both vi and vim users, there are many differences between ViEmu and any of them. For one, there are parts of vi and vim which are not (yet) emulated by ViEmu. On the other hand, there are some things that I chose to implement differently because they made more sense within Visual Studio (a foreign environment to vi/vim editing, and one which imposes a different view on many aspects). This section details both the intended differences, and the yet-to-be-implemented features of vi/vim.

Things emulated slightly differently (for better integration)
If you find that any of these is troublesome, please tell us so that they can be addressed.
  • Default yank/del/paste buffer can be configured to be the Windows clipboard (special register "*" in vim)
  • C-u, C-d, C-f and C-b are emulated as motions. This means they can be used to extend the current selection or as operator command arguments. There doesn't seem to be any loss in doing this way, there are definite advantages, and it't not easy to understand why they are not motions in vim - except C-u and C-d, which act as motions for visual selection extensions, but not for operator command arguments.
  • Behavior when pasting over a visual-mode selection is slightly different from vim when the pasted register and the selected ranges are of different types. We think ViEmu's model makes a bit more sense, although none of the two models are a very useful editing operation.
  • When repeating with '.' a command that operated on a visual motion, if the range was charwise, it is simulated keeping the line and column offset, in place of per character count. This usually makes more sense.
  • Multi-line input (as invoked with 'I','A', 'C' or 'c' from visual-block selection mode) in vim doesn't work if deleting characters, joining lines or splitting them. ViEmu supports this in most cases (where it makes sense).
  • Multi-line input supports counts for 'c' and 'C' commands as well, not just for 'I' and 'A'
  • "Inner selections" by pairs of delimiter characters ("ib"/"i)"/"i(", "iB"/"i}"/"i{", "i>"/"i<", "i["/"i]") move the last character to the end of the previous line when the closing character is the first non-whitespace in its line. This is done by vim only for curly-brace blocks ("iB"/"i}"/"i{"), but not for the rest. It aids in being able to indent material between delimiters, and even if does not usually appear in C or C-like languages, it is equally useful for the rest of the delimiter pairs.
Limitations / things not emulated
We definitely intend to address these limitations in further releases of ViEmu. Please tell us which features you are more interested in.
  • vi-style abbreviations are not supported.
  • [[,[],][,]] only search braces in column 0, not section boundaries as defined by form-feed characters.
  • Sentence delimiters in ViEmu are '.', '!' or '?' *strictly* followed by either newline, space, tab, ')', ']', '"' or '"', apart from completely empty lines. vim supports a bit more flexibility.
  • Block selections with a non-fixed-width font don't represent well when VS selection is used represent the selection. There are other inconsistencies here as well in the presence of folds or word wrapping. Using the custom-text-markers selection is recommended.
  • "Virtual edit", that is, moving the cursor beyond end of line, is not supported.
  • Auto completion in input mode does not support C-x line completion mode, and is based in Visual Studio's autocompletion rather than proper vim-emulation.
  • CUA-style (regular Windows) shift+movement-key selection is not supported.
  • % doesn't match C-style comment delimiters or preprocessor #ifdef's
  • Actions in the undo list don't have descriptions
  • ^J, ^N, and ^P bring up Intellisense autocompletion instead of filescan autocompletion.
  • In overtype mode (such as with the R command), BACKSPACE does not restore the last character as vim, it erases it. This is required due to interactions with Intellisense.
  • Numbered registers "0 to "9 do not "roll" like in vim, they are regular registers.
  • Pasting over a visually selected region (p or P in VISUAL mode) does not copy the selection into any register
  • Cursor positions after undo/redo are not the same as in vi/vim. This is due to VS's undo mechanism.
  • ViEmu has only been limitedly tested with non-single-byte or non-left-to-right codepages. There are provisions in the code for these issues, but they are untested and unsupported as of now. No provisions have been made either for right-to-left or bidirectional text. The only feature is resetting the IME (if present) when leaving insert mode. Supporting these features is planned for future versions, and we would be glad to hear from you about how it works for you in this respect.



10. Support

Support is available via e-mail and on the support forums. You can write to support@symnum.com for any question. All inquiries are answered within two business days, usually much faster.

The support forums are available at www.viemu.com/forums. Apart from support questions, frequent updated builds are announced there.

I try to address as promptly as possible any questions with installation or ViEmu, esp. fixing bugs in the software.

When reporting a problem, please try to provide general information about your system (OS, version of Visual Studio you are using, other installed add-ins, etc...), and as much information as you can about the context in which the problem appeared (last action performed, state of the sytem, etc...).

If you are not yet a registered customer, but you have found some problem installing or using the evaluation version of ViEmu, we will be glad to answer any question you send to the above support address.



11. Change log

ViEmu 2.5 (April 20 2010):
Version 2.5 consolidates all 2.2.x improvements, brings important new features, and implements the new Symnum licensing system

2.2.2:
2.2.3: 2.2.4: 2.2.5: 2.2.6: 2.2.7: 2.2.8: 2.2.9: New 2.5 fixes and features:
ViEmu 2.2 (July 14th, 2008):
Version 2.2 consolidates all 2.1.x improvements, and brings important new features, like vim 7's i'/a'/i"/a" motions text object motions:

2.1.1:
2.1.2: 2.1.3: 2.1.4: 2.1.5: 2.1.6: 2.1.7: 2.1.8: 2.1.9: 2.1.10: 2.1.11: 2.1.12: 2.1.13: 2.1.14: 2.1.15: 2.1.17: 2.1.20: 2.1.21: 2.1.22: 2.1.23: 2.1.24: 2.1.25: 2.1.26: 2.1.27: New 2.2 fixes and features:
ViEmu 2.1 (February 26th, 2007):
Version 2.1 makes official the many fixes and improvements provided as maintenance releases since the release of 2.0:

2.0.27:
2.0.28: 2.0.29: 2.0.30: 2.0.31: 2.0.33: 2.0.34: 2.0.35: 2.0.36: 2.0.37: 2.0.38: 2.0.39: 2.0.40: 2.0.41: 2.0.42: 2.0.43: 2.0.44: 2.0.45: 2.0.46: 2.0.47: 2.0.50: 2.0.51: 2.0.52: 2.0.53: 2.0.54i: 2.0.55i: 2.0.56: 2.0.57: 2.0.59: 2.0.60: 2.0.61: 2.0.62: 2.0.63:
ViEmu 2.0 (September 20th, 2006):
ViEmu 2.0 is in many senses a re-implementation, based in a new vi/vim emulation core. A much more advanced integration framework has also been developed. The main new features are the following:
ViEmu 1.4 (November 25th, 2005):
New features added: Bugs fixed: Maintenance release 1.4.2 (Jan 3rd, 2006): Maintenance release 1.4.3 (Feb 5th, 2006): Maintenance release 1.4.4 (Mar 13th, 2006): Maintenance release 1.4.5 (Jun 6th, 2006): Maintenance release 1.4.6 (Jun 27th, 2006):
ViEmu 1.3 (November 5th, 2005):
New features added:
ViEmu 1.2 (September 29th, 2005):
New features added: Bugs fixed:
ViEmu 1.1 (August 18th, 2005):
Bugs fixed: New features added:
ViEmu 1.0 (July 26th, 2005)
First public release.




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