Libevent 官方文档英文 intro - 1 总结

阻塞I/O

  Linux下的默认socket都是阻塞文件描述符,那么我们写网络程序的所有调用函数,都是阻塞的这样性能十分之低。
  最主要的问题是,如果可能同时有多个连接到来的时候,阻塞I/O根本无法正常工作

/* This won't work. */
char buf[1024];
int i, n;
while (i_still_want_to_read()) {
    for (i=0; i<n_sockets; ++i) {
        n = recv(fd[i], buf, sizeof(buf), 0);
        if (n==0)
            handle_close(fd[i]);
        else if (n<0)
            handle_error(fd[i], errno);
        else
            handle_input(fd[i], buf, n);
    }
}

  在上面这个列子中,即使fd[2]的连接到来,我们也无法处理,直到 fd[0] ,fd[1]连接处理后,才能处理fd[2],所以阻塞在这种场景根本无法工作
  那么为了处理这个问题。现在有俩张方案,一个是单进程/线程的 多路复用来处理,一种是多线程/多进程程序来处理,每一个线程/进程处理一个连接。

多线程/多进程处理方案

  多进程和多线程在大多数平台下开销很大,无论申请还是上下文切换。所以我们可能有的时候使用线程池来解决,可线程池治标不治本,当同时并发数万个连接的时候,效率就太低了,因为真正工作的线程就是每个cpu上的线程。

非阻塞处理方案
int i, n;
char buf[1024];
for (i=0; i < n_sockets; ++i)
    fcntl(fd[i], F_SETFL, O_NONBLOCK);

while (i_still_want_to_read()) {
    for (i=0; i < n_sockets; ++i) {
        n = recv(fd[i], buf, sizeof(buf), 0);
        if (n == 0) {
            handle_close(fd[i]);
        } else if (n < 0) {
            if (errno == EAGAIN)
                 ; /* The kernel didn't have any data for us to read. */
            else
                 handle_error(fd[i], errno);
         } else {
            handle_input(fd[i], buf, n);
         }
    }
}

  虽然是非阻塞,但是这个性能很差,有来个原因。

  1. 没有数据到达时,它不会不停的自旋轮询,浪费CPU时间片。
  2. 如果要处理多个连接的时候,无论是否有数据,每次recv的时候都会陷入系统调用,这个也是一种浪费。
      那么这样,我们就希望只有当 数据到达的时候,I/O条件就绪的时候I/O,那么就引来了多路复用。
多路复用select
/* For sockaddr_in */
#include <netinet/in.h>
/* For socket functions */
#include <sys/socket.h>
/* For fcntl */
#include <fcntl.h>
/* for select */
#include <sys/select.h>

#include <assert.h>
#include <unistd.h>
#include <string.h>
#include <stdlib.h>
#include <stdio.h>
#include <errno.h>

#define MAX_LINE 16384

char
rot13_char(char c)
{
    /* We don't want to use isalpha here; setting the locale would change
     * which characters are considered alphabetical. */
    if ((c >= 'a' && c <= 'm') || (c >= 'A' && c <= 'M'))
        return c + 13;
    else if ((c >= 'n' && c <= 'z') || (c >= 'N' && c <= 'Z'))
        return c - 13;
    else
        return c;
}

struct fd_state {
    char buffer[MAX_LINE];
    size_t buffer_used;

    int writing;
    size_t n_written;
    size_t write_upto;
};

struct fd_state *
alloc_fd_state(void)
{
    struct fd_state *state = malloc(sizeof(struct fd_state));
    if (!state)
        return NULL;
    state->buffer_used = state->n_written = state->writing =
        state->write_upto = 0;
    return state;
}

void
free_fd_state(struct fd_state *state)
{
    free(state);
}

void
make_nonblocking(int fd)
{
    fcntl(fd, F_SETFL, O_NONBLOCK);
}

int
do_read(int fd, struct fd_state *state)
{
    char buf[1024];
    int i;
    ssize_t result;
    while (1) {
        result = recv(fd, buf, sizeof(buf), 0);
        if (result <= 0)
            break;

        for (i=0; i < result; ++i)  {
            if (state->buffer_used < sizeof(state->buffer))
                state->buffer[state->buffer_used++] = rot13_char(buf[i]);
            if (buf[i] == '\n') {
                state->writing = 1;
                state->write_upto = state->buffer_used;
            }
        }
    }

    if (result == 0) {
        return 1;
    } else if (result < 0) {
        if (errno == EAGAIN)
            return 0;
        return -1;
    }

    return 0;
}

int
do_write(int fd, struct fd_state *state)
{
    while (state->n_written < state->write_upto) {
        ssize_t result = send(fd, state->buffer + state->n_written,
                              state->write_upto - state->n_written, 0);
        if (result < 0) {
            if (errno == EAGAIN)
                return 0;
            return -1;
        }
        assert(result != 0);

        state->n_written += result;
    }

    if (state->n_written == state->buffer_used)
        state->n_written = state->write_upto = state->buffer_used = 0;

    state->writing = 0;

    return 0;
}

void
run(void)
{
    int listener;
    struct fd_state *state[FD_SETSIZE];
    struct sockaddr_in sin;
    int i, maxfd;
    fd_set readset, writeset, exset;

    sin.sin_family = AF_INET;
    sin.sin_addr.s_addr = 0;
    sin.sin_port = htons(40713);

    for (i = 0; i < FD_SETSIZE; ++i)
        state[i] = NULL;

    listener = socket(AF_INET, SOCK_STREAM, 0);
    make_nonblocking(listener);

#ifndef WIN32
    {
        int one = 1;
        setsockopt(listener, SOL_SOCKET, SO_REUSEADDR, &one, sizeof(one));
    }
#endif

    if (bind(listener, (struct sockaddr*)&sin, sizeof(sin)) < 0) {
        perror("bind");
        return;
    }

    if (listen(listener, 16)<0) {
        perror("listen");
        return;
    }

    FD_ZERO(&readset);
    FD_ZERO(&writeset);
    FD_ZERO(&exset);

    while (1) {
        maxfd = listener;

        FD_ZERO(&readset);
        FD_ZERO(&writeset);
        FD_ZERO(&exset);

        FD_SET(listener, &readset);

        for (i=0; i < FD_SETSIZE; ++i) {
            if (state[i]) {
                if (i > maxfd)
                    maxfd = i;
                FD_SET(i, &readset);
                if (state[i]->writing) {
                    FD_SET(i, &writeset);
                }
            }
        }

        if (select(maxfd+1, &readset, &writeset, &exset, NULL) < 0) {
            perror("select");
            return;
        }

        if (FD_ISSET(listener, &readset)) {
            struct sockaddr_storage ss;
            socklen_t slen = sizeof(ss);
            int fd = accept(listener, (struct sockaddr*)&ss, &slen);
            if (fd < 0) {
                perror("accept");
            } else if (fd > FD_SETSIZE) {
                close(fd);
            } else {
                make_nonblocking(fd);
                state[fd] = alloc_fd_state();
                assert(state[fd]);/*XXX*/
            }
        }

        for (i=0; i < maxfd+1; ++i) {
            int r = 0;
            if (i == listener)
                continue;

            if (FD_ISSET(i, &readset)) {
                r = do_read(i, state[i]);
            }
            if (r == 0 && FD_ISSET(i, &writeset)) {
                r = do_write(i, state[i]);
            }
            if (r) {
                free_fd_state(state[i]);
                state[i] = NULL;
                close(i);
            }
        }
    }
}

int
main(int c, char **v)
{
    setvbuf(stdout, NULL, _IONBF, 0);

    run();
    return 0;
}

  如上代码列子,虽然解决了无故的系统调用,但是还是没有解决轮询开销。如果只想处理少许的连接这个表现很好,但是当连接过多,select性能就会很差。
  用户层面的开销可能就是要遍历你自己往select中插入文件描述符的数组,而内核的开销却要遍历最大的文件描述符,这可能接近于整个 fd_set 的集合。可能你只往select注册了10个文件描述符,但是最大的文件描述符是4095,内核遍历的时候要遍历4095个文描。
  故不同平台下都有代替select的函数 , epoll , poll , kqueue 。所以 Libevent 跨平台很好,我们使用它就就可以使用这些替代函数了。

Libevent解决方案
/* For sockaddr_in */
#include <netinet/in.h>
/* For socket functions */
#include <sys/socket.h>
/* For fcntl */
#include <fcntl.h>

#include <event2/event.h>

#include <assert.h>
#include <unistd.h>
#include <string.h>
#include <stdlib.h>
#include <stdio.h>
#include <errno.h>

#define MAX_LINE 16384

void do_read(evutil_socket_t fd, short events, void *arg);
void do_write(evutil_socket_t fd, short events, void *arg);

char
rot13_char(char c)
{
    /* We don't want to use isalpha here; setting the locale would change
     * which characters are considered alphabetical. */
    if ((c >= 'a' && c <= 'm') || (c >= 'A' && c <= 'M'))
        return c + 13;
    else if ((c >= 'n' && c <= 'z') || (c >= 'N' && c <= 'Z'))
        return c - 13;
    else
        return c;
}

struct fd_state {
    char buffer[MAX_LINE];
    size_t buffer_used;

    size_t n_written;
    size_t write_upto;

    struct event *read_event;
    struct event *write_event;
};

struct fd_state *
alloc_fd_state(struct event_base *base, evutil_socket_t fd)
{
    struct fd_state *state = malloc(sizeof(struct fd_state));
    if (!state)
        return NULL;
    state->read_event = event_new(base, fd, EV_READ|EV_PERSIST, do_read, state);
    if (!state->read_event) {
        free(state);
        return NULL;
    }
    state->write_event =
        event_new(base, fd, EV_WRITE|EV_PERSIST, do_write, state);

    if (!state->write_event) {
        event_free(state->read_event);
        free(state);
        return NULL;
    }

    state->buffer_used = state->n_written = state->write_upto = 0;

    assert(state->write_event);
    return state;
}

void
free_fd_state(struct fd_state *state)
{
    event_free(state->read_event);
    event_free(state->write_event);
    free(state);
}

void
do_read(evutil_socket_t fd, short events, void *arg)
{
    struct fd_state *state = arg;
    char buf[1024];
    int i;
    ssize_t result;
    while (1) {
        assert(state->write_event);
        result = recv(fd, buf, sizeof(buf), 0);
        if (result <= 0)
            break;

        for (i=0; i < result; ++i)  {
            if (state->buffer_used < sizeof(state->buffer))
                state->buffer[state->buffer_used++] = rot13_char(buf[i]);
            if (buf[i] == '\n') {
                assert(state->write_event);
                event_add(state->write_event, NULL);
                state->write_upto = state->buffer_used;
            }
        }
    }

    if (result == 0) {
        free_fd_state(state);
    } else if (result < 0) {
        if (errno == EAGAIN) // XXXX use evutil macro
            return;
        perror("recv");
        free_fd_state(state);
    }
}

void
do_write(evutil_socket_t fd, short events, void *arg)
{
    struct fd_state *state = arg;

    while (state->n_written < state->write_upto) {
        ssize_t result = send(fd, state->buffer + state->n_written,
                              state->write_upto - state->n_written, 0);
        if (result < 0) {
            if (errno == EAGAIN) // XXX use evutil macro
                return;
            free_fd_state(state);
            return;
        }
        assert(result != 0);

        state->n_written += result;
    }

    if (state->n_written == state->buffer_used)
        state->n_written = state->write_upto = state->buffer_used = 1;

    event_del(state->write_event);
}

void
do_accept(evutil_socket_t listener, short event, void *arg)
{
    struct event_base *base = arg;
    struct sockaddr_storage ss;
    socklen_t slen = sizeof(ss);
    int fd = accept(listener, (struct sockaddr*)&ss, &slen);
    if (fd < 0) { // XXXX eagain??
        perror("accept");
    } else if (fd > FD_SETSIZE) {
        close(fd); // XXX replace all closes with EVUTIL_CLOSESOCKET */
    } else {
        struct fd_state *state;
        evutil_make_socket_nonblocking(fd);
        state = alloc_fd_state(base, fd);
        assert(state); /*XXX err*/
        assert(state->write_event);
        event_add(state->read_event, NULL);
    }
}

void
run(void)
{
    evutil_socket_t listener;
    struct sockaddr_in sin;
    struct event_base *base;
    struct event *listener_event;

    base = event_base_new();
    if (!base)
        return; /*XXXerr*/

    sin.sin_family = AF_INET;
    sin.sin_addr.s_addr = 0;
    sin.sin_port = htons(40713);

    listener = socket(AF_INET, SOCK_STREAM, 0);
    evutil_make_socket_nonblocking(listener);

#ifndef WIN32
    {
        int one = 1;
        setsockopt(listener, SOL_SOCKET, SO_REUSEADDR, &one, sizeof(one));
    }
#endif

    if (bind(listener, (struct sockaddr*)&sin, sizeof(sin)) < 0) {
        perror("bind");
        return;
    }

    if (listen(listener, 16)<0) {
        perror("listen");
        return;
    }
    listener_event = event_new(base, listener, EV_READ|EV_PERSIST, do_accept,
    (void*)base);
    event_add(listener_event, NULL);

    event_base_dispatch(base);
}

int
main(int c, char **v)
{
    setvbuf(stdout, NULL, _IONBF, 0);

    run();
    return 0;
}

  接下来就有俩个问题。

  1. 我们在堆上申请内存,这样代码写起来看起来很麻烦使用buffer
  2. 如果是windows上 , IOCP 这种异步接口更快 比 libevent用的多路复用接口。
buffer

  Libevent自带buffer,我们可以使用这个,然代码看起来更简单。

/* For sockaddr_in */
#include <netinet/in.h>
/* For socket functions */
#include <sys/socket.h>
/* For fcntl */
#include <fcntl.h>

#include <event2/event.h>
#include <event2/buffer.h>
#include <event2/bufferevent.h>

#include <assert.h>
#include <unistd.h>
#include <string.h>
#include <stdlib.h>
#include <stdio.h>
#include <errno.h>

#define MAX_LINE 16384

void do_read(evutil_socket_t fd, short events, void *arg);
void do_write(evutil_socket_t fd, short events, void *arg);

char
rot13_char(char c)
{
    /* We don't want to use isalpha here; setting the locale would change
     * which characters are considered alphabetical. */
    if ((c >= 'a' && c <= 'm') || (c >= 'A' && c <= 'M'))
        return c + 13;
    else if ((c >= 'n' && c <= 'z') || (c >= 'N' && c <= 'Z'))
        return c - 13;
    else
        return c;
}

void
readcb(struct bufferevent *bev, void *ctx)
{
    struct evbuffer *input, *output;
    char *line;
    size_t n;
    int i;
    input = bufferevent_get_input(bev);
    output = bufferevent_get_output(bev);

    while ((line = evbuffer_readln(input, &n, EVBUFFER_EOL_LF))) {
        for (i = 0; i < n; ++i)
            line[i] = rot13_char(line[i]);
        evbuffer_add(output, line, n);
        evbuffer_add(output, "\n", 1);
        free(line);
    }

    if (evbuffer_get_length(input) >= MAX_LINE) {
        /* Too long; just process what there is and go on so that the buffer
         * doesn't grow infinitely long. */
        char buf[1024];
        while (evbuffer_get_length(input)) {
            int n = evbuffer_remove(input, buf, sizeof(buf));
            for (i = 0; i < n; ++i)
                buf[i] = rot13_char(buf[i]);
            evbuffer_add(output, buf, n);
        }
        evbuffer_add(output, "\n", 1);
    }
}

void
errorcb(struct bufferevent *bev, short error, void *ctx)
{
    if (error & BEV_EVENT_EOF) {
        /* connection has been closed, do any clean up here */
        /* ... */
    } else if (error & BEV_EVENT_ERROR) {
        /* check errno to see what error occurred */
        /* ... */
    } else if (error & BEV_EVENT_TIMEOUT) {
        /* must be a timeout event handle, handle it */
        /* ... */
    }
    bufferevent_free(bev);
}

void
do_accept(evutil_socket_t listener, short event, void *arg)
{
    struct event_base *base = arg;
    struct sockaddr_storage ss;
    socklen_t slen = sizeof(ss);
    int fd = accept(listener, (struct sockaddr*)&ss, &slen);
    if (fd < 0) {
        perror("accept");
    } else if (fd > FD_SETSIZE) {
        close(fd);
    } else {
        struct bufferevent *bev;
        evutil_make_socket_nonblocking(fd);
        bev = bufferevent_socket_new(base, fd, BEV_OPT_CLOSE_ON_FREE);
        bufferevent_setcb(bev, readcb, NULL, errorcb, NULL);
        bufferevent_setwatermark(bev, EV_READ, 0, MAX_LINE);
        bufferevent_enable(bev, EV_READ|EV_WRITE);
    }
}

void
run(void)
{
    evutil_socket_t listener;
    struct sockaddr_in sin;
    struct event_base *base;
    struct event *listener_event;

    base = event_base_new();
    if (!base)
        return; /*XXXerr*/

    sin.sin_family = AF_INET;
    sin.sin_addr.s_addr = 0;
    sin.sin_port = htons(40713);

    listener = socket(AF_INET, SOCK_STREAM, 0);
    evutil_make_socket_nonblocking(listener);

#ifndef WIN32
    {
        int one = 1;
        setsockopt(listener, SOL_SOCKET, SO_REUSEADDR, &one, sizeof(one));
    }
#endif

    if (bind(listener, (struct sockaddr*)&sin, sizeof(sin)) < 0) {
        perror("bind");
        return;
    }

    if (listen(listener, 16)<0) {
        perror("listen");
        return;
    }

    listener_event = event_new(base, listener, EV_READ|EV_PERSIST, do_accept, (void*)base);
    /*XXX check it */
    event_add(listener_event, NULL);

    event_base_dispatch(base);
}

int
main(int c, char **v)
{
    setvbuf(stdout, NULL, _IONBF, 0);

    run();
    return 0;
}
总结

  看完介绍,感觉libevent就是对不同平台下的高效的多路复用接口的一个封装。平台移植性高,虽然可能性能不是最优的,比如在windows下。

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