fragment是什么?
Android是在Android 3.0 (API level 11)开始引入Fragment的。可以把Fragment想成Activity中的模块,这个模块有自己的布局,有自己的生命周期,单独处理自己的输入,在Activity运行的时候可以加载或者移除Fragment模块。可以把Fragment设计成可以在多个Activity中复用的模块。
fragment的生命周期:
To create a fragment, you must create a subclass of Fragment (or an existing subclass of it). The Fragment class has code that looks a lot like an Activity. It contains callback methods similar to an activity, such as onCreate(), onStart(), onPause(), and onStop(). In fact, if you're converting an existing Android application to use fragments, you might simply move code from your activity's callback methods into the respective callback methods of your fragment.
要创建一个fragment,必须创建一个fragment的子类(或是继承自它的子类)。fragment类的代码看起来很像activity。它与activity一样都有回调函数,例如onCreate(),onStart(),onPause(),和onStop()。事实上,如果你正在将一个现成的Android应用转而使用Fragment来实现,可以简单的将代码从activity的回调函数移植到各自的fragment回调函数中。
Usually, you should implement at least the following lifecycle methods:
一般情况下,你至少需要实现以下几个生命周期方法:
onCreate()
The system calls this when creating the fragment. Within your implementation, you should initialize essential components of the fragment that you want to retain when the fragment is paused or stopped, then resumed.
在创建fragment时系统会调用此方法。在实现代码中,你可以初始化想要在fragment中保持的那些必要组件,当fragment处于暂停或者停止状态之后可重新启用它们。
onCreateView()
The system calls this when it's time for the fragment to draw its user interface for the first time. To draw a UI for your fragment, you must return a View from this method that is the root of your fragment's layout. You can return null if the fragment does not provide a UI.
在第一次为fragment绘制用户界面时系统会调用此方法。为fragment绘制用户界面,这个函数必须要返回所绘出的fragment的根View。如果fragment没有用户界面可以返回空。
onPause()
The system calls this method as the first indication that the user is leaving the fragment (though it does not always mean the fragment is being destroyed). This is usually where you should commit any changes that should be persisted beyond the current user session (because the user might not come back).
系统回调用该函数作为用户离开fragment的第一个预兆(尽管这并不总意味着fragment被销毁)。在当前用户会话结束之前,通常要在这里提交任何应该持久化的变化(因为用户可能不再返回)。
Most applications should implement at least these three methods for every fragment, but there are several other callback methods you should also use to handle various stages of the fragment lifecycle. All the lifecycle callback methods are discussed more later, in the section about Handling the Fragment Lifecycle.
大部分应用程序都应该至少为每个fragment实现这三个方法,但是还有许多其他用以操纵fragment生命周期中各个阶段的回调函数。所有生命周期中的回调函数在操纵fragment生命周期一节中稍后再做讨论。
To create a fragment, you must create a subclass of Fragment (or an existing subclass of it). The Fragment class has code that looks a lot like an Activity. It contains callback methods similar to an activity, such as onCreate(), onStart(), onPause(), and onStop(). In fact, if you're converting an existing Android application to use fragments, you might simply move code from your activity's callback methods into the respective callback methods of your fragment.
要创建一个fragment,必须创建一个fragment的子类(或是继承自它的子类)。fragment类的代码看起来很像activity。它与activity一样都有回调函数,例如onCreate(),onStart(),onPause(),和onStop()。事实上,如果你正在将一个现成的Android应用转而使用Fragment来实现,可以简单的将代码从activity的回调函数移植到各自的fragment回调函数中。
Usually, you should implement at least the following lifecycle methods:
一般情况下,你至少需要实现以下几个生命周期方法:
onCreate()
The system calls this when creating the fragment. Within your implementation, you should initialize essential components of the fragment that you want to retain when the fragment is paused or stopped, then resumed.
在创建fragment时系统会调用此方法。在实现代码中,你可以初始化想要在fragment中保持的那些必要组件,当fragment处于暂停或者停止状态之后可重新启用它们。
onCreateView()
The system calls this when it's time for the fragment to draw its user interface for the first time. To draw a UI for your fragment, you must return a View from this method that is the root of your fragment's layout. You can return null if the fragment does not provide a UI.
在第一次为fragment绘制用户界面时系统会调用此方法。为fragment绘制用户界面,这个函数必须要返回所绘出的fragment的根View。如果fragment没有用户界面可以返回空。
onPause()
The system calls this method as the first indication that the user is leaving the fragment (though it does not always mean the fragment is being destroyed). This is usually where you should commit any changes that should be persisted beyond the current user session (because the user might not come back).
系统回调用该函数作为用户离开fragment的第一个预兆(尽管这并不总意味着fragment被销毁)。在当前用户会话结束之前,通常要在这里提交任何应该持久化的变化(因为用户可能不再返回)。
Most applications should implement at least these three methods for every fragment, but there are several other callback methods you should also use to handle various stages of the fragment lifecycle. All the lifecycle callback methods are discussed more later, in the section about Handling the Fragment Lifecycle.
大部分应用程序都应该至少为每个fragment实现这三个方法,但是还有许多其他用以操纵fragment生命周期中各个阶段的回调函数。所有生命周期中的回调函数在操纵fragment生命周期一节中稍后再做讨论。
To create a fragment, you must create a subclass of Fragment (or an existing subclass of it). The Fragment class has code that looks a lot like an Activity. It contains callback methods similar to an activity, such as onCreate(), onStart(), onPause(), and onStop(). In fact, if you're converting an existing Android application to use fragments, you might simply move code from your activity's callback methods into the respective callback methods of your fragment.
要创建一个fragment,必须创建一个fragment的子类(或是继承自它的子类)。fragment类的代码看起来很像activity。它与activity一样都有回调函数,例如onCreate(),onStart(),onPause(),和onStop()。事实上,如果你正在将一个现成的Android应用转而使用Fragment来实现,可以简单的将代码从activity的回调函数移植到各自的fragment回调函数中。
Usually, you should implement at least the following lifecycle methods:
一般情况下,你至少需要实现以下几个生命周期方法:
onCreate()
The system calls this when creating the fragment. Within your implementation, you should initialize essential components of the fragment that you want to retain when the fragment is paused or stopped, then resumed.
在创建fragment时系统会调用此方法。在实现代码中,你可以初始化想要在fragment中保持的那些必要组件,当fragment处于暂停或者停止状态之后可重新启用它们。
onCreateView()
The system calls this when it's time for the fragment to draw its user interface for the first time. To draw a UI for your fragment, you must return a View from this method that is the root of your fragment's layout. You can return null if the fragment does not provide a UI.
在第一次为fragment绘制用户界面时系统会调用此方法。为fragment绘制用户界面,这个函数必须要返回所绘出的fragment的根View。如果fragment没有用户界面可以返回空。
onPause()
The system calls this method as the first indication that the user is leaving the fragment (though it does not always mean the fragment is being destroyed). This is usually where you should commit any changes that should be persisted beyond the current user session (because the user might not come back).
系统回调用该函数作为用户离开fragment的第一个预兆(这并不总意味着fragment被销毁)。在当前用户会话结束之前,通常要在这里提交任何应该持久化的变化(因为用户可能不再返回)。