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Pro Android 3
《Pro Android 3》Contents at a Glance
Contents ...................................................................................................................... ................................. vi
Foreword ................................................................................................................................................... xviii
About the Authors ....................................................................................................................................... xix
About the Technical Reviewer ..................................................................................................................... xx
Acknowledgments ...................................................................................................................................... xxi
Preface ....................................................................................................................... ................................ xxii
■ Chapter 1: Introducing the Android Computing Platform .......................................................................... 1
■ Chapter 2: Setting Up Your D evelopment Environment ........................................................................... 21
■ Chapter 3: Understanding A ndroid Resources .................................................................................... ..... 63
■ Chapter 4: Understanding Content Providers .................................................................................... ...... 89
■ Chapter 5: Underst anding Intents .............................................................................................. ............ 125
■ Chapter 6: Building User Interfaces and Using Controls ........................................................................ 145
■ Chapter 7: Working with Menus ............................................................................................................ 217
■ Chapter 8: Working with Dialogs ............................................................................................... ............ 243
■ Chapter 9: Working with Preferences and Saving St ate ........................................................................ 265
■ Chapter 10: Exploring Security and Permissions ................................................................................ .. 287
■ Chapter 11: Building and Cons uming Services ...................................................................................... 307
■ Chapter 12: Exploring Packages ................................................................................................ ............ 377
■ Chapter 13: Exploring Handlers ............................................................................................................. 399
■ Chapter 14: Broadcast Receivers and Long-Running Services .............................................................. 425
■ Chapter 15: Exploring the Alarm Manager ............................................................................................ 465
■ Chapter 16: Exploring 2D Animation ............................................................................................ .......... 491
■ Chapter 17: Exploring Maps and Loca tion-based Serv ices ................................................................... 519
■ Chapter 18: Using the Telephony APIs ................................................................................................... 559
■ Chapter 19: Understanding the Media Frameworks .............................................................................. 575
■ Chapter 20: Programming 3D Graphics with OpenGL ............................................................................ 623
■ Chapter 21: Exploring Live Folders ........................................................................................................ 693
■ Chapter 22: Home Screen Widgets ........................................................................................................ 711
■ Chapter 23: Android Search ................................................................................................................... 745
■ Chapter 24: Exploring Text to Speech .......................................................................................... .......... 825
■ Chapter 25: Touch Screens .................................................................................................................... 845
■ Chapter 26: Using Sensors ..................................................................................................... ................ 891
■ Chapter 27: Exploring the Contacts API ................................................................................................. 937
■ Chapter 28: Deploying Your Application: Android Market and Beyond ................................................. 993
■ Chapter 29: Fragments for Tablets and More .................................................................................... .. 1015
■ Chapter 30: Explorin g ActionBar ......................................................................................................... 1069
■ Chapter 31: Additional Topics in 3.0 .................................................................................................... 1097
Index ......................................................................................................................... .............................. 1141
2012-03-01
Effective STL中文版(完整版)
书中作者解释了怎样结合STL组件来在库的设计得到最大的好处。这样的信息允许你对简单、直接的问题开发简单、直接的解决方案,也帮你对更复杂的问题设计优雅的方法。我描述了常见的STL使用错误,而且向你演示怎么避开它们。那帮助你躲开闪资源漏、不可移植的代码和未定义的行为。我讨论了优化代码的方法,所以你能使STL表现得像它应该的那样快速、光滑。
本书作者为Scott Meyers,由龚敏敏翻译。
2009-04-18
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