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原创 on one branch,pull and graph another branch

https://superuser.com/questions/163033/pull-for-another-git-branch-without-switchinghttps://stackoverflow.com/questions/31368434/how-can-i-print-the-log-for-a-branch-other-than-the-current-onesay, w...

2020-01-21 12:17:00 199

原创 git merge two branches

say i have two branches: condor and masterThen I do some changes on master where I edited on my laptop, then apply these changes to the condor branch to get it run on condor.so, first, you checkout ...

2020-01-21 01:31:00 313

转载 git branch commands

https://git-scm.com/book/en/v2/Git-Branching-Basic-Branching-and-Merging$ git checkout -b iss53Switched to a new branch "iss53"This is shorthand for:$ git branch iss53$ git checkout iss53

2020-01-20 23:45:09 179

原创 undo the local changes

引用自https://docs.gitlab.com/ee/topics/git/numerous_undo_possibilities_in_git/At this point there are 3 options to undo the local changes you have:Discard all local changes, but save them for possible...

2020-01-20 22:03:56 233

转载 解决PyCharm调试查看变量时一直显示collecting data并报错Timeout waiting for response且看不到任何内容

问题描述如题,在用PyCharm进行Python代码调试查看具体变量时,会随机遇到一直显示collecting data,到最后报错Timeout waiting for response,在界面中看不到变量内部的内容解决办法在PyCharm,打开Setting界面,在如下设置项中勾选“Gevent compatible”即可,如下图所示:至此,问题得到解决。—————————...

2020-01-17 03:58:24 2326 2

原创 drop out, learning rate in nn

use different initial learning rates, says: 1e-3, 1e-4, 1e-5, if 1e-5 is the best one, that means your network is too complicate. you may want reduce to the layers.

2020-01-15 21:23:50 286

转载 fatal: git-write-tree: error building trees

https://stackoverflow.com/questions/5483213/fatal-git-write-tree-error-building-treessolution:git reset --mixed

2020-01-15 21:10:40 4409 1

转载 git pull keeping local changes

转自:https://stackoverflow.com/questions/10414769/git-pull-keeping-local-changesThere is a simple solution based on Git stash. Stash everything that you’ve changed, pull all the new stuff, apply your s...

2020-01-14 23:38:44 141

转载 git .gitignore file does not work

https://stackoverflow.com/questions/11451535/gitignore-is-ignored-by-gitgit rm -r --cached .git add .

2020-01-08 00:03:38 173

average diffusion distance

average diffusion distance implemented in matlab

2016-08-13

Farthest Sampling on 3D meshes with mesh kept based on diffusion distance

Farthest Sampling on 3D meshes with mesh kept based on diffusion distance implemented in matlab

2016-08-13

Fast Marching on 3D Meshes with diffusion distance

Fast Marching on 3D Meshes with diffusion distance implemented in matlab

2016-08-13

PCA implementation

PCA implementation in matlab

2016-08-06

Farthest Sampling on 3D meshes with mesh kept

Farthest Sampling on 3D meshes with mesh kept

2016-08-03

Fast Marching on 3D Meshes

implement fast marching on 3d meshes in matlab

2016-07-31

farthest point sampling

implement farthest point sampling in matlab

2016-07-25

2D Fast Marching Computations

implement 2d fast marching computations in matalb

2016-07-25

princal component analysis implemented in matlab

princal component analysis implemented in matlab

2016-07-09

as-conformal-as-possible surface registration

implement paper "as-conformal-as-possible surface registraion" in matlab

2016-07-07

position based dynamics

position based dynamics implemented in matlab

2016-07-05

mixed finite elements

implement mixed finite elements in matlab

2016-06-23

laplacian interpolation

implement laplacian interpolation in matlab

2016-06-23

libmysqlclient.so.16

solve QSqlDatabase: QMYSQL driver not loaded problem

2016-05-17

GLM显示带纹理的OBJ

GLM显示带纹理的OBJ

2016-02-04

2d perlin noise ocean

采用二维柏林噪声模拟的海洋 .zip

2016-01-09

softmax regression

softmax regression 源代码 源码用的armadillo数学库,如何安装armadillo数学库,请看我的博客 http://blog.csdn.net/seamanj/article/details/49892715

2015-11-20

shadow Mapping 阴影投影

shadow Mapping 阴影投影 主要介绍阴影投影实现的原理 和 实现方法

2014-05-12

3D_Shader_DisplacementMapping_Sphere.rar

移位贴图(Displacement Mapping)的实现

2013-09-05

3D_Shader_ProjectivetTexturing.rar

投影贴图(projective texturing)的实现

2013-09-01

3D_Shader_CubeEnvMapping.rar

立方体环境映射(cubic environment mapping)的实现,其中包括了反射,折射,菲涅尔效应,色散等知识.

2013-08-29

3D_Shader_NormalMapping.rar

3D 法线贴图(normal mapping)的实现

2013-08-15

3D_Shader_SphereEnvMapping_by_seamanj

3D球形环境映射(3D Sphere environment mapping)的实现

2013-08-15

3D_Shader_SphereEnvMapping.rar

球形环境映射(sphere environment mappint)原理的实现

2013-07-23

USB监控器.rar

USB监控器_去网页打开 使用到的工具,OD和W32DASM

2013-06-14

texture&blending

DX 混合 纹理操作 包括多重纹理的操作,以及BACKBUFFER的读取

2013-05-03

3D_Math_Quaternion

四元组的应用 包含: 1.从"按定轴旋转某角度"建立四元组 2.四元组的球形插值插值 3.四元组与3x3旋转矩阵的相互转换

2013-03-08

3D_Shader_Expansion&Shrinkage;_by_Seamanj

3D_Shader_Expansion&Shrinkage;_by_Seamanj

2013-03-08

3D_Math_Solve_Matrix_Inverse_by_Seamanj.rar

矩阵各种求逆的方法 包括: 1.用矩阵行列式求逆 2.用高斯-约当消元法求逆 3.用LU分解求逆

2013-03-06

3D_Math_Solve_Matrix_Inverse.rar

矩阵各种求逆的方法 包括: 1.用矩阵行列式求逆 2.用高斯-约当消元法求逆 3.用LU分解求逆

2013-03-06

3D_Math_Quaternion_by_Seamanj.rar

四元组应用的实现 包括了 1.从"按指定轴旋转多少度"建立四元组 2.四元组的球形插值 3.四元组与3x3旋转矩阵的相互转换

2013-03-06

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