多线程

多线程

继承Thread类

package com.Yoona.demo01;

//创建方式一:继承Thread类,重写run方法,调用start开启线程

//注意:线程开启不一定立即执行,由cpu调度执行
public class TestThread1 extends Thread
{
    @Override
    public void run()
    {
        //run方法线程体
        for (int i = 0; i < 20; i++)
        {
            System.out.println("我在看代码-----" + i);
        }
    }

    public static void main(String[] args)
    {
        //main线程,主线程

        //创建一个线程对象,调用start方法开启线程 同时进行
        //如果调用run方法,先运行run再返回主程序,单线程
        TestThread1 testThread1 = new TestThread1();
        testThread1.start();

        for (int i = 0; i < 2000; i++)
        {
            System.out.println("我在学习多线程---" + i);
        }
    }
}

网图下载

package com.Yoona.demo01;

import org.apache.commons.io.FileUtils;
import org.xml.sax.ext.Attributes2;

import java.io.File;
import java.io.IOException;
import java.net.URL;

//练习Thread,实现多线程同步下载图片
public class TestThread2 extends Thread
{
    private String url;//网络图片地址
    private String name;//保存的文件名

    public TestThread2(String url, String name)
    {
        this.url = url;
        this.name = name;

    }

    //下载图片线程的执行体
    @Override
    public void run()
    {
        WebDownload webDownload = new WebDownload();
        webDownload.downloader(url, name);
        System.out.println("下载了文件名为:" + name);
    }

    public static void main(String[] args)
    {
        TestThread2 t1 = new TestThread2("https://profile.csdnimg.cn/8/5/B/3_segegse", "Yoona");
        TestThread2 t2 = new TestThread2("https://profile.csdnimg.cn/8/5/B/3_segegse", "is");
        TestThread2 t3 = new TestThread2("https://profile.csdnimg.cn/8/5/B/3_segegse", "my girlfriend");

        //同时执行
        t1.start();
        t2.start();
        t3.start();
    }
}

//下载器
class WebDownload
{
    //下载方法
    public void downloader(String url, String name)
    {
        try
        {//让url变成一个文件
            FileUtils.copyURLToFile(new URL(url), new File(name));
        }
        catch (IOException e)
        {
            e.printStackTrace();
            System.out.println("IO异常,downloader方法出现问题");
        }
    }
}

实现Runnable接口

package com.Yoona.demo01;

//创建线程方式2:实现Runnable接口,重写run方法,执行线程需要丢入Runnable接口实现类,调用start方法
//Runnable 只有run方法
//推荐方法二 不被单继承局限
public class TestThread3 implements Runnable
{
    @Override
    public void run()
    {
        //run方法线程体
        for (int i = 0; i < 20; i++)
        {
            System.out.println("我在看代码-----" + i);
        }
    }

    public static void main(String[] args)
    {
        //创建runnable接口的实现类对象
        TestThread3 testThread3 = new TestThread3();
        //创建线程对象,通过线程对象来开启我们的线程,代理
        Thread thread = new Thread(testThread3);
        thread.start();
        //new Thread(testThread3).start();
        for (int i = 0; i < 2000; i++)
        {
            System.out.println("我在学习多线程---" + i);
        }
    }
}

小结

继承Thread类

  • 子类继承Thread类

  • 启动线程:子类对象.start()

  • 不建议使用:避免OOP单继承局限性

实现Ruunable接口

  • 实现接口Runnable具有多线程能力

  • 启动线程:传入目标对象+Thread对象.start()

  • 推荐使用:避免单继承局限性,方便灵活,方便同一个对象被多个线程使用

初识并发问题

package com.Yoona.demo01;

//多个线程同时操作同一个对象
//买火车票的例子
//发现问题 多个线程操纵同一个资源 数据紊乱
public class TestThread4 implements Runnable
{

    //票数
    int tickerNums = 10;

    @Override
    public void run()
    {
        while (true)
        {
            if (tickerNums <= 0)
                break;
            try
            {
                Thread.sleep(200);
            }
            catch (InterruptedException e)
            {
                e.printStackTrace();
            }
            System.out.println(Thread.currentThread().getName() + "-->拿到了第" + tickerNums-- + "张票");
        }
    }

    public static void main(String[] args)
    {
        TestThread4 ticket = new TestThread4();

        new Thread(ticket, "小明").start();
        new Thread(ticket, "老师").start();
        new Thread(ticket, "黄牛党").start();
    }
}

龟兔赛跑

package com.Yoona.demo01;

public class Race implements Runnable
{
    //胜利者
    private static String winner;

    @Override
    public void run()
    {
        for (int i = 0; i <= 100; i++)
        {
            if (Thread.currentThread().getName().equals("兔子") && i % 10 == 0)
            {
                try
                {
                    Thread.sleep(1);
                }
                catch (InterruptedException e)
                {
                    e.printStackTrace();
                }
            }
            //判断比赛是否结束
            boolean flag = gameOver(i);
            //如果比赛结束了,停止程序
            if (flag)
            {
                break;
            }
            System.out.println(Thread.currentThread().getName() + "-->跑了" + i + "步");
        }
    }

    //判断是否完成比赛
    private boolean gameOver(int steps)
    {
        if (winner != null)
        {
            return true;
        }

        else if (steps >= 100)
        {
            winner = Thread.currentThread().getName();
            System.out.println("winner is " + winner);
            return true;
        }
        return false;
    }

    public static void main(String[] args)
    {
        Race race = new Race();
        new Thread(race, "兔子").start();
        new Thread(race, "乌龟").start();

    }
}


实现callable接口(了解即可)

package com.Yoona.demo02;

import com.Yoona.demo01.TestThread2;
import org.apache.commons.io.FileUtils;

import java.io.File;
import java.io.IOException;
import java.net.URL;
import java.util.concurrent.*;

//下载器
//下载方法
//线程创建方式三:实现Callable接口
/*
 * callable的好处
 * 1.可以定义返回值
 * 2.可以抛出异常
 * */

public class TestCallable implements Callable<Boolean>
{
    private String url;//网络图片地址
    private String name;//保存的文件名

    public TestCallable(String url, String name)
    {
        this.url = url;
        this.name = name;

    }

    //下载图片线程的执行体
    @Override
    public Boolean call()
    {
        WebDownload webDownload = new WebDownload();
        webDownload.downloader(url, name);
        System.out.println("下载了文件名为:" + name);
        return true;
    }

    public static void main(String[] args) throws ExecutionException, InterruptedException
    {
        TestThread2 t1 = new TestThread2("https://profile.csdnimg.cn/8/5/B/3_segegse", "Yoona");
        TestThread2 t2 = new TestThread2("https://profile.csdnimg.cn/8/5/B/3_segegse", "is");
        TestThread2 t3 = new TestThread2("https://profile.csdnimg.cn/8/5/B/3_segegse", "my girlfriend");

        //创捷执行服务 线程池
        ExecutorService ser = Executors.newFixedThreadPool(3);

        //提交执行 启动
        Future<Boolean> r1 = (Future<Boolean>) ser.submit(t1);
        Future<Boolean> r2 = (Future<Boolean>) ser.submit(t2);
        Future<Boolean> r3 = (Future<Boolean>) ser.submit(t3);

        //获取结果
        boolean rs1 = r1.get();
        boolean rs2 = r2.get();
        boolean rs3 = r3.get();

        //关闭服务
        ser.shutdown();
    }
}

class WebDownload
{

    public void downloader(String url, String name)
    {
        try
        {//让url变成一个文件
            FileUtils.copyURLToFile(new URL(url), new File(name));
        }
        catch (IOException e)
        {
            e.printStackTrace();
            System.out.println("IO异常,downloader方法出现问题");
        }
    }
}


Lamda表达式

使用原因

  • 避免匿名内部类定义过多
  • 可以让你的代码看起来很简洁
  • 去掉了一堆没有意义的代码,只留下核心的逻辑

函数式接口的定义

  • 任何接口,如果只包含一个抽象方法,就是一个函数式接口
  • 对于函数式接口,我们可以通过lamda表达式来创建该对象
package com.Yoona.lambda;

/*
 *推导lambda表达式
 * */
public class TestLambda1
{
    //静态内部类
    static class Like2 implements ILike
    {

        @Override
        public void lambda()
        {
            System.out.println("i like lambda2");
        }
    }

    public static void main(String[] args)
    {
        ILike like = new Like();
        like.lambda();

        like = new Like2();
        like.lambda();

        //4.局部内部类
        class Like3 implements ILike
        {

            @Override
            public void lambda()
            {
                System.out.println("i like lambda3");
            }
        }
        like = new Like3();
        like.lambda();

        like = new ILike()
        {

            @Override
            public void lambda()
            {
                System.out.println("i like lambda4");
            }
        };
        like.lambda();

        //6.用lambda简化
        like = () ->
        {
            System.out.println("i like lambda5");
        };
        like.lambda();
    }
}

//1.定义一个函数式接口
interface ILike
{
    void lambda();
}

//2.实现类
class Like implements ILike
{

    @Override
    public void lambda()
    {
        System.out.println("i like lambda");
    }
}
package com.Yoona.lambda;

public class TestLambda2
{
    public static void main(String[] args)
    {
        ILove love = (int a) ->
        {
            System.out.println("I love Yoona forever" + a);
        };
        //上面的自动覆盖了
        love = a -> System.out.println("i love Yoona" + a);
        love.love(1314);

        ///总结:
        // lambda表达式如果只有一行可以省略括号 否则得用代码块包裹
        // 必须是函数式接口 一个方法
        // 多个参数也可以去掉参数类型,要去就都去掉 必须加括号(a,b)
    }
}

interface ILove
{
    void love(int a);
}

静态代理模式

package com.Yoona.staticproxy;

//静态代理模式总结:
//真实对象和代理对象都要实现同一个接口
//代理对象要代理真实角色

//好处
//代理对象可以做很多真实对象做不了的事
public class StaticProxy
{
    public static void main(String[] args)
    {
        You you = new You();
        you.HappyMarry();

        new Thread(() -> System.out.println("我爱你啊")).start();//实现了Thread 和括号里都实现了 runnable接口

        new WeddingCompany(new You()).HappyMarry();

    }
}

interface Marry
{
    //人间四大喜事
    //久旱逢甘霖
    //他乡遇故知
    //洞房花烛夜
    //金榜题名时
    void HappyMarry();
}

//真实结婚
class You implements Marry
{
    @Override
    public void HappyMarry()
    {
        System.out.println("我要娶允儿了,好开心");
    }
}

//代理角色
class WeddingCompany implements Marry
{
    //代理真实目标角色
    private Marry target;

    public WeddingCompany(Marry target)
    {
        this.target = target;
    }


    @Override
    public void HappyMarry()
    {
        before();
        this.target.HappyMarry();
        after();
    }


    private void before()
    {
        System.out.println("结婚之前,布置现场");
    }

    private void after()
    {
        System.out.println("结婚之后,收尾款");
    }
}

线程停止

  • 不推荐使用JDK提供的stop(),destroy()方法 已废弃

  • 推荐线程自己停止下来

  • 建议使用一个标志位来进行终止变量,当flag = false,则终止线程运行

    package com.Yoona.state;
    
    //测试stop
    //1.建议线程正常停止--->利用次数,不建议死循环
    //2.建议使用标志位-->设置一个标志位
    //3.不要使用stop或者destroy等过时方法
    public class TestStop implements Runnable
    {
    
        //1.设置一个标志位
    
        private boolean flag = true;
    
        @Override
        public void run()
        {
            int i = 0;
            while (flag)
            {
                System.out.println("run......Thread" + i++);
            }
        }
    
        //2.设置一个公开的方法停止线程,转换标志位
        public void stop()
        {
            this.flag = false;
        }
    
        public static void main(String[] args)
        {
            TestStop testStop = new TestStop();
            new Thread(testStop).start();
    
            for (int i = 0; i < 1000; i++)
            {
                System.out.println("main " + i);
                if (i == 900)
                {
                    //调用stop方法 切换标志位,让线程停止
                    testStop.stop();
                    System.out.println("线程停止");
                }
    
            }
        }
    }
    
    

    线程休眠

    • sleep指定当前线程阻塞的毫秒数
    • sleep存在异常InterruptedException
    • sleep时间达到后线程进入就绪状态
    • sleep可以模拟网络延时,倒计时等
    • 每一个对象都有一个锁,sleep不会释放锁
    package com.Yoona.state;
    
    
    import java.text.SimpleDateFormat;
    import java.util.Date;
    
    public class TestSleep
    {
        public static void tenDown() throws InterruptedException
        {
            int num = 10;
            while (true)
            {
                Thread.sleep(1000);
                System.out.println(num--);
                if (num <= 0)
                {
                    break;
                }
            }
        }
    
        public static void main(String[] args) throws InterruptedException
        {
            //模拟倒计时
            //tenDown();
            Date startTime = new Date(System.currentTimeMillis());
            while (true)
            {
                Thread.sleep(1000);
                System.out.println(new SimpleDateFormat("HH:MM:SS").format(startTime));//更新当前时间
            }
    
        }
    }
    
    

线程礼让

  • 礼让线程 ,让当前执行的线程停止,但不阻塞
  • 让线程运行状态转为就绪状态
  • 让cpu重新调度,礼让不一定成功
package com.Yoona.state;

//测试礼让线程
//礼让不一定成功,看cpu成功
public class TestYield
{
    public static void main(String[] args)
    {
        MyYield myYield = new MyYield();
        new Thread(myYield, "a").start();
        new Thread(myYield, "b").start();
    }
}

class MyYield implements Runnable
{
    @Override
    public void run()
    {
        System.out.println(Thread.currentThread().getName() + "线程开始");
        Thread.yield();//礼让
        System.out.println(Thread.currentThread().getName() + "线程停止");
    }
}

线程强制执行

  • join合并线程,待此线程执行完成之后,再执行其他线程,其他线程阻塞
  • 可以想象成插队
package com.Yoona.state;

//测试Join
public class TestJoin implements Runnable
{
    public static void main(String[] args) throws InterruptedException
    {
        //启动我们的线程
        TestJoin testJoin = new TestJoin();
        Thread thread = new Thread(testJoin);
        thread.start();
        //主线程
        for (int i = 0; i < 500; i++)
        {
            if (i == 200)
            {
                //插队
                thread.join();
            }
            System.out.println("main" + i);
        }
    }

    @Override
    public void run()
    {
        for (int i = 0; i < 1000; i++)
        {
            System.out.println("线程vip来了" + i);
        }
    }
}

观测线程状态

package com.Yoona.state;

//观察测试线程的状态
public class TestState
{
    public static void main(String[] args) throws InterruptedException
    {
        Thread thread = new Thread(() ->
        {
            for (int i = 0; i < 5; i++)
            {
                try
                {
                    Thread.sleep(1000);
                }
                catch (InterruptedException e)
                {
                    e.printStackTrace();
                }
            }
            System.out.println("/");
        });
        //观察状态
        Thread.State state = thread.getState();
        System.out.println(state);//NEW

        //观察启动后
        thread.start();//启动线程
        state = thread.getState();
        System.out.println(state);//Run

        while (state != Thread.State.TERMINATED)
        {
            //只要线程不终止就一直输出状态
            Thread.sleep(1000);
            state = thread.getState();
            System.out.println(state);
        }
    }
}
//线程只能start一次

线程优先级

  • Java提供一个线程调度器来监控程序中启动后进入就绪状态的所有线程,线程调度器按照优先级决定应该调度哪一个线程来执行

  • 线程的优先级用数字来表示,范围从1到10

    • Thread.MIN_PRIORITY = 1
    • Thread.MAX_PRIORITY = 10
    • Thread.NORM_PRIORITY = 5
  • 使用以下方式改变或者获取优先级

    getPriority() setPriority(int a)

  • 一般都是5

package com.Yoona.state;

public class TestPriority extends Thread
{
    public static void main(String[] args)
    {
        //默认优先级
        System.out.println(Thread.currentThread().getName() + "-->" + Thread.currentThread().getPriority());
        MyPriority myPriority = new MyPriority();
        Thread t1 = new Thread(myPriority);
        Thread t2 = new Thread(myPriority);
        Thread t3 = new Thread(myPriority);
        Thread t4 = new Thread(myPriority);
        Thread t5 = new Thread(myPriority);
        Thread t6 = new Thread(myPriority);

        //先设置优先级,再启动
        t1.start();

        t2.setPriority(1);
        t2.start();

        t3.setPriority(4);
        t3.start();

        t4.setPriority(Thread.MAX_PRIORITY);//MAX_PRIORITY=10
        t4.start();

    }
}

class MyPriority implements Runnable
{
    @Override
    public void run()
    {
        System.out.println(Thread.currentThread().getName() + "-->" + Thread.currentThread().getPriority());
    }
}

守护线程

  • 线程分为用户线程和守护线程
  • 虚拟机必须确保用户线程执行完毕
  • 虚拟机不用等待守护线程执行完毕
package com.Yoona.state;

//测试守护线程
//上帝守护你
public class TestDaemon
{
    public static void main(String[] args)
    {
        God god = new God();
        You you = new You();

        Thread thread = new Thread(god);
        thread.setDaemon(true);//默认false 是用户线程

        thread.start();
        new Thread(you).start();
    }
}

//上帝

class God implements Runnable
{

    @Override
    public void run()
    {
        while (true)
        {
            System.out.println("上帝保佑着你");
        }
    }
}

//你
class You implements Runnable
{

    @Override
    public void run()
    {
        for (int i = 0; i < 36500; i++)
        {
            System.out.println("快乐一生");
        }
        System.out.println("goodbye world");
    }
}

线程同步(synchronized)

同步块 :synchronized(obj){}

锁线程竞争的资源

  1. 买票
package com.Yoona.syn;

//不安全的买票
//线程不安全,有负的
public class UnsafeBuyTicket
{
    public static void main(String[] args)
    {
        BuyTicket station = new BuyTicket();
        new Thread(station, "苦逼的我").start();
        new Thread(station, "牛逼的你们").start();
        new Thread(station, "可恶的黄牛党").start();
    }
}

class BuyTicket implements Runnable
{
    //票
    private int ticketNums = 10;
    boolean flag = true;//外部停止方式

    @Override
    public void run()
    {
        //买票
        while (flag)
        {
            try
            {
                buy();
                //模拟延时
                Thread.sleep(100);
            }
            catch (InterruptedException e)
            {

            }
        }
    }

    //synchronized 同步方法,锁的是this
    private synchronized void buy() throws InterruptedException
    {
        //判断是否邮票
        if (ticketNums <= 0)
        {
            flag = false;
            return;
        }

        System.out.println(Thread.currentThread().getName() + "拿到" + ticketNums--);
    }
}
  1. 取钱
package com.Yoona.syn;

//不安全的取钱
//两个人去银行取其那,账户
public class UnsafeBank
{
    public static void main(String[] args)
    {
        //账户
        Account account = new Account(100, "结婚基金");
        Drawing you = new Drawing(account, 50, "你");
        Drawing girlfriend = new Drawing(account, 100, "girlfriend");
        you.start();
        girlfriend.start();
    }
}

//账户
class Account
{
    int money;
    String name;

    public Account(int money, String name)
    {
        this.money = money;
        this.name = name;
    }
}

//银行:模拟取款
class Drawing extends Thread
{
    Account account;//账户
    //取了多少钱
    int drawingMoney;
    //现在手里多少钱
    int nowMoney;

    public Drawing(Account account, int drawingMoney, String name)
    {
        super(name);
        this.account = account;
        this.drawingMoney = drawingMoney;
    }

    @Override
    public void run()
    {
        //锁的对象就是变化的量,
        synchronized (account)
        {
            if (account.money - drawingMoney < 0)
            {
                System.out.println(Thread.currentThread().getName() + "钱不够");
                return;
            }
            //sleep放大问题的发生性
            try
            {
                Thread.sleep(1000);
            }
            catch (InterruptedException e)
            {
                e.printStackTrace();
            }
            account.money = account.money - drawingMoney;

            nowMoney = nowMoney + drawingMoney;
            System.out.println(account.name + account.money);
            //Thread.currentThread().getName()
            System.out.println(this.getName() + "手里的钱" + nowMoney);

        }
    }

}
  1. 集合
package com.Yoona.syn;

import java.util.ArrayList;
import java.util.List;

//线程不安全的集合
public class UnsafeList
{
    public static void main(String[] args) throws InterruptedException
    {
        List<String> list = new ArrayList<String>();
        for (int i = 0; i < 10000; i++)
        {
            new Thread(() ->
            {
                synchronized (list)
                {
                    list.add(Thread.currentThread().getName());
                }
            }).start();
        }
        Thread.sleep(1000);
        System.out.println(list.size());
    }
}

  1. 拓展
package com.Yoona.syn;

import java.util.concurrent.CopyOnWriteArrayList;

//测试JUC安全类型的集合
public class TestJUC
{
    public static void main(String[] args) throws InterruptedException
    {
        CopyOnWriteArrayList<String> list = new CopyOnWriteArrayList<String>();
        for (int i = 0; i < 10000; i++)
        {
            new Thread(() ->
            {
                list.add(Thread.currentThread().getName());
            }).start();
        }
        Thread.sleep(3000);//主线程休眠 保证子线程先执行完
        System.out.println(list.size());
    }

}

死锁

死锁产生的四个条件:

  • 互斥条件:一个资源每次只能被一个进程使用
  • 请求与保持条件:一个进程因请求资源而被阻塞时,对一伙的的资源保持不放
  • 不剥夺条件:进程已获得的资源,在未使用完之前,不能强行剥夺
  • 循环等待条件:若干进取之间形成一种头尾相接的循环等待资源关系
package com.Yoona.deadlock;

//死锁:多个线程互相抱着对方需要的资源,然后形成僵持
public class DeadLock
{
    public static void main(String[] args)
    {
        Makeup g1 = new Makeup(0, "灰姑娘");
        Makeup g2 = new Makeup(1, "白雪公主");
        g1.start();
        g2.start();
    }
}

//口红
class Lipstick
{
}

class Mirror
{

}

class Makeup extends Thread
{

    //需要的资源只有一份
    static Lipstick lipstick = new Lipstick();
    static Mirror mirror = new Mirror();

    int choice;//选择
    String girlName;//使用化妆品的人

    Makeup(int choice, String girlName)
    {
        this.choice = choice;
        this.girlName = girlName;
    }

    @Override
    public void run()
    {
        //化妆
        try
        {
            makeup();
        }
        catch (InterruptedException e)
        {
            e.printStackTrace();
        }
    }

    //化妆,互相持有对方的锁,需要拿到对方的资源
    //锁分开写,则运行成功 用完就释放
    private void makeup() throws InterruptedException
    {
        if (choice == 0)
        {
            synchronized (lipstick)
            {
                //获得口红的锁
                System.out.println(this.girlName + "获得口红的锁");
                Thread.sleep(1000);
                synchronized (mirror)
                {
                    //一秒钟之后获得镜子的锁
                    System.out.println(this.girlName + "获得镜子的锁");
                }
            }
        }
        else
        {
            synchronized (mirror)
            {
                //获得镜子的锁
                System.out.println(this.girlName + "获得镜子的锁");
                Thread.sleep(2000);
                synchronized (lipstick)
                {
                    //一秒钟之后获得口红的锁
                    System.out.println(this.girlName + "获得口红的锁");
                }
            }

        }
    }
}

Lock锁

synchronized和 Lock的对比

  • Lock是显式锁,手动开启和关闭,synchronized是隐式锁,出了作用域自动是释放。
  • Lock只有代码块锁,synchronized有代码块和方法锁
  • 使用Lock锁。JVM将花费较少的时间来实现调度,性能更好。并且有更好的扩展性
  • 优先使用顺序:Lock > 同步代码块 > 同步方法
package com.Yoona.advance;

import java.util.concurrent.locks.ReentrantLock;

//测试Lock锁
public class TestLock
{
    public static void main(String[] args)
    {
        TestLock2 testLock2 = new TestLock2();
        new Thread((testLock2), "第一个人").start();
        new Thread((testLock2), "第二个人").start();
        new Thread((testLock2), "第三个人").start();
    }

}

class TestLock2 implements Runnable
{
    int ticketNums = 10;

    //定义lock锁
    private ReentrantLock lock = new ReentrantLock();

    //延时放在锁外面
    @Override
    public void run()
    {
        while (true)
        {
            try
            {
                Thread.sleep(1000);
            }
            catch (InterruptedException e)
            {
                e.printStackTrace();
            }
            lock.lock();//加锁
            try
            {
                if (ticketNums > 0)
                {
                    System.out.println(Thread.currentThread().getName() + "拿到了" + ticketNums--);
                }
                else
                {
                    break;
                }
            }
            finally
            {
                //解锁
                lock.unlock();
            }

        }

    }
}

线程通信(生产者消费者问题)

  • wait 表示线程一直等待,直到其他线程通知,与sleep不同,会释放锁
  • notify 唤醒一个处于等待状态的线程
  • 均是Object类的方法,都只能在同步方法或者同步代码块中使用,否则抛出异常

管程法

package com.Yoona.advance;

//测试生产者 消费者模型 管程法

//生产者 消费者 产品 缓冲区
public class TestPC
{
    public static void main(String[] args)
    {
        SynContainer container = new SynContainer();
        new Productor(container).start();
        new Consumer(container).start();
    }
}

//生产者
class Productor extends Thread
{
    SynContainer container;

    public Productor(SynContainer container)
    {
        this.container = container;
    }

    //生产
    @Override
    public void run()
    {
        for (int i = 0; i < 100; i++)
        {
            try
            {
                container.push(new Chicken(i));
            }
            catch (InterruptedException e)
            {
                e.printStackTrace();
            }
            System.out.println("生产了" + i + "只鸡");
        }
    }
}

//消费者
class Consumer extends Thread
{
    SynContainer container;

    public Consumer(SynContainer container)
    {
        this.container = container;
    }
    //消费

    @Override
    public void run()
    {
        for (int i = 0; i < 100; i++)
        {
            try
            {
                System.out.println("消费了第" + container.pop().id + "只鸡");
            }
            catch (InterruptedException e)
            {
                e.printStackTrace();
            }

        }

    }
}

//产品
class Chicken
{
    int id;//产品编号

    public Chicken(int id)
    {
        this.id = id;
    }
}

//缓冲区
class SynContainer
{
    //需要一个容器大小
    Chicken[] chickens = new Chicken[10];
    //容器计数器
    int count = 0;

    //生产者放入产品
    public synchronized void push(Chicken chicken) throws InterruptedException
    {
        //如果容器满了,就要等待消费者消费
        if (count == chickens.length)
        {
            this.wait();
            //通知消费者消费,生产者等待
        }
        //如果没有满,我们就丢入产品
        chickens[count++] = chicken;

        //可以通知消费者消费了,
        this.notifyAll();
    }

    //消费者消费产品
    public synchronized Chicken pop() throws InterruptedException
    {
        //判断能否消费
        if (count == 0)
        {
            //等待生产者生产,消费者消费
            this.wait();
        }

        //如果可以消费
        count--;
        Chicken chicken = chickens[count];

        //通知生产者生产
        this.notifyAll();
        return chicken;
    }
}

信号灯法

package com.Yoona.advance;

//测试生产者消费者问题2:信号灯法,标志位解决
public class TestPC2
{
    public static void main(String[] args)
    {
        TV tv = new TV();
        new Player(tv).start();
        new Watcher(tv).start();
    }
}

//生产者->演员
class Player extends Thread
{
    TV tv;

    public Player(TV tv)
    {
        this.tv = tv;
    }

    @Override
    public void run()
    {
        for (int i = 0; i < 20; i++)
        {
            if (i % 2 == 0)
            {
                try
                {
                    this.tv.play("快乐大本营播放中");
                }
                catch (InterruptedException e)
                {
                    e.printStackTrace();
                }
            }
            else
            {
                try
                {
                    this.tv.play("抖音记录美好生活");
                }
                catch (InterruptedException e)
                {
                    e.printStackTrace();
                }

            }
        }
    }
}

//消费者->观众
class Watcher extends Thread
{
    TV tv;

    public Watcher(TV tv)
    {
        this.tv = tv;

    }

    @Override
    public void run()
    {
        for (int i = 0; i < 20; i++)
        {
            try
            {
                tv.watch();
            }
            catch (InterruptedException e)
            {
                e.printStackTrace();
            }
        }
    }
}

//产品->节目
class TV
{
    //演员表演,观众等待
    //观众观看,演员等待
    String voice;//表演的节目
    boolean flag = true;


    //表演
    public synchronized void play(String voice) throws InterruptedException
    {
        if (!flag)
        {
            this.wait();
        }
        System.out.println("演员表演了" + voice);
        //通知观众观看
        this.notifyAll();//通知唤醒
        this.voice = voice;
        this.flag = !this.flag;

    }

    //观看
    public synchronized void watch() throws InterruptedException
    {
        if (flag)
        {
            this.wait();
        }
        System.out.println("观看了" + voice);
        //通知演员表演
        this.notifyAll();
        this.flag = !this.flag;
    }
}

线程池

  • 背景:经常创建和销毁,使用量特别大的资源,比如并发情况下的线程,对性能影像很大
  • 思路:提前创建好多个线程,放入线程池中,使用时直接获取,手机用完放回池中。课以避免频繁的创建销毁,实现重复利用。
  • 好处:
    • 提高响应速度(减少了创建新的线程的时间)
    • 降低资源的消耗(重复利用线程池中线程,不需要每次都创建)
    • 便于线程的管理
  • corePoolSize:核心池大小
  • maxmumPoolSize:最大线程数
  • keepAliveTime:线程没有任务时最多保持多久时间后会终止

使用线程池

  • ExecutorService和Executors
  • ExecutorService:真正的线程池接口 常见子类 ThreadPoolExecutor
    • void execute(Runnable command):执行任务,没有返回值,一般用来执行Runna
    • Futuresubmit(Callabletask):执行任务,有返回值,一般执行Callable
    • void shutdown():关闭线程池
  • Executors:工具类,线程池的工厂类,用于创建并返回不同类型的线程池。
package com.Yoona.advance;

import java.util.concurrent.Executor;
import java.util.concurrent.ExecutorService;
import java.util.concurrent.Executors;

//测试线程池
public class TestPool
{
    public static void main(String[] args)
    {
        //1.创建服务,创建线程
        //newFixedThreadPool 参数为:线程池大小
        ExecutorService service = Executors.newFixedThreadPool(10);

        //执行 Runnable接口的实现类
        service.execute(new MyThread());
        service.execute(new MyThread());
        service.execute(new MyThread());
        service.execute(new MyThread());

        //2.关闭连接
        service.shutdown();
    }

}

class MyThread implements Runnable
{

    @Override
    public void run()
    {
        System.out.println(Thread.currentThread().getName());
    }
}
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