Windows程序设计第九章子窗口控件--自绘按钮

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Windows程序设计第九章子窗口控件--自绘按钮

P300 - 305

/*----------------------------------------
   OWNDRAW.C -- Owner-Draw Button Demo Program
                (c) Charles Petzold, 1996
  ----------------------------------------*/

#include <windows.h>

#define ID_SMALLER      1
#define ID_LARGER       2
#define BTN_WIDTH        (8 * cxChar)
#define BTN_HEIGHT       (4 * cyChar)

LRESULT CALLBACK WndProc (HWND, UINT, WPARAM, LPARAM) ;

HINSTANCE hInst ;
int WINAPI WinMain (HINSTANCE hInstance, HINSTANCE hPrevInstance,
                    PSTR szCmdLine, int iCmdShow)
{
     static TCHAR szAppName[] = TEXT ("OwnDraw") ;
     MSG          msg ;
     HWND         hwnd ;
     WNDCLASS     wndclass ;
     
     hInst = hInstance ;
     
     wndclass.style         = CS_HREDRAW | CS_VREDRAW ;
     wndclass.lpfnWndProc   = WndProc ;
     wndclass.cbClsExtra    = 0 ;
     wndclass.cbWndExtra    = 0 ;
     wndclass.hInstance     = hInstance ;
     wndclass.hIcon         = LoadIcon (NULL, IDI_APPLICATION) ;
     wndclass.hCursor       = LoadCursor (NULL, IDC_ARROW) ;
     wndclass.hbrBackground = (HBRUSH) GetStockObject (WHITE_BRUSH) ;
     wndclass.lpszMenuName  = szAppName ;
     wndclass.lpszClassName = szAppName ;
     
     if (!RegisterClass (&wndclass))
     {
          MessageBox (NULL, TEXT ("This program requires Windows NT!"),
                      szAppName, MB_ICONERROR) ;
          return 0 ;
     }
     
     hwnd = CreateWindow (szAppName, TEXT ("Owner-Draw Button Demo"),
                          WS_OVERLAPPEDWINDOW,
                          CW_USEDEFAULT, CW_USEDEFAULT,
                          CW_USEDEFAULT, CW_USEDEFAULT,
                          NULL, NULL, hInstance, NULL) ;
     
     ShowWindow (hwnd, iCmdShow) ;
     UpdateWindow (hwnd) ; 
     
     while (GetMessage (&msg, NULL, 0, 0))
     {
          TranslateMessage (&msg) ;
          DispatchMessage (&msg) ;
     }
     return msg.wParam ;
}

void Triangle (HDC hdc, POINT pt[])
{
     SelectObject (hdc, GetStockObject (BLACK_BRUSH)) ;
     Polygon (hdc, pt, 3) ;
     SelectObject (hdc, GetStockObject (WHITE_BRUSH)) ;
}

LRESULT CALLBACK WndProc (HWND hwnd, UINT message, WPARAM wParam, LPARAM lParam)
{
     static HWND      hwndSmaller, hwndLarger ;
     static int       cxClient, cyClient, cxChar, cyChar ;
     int              cx, cy ;
     LPDRAWITEMSTRUCT pdis ;
     POINT            pt[3] ;
     RECT             rc ;
     
     switch (message)
     {
     case WM_CREATE :
          cxChar = LOWORD (GetDialogBaseUnits ()) ;
          cyChar = HIWORD (GetDialogBaseUnits ()) ;
          
               // Create the owner-draw pushbuttons 窗口第一次显示时 这2个button都位于客户区左上角(0,0)....	
		       //  把WM_SIZE 屏蔽掉,就可以发现button在右上角了.
		      // WM_SIZE 是如何,什么时候参数的?
          hwndSmaller = CreateWindow (TEXT ("button"), TEXT (""),
                                      WS_CHILD | WS_VISIBLE | BS_OWNERDRAW,
                                      0, 0, BTN_WIDTH, BTN_HEIGHT,
                                      hwnd, (HMENU) ID_SMALLER, hInst, NULL) ;
          
          hwndLarger  = CreateWindow (TEXT ("button"), TEXT (""),
                                      WS_CHILD | WS_VISIBLE | BS_OWNERDRAW,
                                      0, 0, BTN_WIDTH, BTN_HEIGHT,
                                      hwnd, (HMENU) ID_LARGER, hInst, NULL) ;
          return 0 ;


//WM_SIZE 当主窗口的客户区部分大小改变时,我们的应用程序将接收到 WM_SIZE 消息。
//当然该窗口第一次显示时,我们也将接收到该消息		  
     case WM_SIZE : 		
          cxClient = LOWORD (lParam);
          cyClient = HIWORD (lParam);

               // Move the buttons to the new center 移动buttons到指定位置.
       /*   
          MoveWindow (hwndSmaller, cxClient / 2 - 3 * BTN_WIDTH  / 2,
                                  cyClient / 2 -     BTN_HEIGHT / 2,
                      BTN_WIDTH, BTN_HEIGHT, TRUE) ;
          MoveWindow (hwndLarger,  cxClient / 2 +     BTN_WIDTH  / 2,
                                   cyClient / 2 -     BTN_HEIGHT / 2,
                      BTN_WIDTH, BTN_HEIGHT, TRUE) ;
          return 0 ;
		 */ 
          
     case WM_COMMAND :

//	  GetWindowRect to store the position and size 
//	 of the entire window (not only the client area) in a RECT (rectangle) structure
//  This position is relative to the screen

          GetWindowRect (hwnd, &rc) ;
          
               // Make the window 10% smaller or larger
          
          switch (wParam)
          {
          case ID_SMALLER :
               rc.left   += cxClient / 20 ;
               rc.right  -= cxClient / 20 ;
               rc.top    += cyClient / 20 ;
               rc.bottom -= cyClient / 20 ;
               break ;
               
          case ID_LARGER :
               rc.left   -= cxClient / 20 ;
               rc.right  += cxClient / 20 ;
               rc.top    -= cyClient / 20 ;
               rc.bottom += cyClient / 20 ;
               break ;
          }
          
          MoveWindow (hwnd, rc.left, rc.top, rc.right  - rc.left,
                            rc.bottom - rc.top, TRUE) ;
          return 0 ;
          
     case WM_DRAWITEM :
          pdis = (LPDRAWITEMSTRUCT) lParam ;
               
               // Fill area with white and frame it black
               
          FillRect (pdis->hDC, &pdis->rcItem,
                    (HBRUSH) GetStockObject (WHITE_BRUSH)) ;
               
          FrameRect (pdis->hDC, &pdis->rcItem,
                     (HBRUSH) GetStockObject (BLACK_BRUSH)) ;

               // Draw inward and outward black triangles
          cx = pdis->rcItem.right  - pdis->rcItem.left ;
          cy = pdis->rcItem.bottom - pdis->rcItem.top  ;

          switch (pdis->CtlID)
          {
          case ID_SMALLER :
               pt[0].x = 3 * cx / 8 ;  pt[0].y = 1 * cy / 8 ;
               pt[1].x = 5 * cx / 8 ;  pt[1].y = 1 * cy / 8 ;
               pt[2].x = 4 * cx / 8 ;  pt[2].y = 3 * cy / 8 ;
                    
               Triangle (pdis->hDC, pt) ;
                    
               pt[0].x = 7 * cx / 8 ;  pt[0].y = 3 * cy / 8 ;
               pt[1].x = 7 * cx / 8 ;  pt[1].y = 5 * cy / 8 ;
               pt[2].x = 5 * cx / 8 ;  pt[2].y = 4 * cy / 8 ;
                    
               Triangle (pdis->hDC, pt) ;
                    
               pt[0].x = 5 * cx / 8 ;  pt[0].y = 7 * cy / 8 ;
               pt[1].x = 3 * cx / 8 ;  pt[1].y = 7 * cy / 8 ;
               pt[2].x = 4 * cx / 8 ;  pt[2].y = 5 * cy / 8 ;
                    
               Triangle (pdis->hDC, pt) ;
                    
               pt[0].x = 1 * cx / 8 ;  pt[0].y = 5 * cy / 8 ;
               pt[1].x = 1 * cx / 8 ;  pt[1].y = 3 * cy / 8 ;
               pt[2].x = 3 * cx / 8 ;  pt[2].y = 4 * cy / 8 ;
                    
               Triangle (pdis->hDC, pt) ;
               break ;
                    
          case ID_LARGER :
               pt[0].x = 5 * cx / 8 ;  pt[0].y = 3 * cy / 8 ;
               pt[1].x = 3 * cx / 8 ;  pt[1].y = 3 * cy / 8 ;
               pt[2].x = 4 * cx / 8 ;  pt[2].y = 1 * cy / 8 ;
                    
               Triangle (pdis->hDC, pt) ;
                    
               pt[0].x = 5 * cx / 8 ;  pt[0].y = 5 * cy / 8 ;
               pt[1].x = 5 * cx / 8 ;  pt[1].y = 3 * cy / 8 ;
               pt[2].x = 7 * cx / 8 ;  pt[2].y = 4 * cy / 8 ;
                    
               Triangle (pdis->hDC, pt) ;
               pt[0].x = 3 * cx / 8 ;  pt[0].y = 5 * cy / 8 ;
               pt[1].x = 5 * cx / 8 ;  pt[1].y = 5 * cy / 8 ;
               pt[2].x = 4 * cx / 8 ;  pt[2].y = 7 * cy / 8 ;
                    
               Triangle (pdis->hDC, pt) ;
               pt[0].x = 3 * cx / 8 ;  pt[0].y = 3 * cy / 8 ;
               pt[1].x = 3 * cx / 8 ;  pt[1].y = 5 * cy / 8 ;
               pt[2].x = 1 * cx / 8 ;  pt[2].y = 4 * cy / 8 ;
                    
               Triangle (pdis->hDC, pt) ;
               break ;
          }
               
               // Invert the rectangle if the button is selected
               
          if (pdis->itemState & ODS_SELECTED)
               InvertRect (pdis->hDC, &pdis->rcItem) ;
               
               // Draw a focus rectangle if the button has the focus
               
          if (pdis->itemState & ODS_FOCUS)
          {
               pdis->rcItem.left   += cx / 16 ;
               pdis->rcItem.top    += cy / 16 ;
               pdis->rcItem.right  -= cx / 16 ;
               pdis->rcItem.bottom -= cy / 16 ;
                    
               DrawFocusRect (pdis->hDC, &pdis->rcItem) ;
          }
          return 0 ;
               
     case WM_DESTROY :
          PostQuitMessage (0) ;
          return 0 ;
     }
     return DefWindowProc (hwnd, message, wParam, lParam) ;
}


//



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