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原创 网络游戏长连接与短连接的差异
本文解决如下几个问题:1.什么是长连接,什么是短连接2.在什么情况下,游戏使用长连接或是短连接3.在使用短连接时,该采用何种网络数据的收发方式4.在短连接时是否采用http协议0.起因前段时间,看到一个开源的Unity客户端架构,在处理网络层时,该架构采用的方式如下:var response = await session.Call(request)该方式采用了协程,发送一个请求...
2020-04-19 11:38:56
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C++ Game Development Cookbook-Packt Publishing
Chapter 1, Game Development Basics, explains the basics of C++ programming, writing small programs to be used in games, and how to handle memory in games.
Chapter 2, Object-Oriented Approach and Design in Games, explains the use OOP concepts in games, and you will make a small prototype text-based
2019-01-15
Unity 2018 Cookbook-Packt (2018)
Unity 2018 Cookbook, Packt publishing 出版社的~
Over 160 recipes to take your 2D and 3D game development to the next level
2019-01-15
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