//1、常用属性
(1)常用属性:
1)@property(nonatomic)CGPointcontentOffset; 这个属性⽤用来表⽰示UIScrollView滚动的位置
2)@property(nonatomic)CGSizecontentSize;这个属性⽤用来表⽰示UIScrollView内容的尺⼨寸,滚动范围(能滚多远)
3)@property(nonatomic)UIEdgeInsetscontentInset; 这个属性能够在UIScrollView的4周增加额外的滚动区域
(2)其他属性:
1)@property(nonatomic) BOOL bounces; 设置UIScrollView是否需要弹簧效果
2)@property(nonatomic,getter=isScrollEnabled)BOOLscrollEnabled; 设置UIScrollView是否能滚动
3)@property(nonatomic) BOOL showsHorizontalScrollIndicator; 是否显⽰示⽔水平滚动条
4)@property(nonatomic) BOOL showsVerticalScrollIndicator; 是否显⽰示垂直滚动条
4.注意点
• 如果UIScrollView⽆无法滚动,可能是以下原因:
(1)没有设置contentSize
(2) scrollEnabled = NO
(3) 没有接收到触摸事件:userInteractionEnabled = NO
(4)没有取消autolayout功能(要想scrollView滚动,必须取消autolayout)
//2、回调方法
- (void)scrollViewDidScroll:(UIScrollView *)scrollView; // 只要view有滚动(不管是拖、拉、放大、缩小 等导致) 都会执行此函数---any offset changes
- (void)scrollViewDidZoom:(UIScrollView *)scrollView __OSX_AVAILABLE_STARTING(__MAC_NA,__IPHONE_3_2); // view的缩放,参考另一篇博文---any zoom scale changes
// called on start of dragging (may require some time and or distance to move)
// 将要开始拖拽,手指已经放在view上并准备拖动的那一刻
- (void)scrollViewWillBeginDragging:(UIScrollView *)scrollView;
// called on finger up if the user dragged. velocity is in points/second. targetContentOffset may be changed to adjust where the scroll view comes to rest. not called when pagingEnabled is YES
// 将要结束拖拽,手指已拖动过view并准备离开手指的那一刻 注意:当属性pagingEnabled为YES时此函数不被调用
- (void)scrollViewWillEndDragging:(UIScrollView *)scrollView withVelocity:(CGPoint)velocity targetContentOffset:(inout CGPoint *)targetContentOffset __OSX_AVAILABLE_STARTING(__MAC_NA,__IPHONE_5_0);
// called on finger up if the user dragged. decelerate is true if it will continue moving afterwards
// 已经结束拖拽,手指刚离开view的那一刻
- (void)scrollViewDidEndDragging:(UIScrollView *)scrollView willDecelerate:(BOOL)decelerate;
// called on finger up as we are moving
// view将要开始减速 view滑动之后有惯性
- (void)scrollViewWillBeginDecelerating:(UIScrollView *)scrollView;
// called when scroll view grinds to a halt
// view已经停止滚动
- (void)scrollViewDidEndDecelerating:(UIScrollView *)scrollView;
// called when setContentOffset/scrollRectVisible:animated: finishes. not called if not animating
// 有动画时调用
- (void)scrollViewDidEndScrollingAnimation:(UIScrollView *)scrollView;
// return a view that will be scaled. if delegate returns nil, nothing happens
// 直接看英文吧
- (UIView *)viewForZoomingInScrollView:(UIScrollView *)scrollView;
// called before the scroll view begins zooming its content
- (void)scrollViewWillBeginZooming:(UIScrollView *)scrollView withView:(UIView *)view __OSX_AVAILABLE_STARTING(__MAC_NA,__IPHONE_3_2);
// scale between minimum and maximum. called after any 'bounce' animations
- (void)scrollViewDidEndZooming:(UIScrollView *)scrollView withView:(UIView *)view atScale:(float)scale;
// return a yes if you want to scroll to the top. if not defined, assumes YES
- (BOOL)scrollViewShouldScrollToTop:(UIScrollView *)scrollView;
// called when scrolling animation finished. may be called immediately if already at top
- (void)scrollViewDidScrollToTop:(UIScrollView *)scrollView;
@end
执行顺序:
willBeginDragging
DidScroll
willEndDragging
DidEndDragging
DidScroll
willBeginDecelerating
DidScroll
DidEndDecelerating
#define DELEGATE_CALLBACK(DELEGATE, SEL) if (DELEGATE && [DELEGATE respondsToSelector:@selector(SEL)]) [DELEGATE performSelector:@selector(SEL)]
#define DELEGATE_CALLBACK_ONE_PARAMETER(DELEGATE, SEL, X) if (DELEGATE && [DELEGATE respondsToSelector:@selector(SEL)]) [DELEGATE performSelector:@selector(SEL) withObject:X]
#define DELEGATE_CALLBACK_TWO_PARAMETER(DELEGATE, SEL, X, Y) if (DELEGATE && [DELEGATE respondsToSelector:@selector(SEL)]) [DELEGATE performSelect