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该实验要求完成一个简单的时间片轮转多道程序内核代码。
首先我们看看mykernel里面的mypcb.h:
#define MAX_TASK_NUM 10 // max num of task in system #define KERNEL_STACK_SIZE 1024*8
struct Thread
{
unsigned long ip;
unsigned long sp;
};
typedef struct PCB{
int pid;
volatile long state; /* -1 unrunnable, 0 runnable, >0 stopped */
char stack[KERNEL_STACK_SIZE]; /* CPU-specific state of this task */
struct Thread thread;
unsigned long task_entry;
struct PCB *next;
}tPCB;
该文件在最开始定义了最大的任务数量MAX_TASK_NUM和内核栈大小KERNEN_STACK_SIZE;然后定义了一个结构体,用来保存指令指针ip和栈顶指针sp;然后结构体PCB里面定义了进程号pid,进程状态state等属性从而完成了对进程的基本描述。
进入kernel目录的mymain.c,我们会看到如下代码:
void __init my_start_kernel(void)
{
int pid = 0;
/* Initialize process 0*/
task[pid].pid = pid;
task[pid].state = 0;/* -1 unrunnable, 0 runnable, >0 stopped */
// set task 0 execute entry address to my_process
task[pid].task_entry = task[pid].thread.ip = (unsigned long)my_process;
task[pid].thread.sp = (unsigned long)&task[pid].stack[KERNEL_STACK_SIZE-1];
task[pid].next = &task[pid];
/*fork more process */
for(pid=1;pid<MAX_TASK_NUM;pid++)
{
memcpy(&task[pid],&task[0],sizeof(tPCB));
task[pid].pid = pid;
task[pid].state = -1;
task[pid].thread.sp = (unsigned long)&task[pid].stack[KERNEL_STACK_SIZE-1];
task[pid].priority=get_rand(PRIORITY_MAX);//each time all tasks get a random priority
}
task[MAX_TASK_NUM-1].next=&task[0];
printk(KERN_NOTICE "\n\n\n\n\n\n system begin :>>>process 0 running!!!<<<\n\n");
/* start process 0 by task[0] */
pid = 0;
my_current_task = &task[pid];
asm volatile(
"movl %1,%%esp\n\t" /* set task[pid].thread.sp to esp */
"pushl %1\n\t" /* push ebp */
"pushl %0\n\t" /* push task[pid].thread.ip */
"ret\n\t" /* pop task[pid].thread.ip to eip */
"popl %%ebp\n\t"
:
: "c" (task[pid].thread.ip),"d" (task[pid].thread.sp) /* input c or d mean %ecx/%edx*/
);
}
该函数首先将任务初始化为0,状态置为0表示可运行;设置运行的进程号以及栈顶sp,然后设置下一个进程指向自己;将剩下的任务随机分配优先权限。嵌入的一段汇编代码首先将sp赋值给esp,然后将sp进栈,再把ip进栈;最后return和ebp出栈,这样就完成了一个进程的启动。
void __init my_start_kernel(void)
{
int i = 0;
while(1)
{
i++;
if(i%100000 == 0)
printk(KERN_NOTICE "my_start_kernel here %d \n",i);
}
}
该函数是操作系统的启动函数,我们可以看到,每循环执行100000次,打印出“my_start_kernel here".。
在myinterrupt.c里面,我们可以看到下面这个函数:
void my_schedule(void) { tPCB * next; tPCB * prev; if(my_current_task == NULL || my_current_task->next == NULL) { return; } printk(KERN_NOTICE ">>>my_schedule<<<\n"); /* schedule */ next = my_current_task->next; prev = my_current_task; if(next->state == 0)/* -1 unrunnable, 0 runnable, >0 stopped */ { /* switch to next process */ asm volatile( "pushl %%ebp\n\t" /* save ebp */ "movl %%esp,%0\n\t" /* save esp */ "movl %2,%%esp\n\t" /* restore esp */ "movl $1f,%1\n\t" /* save eip */ "pushl %3\n\t" "ret\n\t" /* restore eip */ "1:\t" /* next process start here */ "popl %%ebp\n\t" : "=m" (prev->thread.sp),"=m" (prev->thread.ip) : "m" (next->thread.sp),"m" (next->thread.ip) ); my_current_task = next; printk(KERN_NOTICE ">>>switch %d to %d<<<\n",prev->pid,next->pid); } else { next->state = 0; my_current_task = next; printk(KERN_NOTICE ">>>switch %d to %d<<<\n",prev->pid,next->pid); /* switch to new process */ asm volatile( "pushl %%ebp\n\t" /* save ebp */ "movl %%esp,%0\n\t" /* save esp */ "movl %2,%%esp\n\t" /* restore esp */ "movl %2,%%ebp\n\t" /* restore ebp */ "movl $1f,%1\n\t" /* save eip */ "pushl %3\n\t" "ret\n\t" /* restore eip */ : "=m" (prev->thread.sp),"=m" (prev->thread.ip) : "m" (next->thread.sp),"m" (next->thread.ip) ); } return; }
在myshedule函数中如果下一个进程可运行,则ebp压栈,将esp保存到上一个进程的sp中,下条进程的sp保存到esp,然后存储eip上一个也就是保存进程的上下文,然后开启下一个进程;若下一个进程不可运行,先要将其标记为可运行,然后再进行进程的上下文切换,这里与上面有一点不同的地方是此进程没有运行过,栈是空的,栈顶指针和栈基指针相同,所以是把 Thread 中的 sp 赋给 ebp。
运行截图: