C/C++ 模拟通讯录

链表实现的简单模拟通讯录功能
结构图如下:
结构图

1.demo.cpp如下:

#include <iostream>
#include <stdlib.h>
#include "List.h"
using namespace std;

/**************************************************/
/*线性表(链表)--通讯录  姓名:电话
    功能菜单:
        1.新建联系人
        2.删除联系人
        3.浏览通讯录
        4.退出通讯录
        请输入:
-------------------------------------
链表中的每个节点Node都有一个数据,这个数据为Person联系人类型,包括姓名、电话。        
*/
/**************************************************/
/*菜单选项*/
int menu()
{
    cout<<"------------------------"<<endl;
    cout<<"功能菜单:"<<endl;
    cout<<"1.新建联系人"<<endl;
    cout<<"2.删除联系人"<<endl;
    cout<<"3.浏览通讯录"<<endl;
    cout<<"4.退出通讯录"<<endl;
    cout<<"------------------------"<<endl;

    cout<<"请输入编号[1-4]:";
    int order = 0;
    cin>>order;
    cout<<endl;
    return order;
}
/*创建联系人*/
void creatPerson(List *plist)
{
    bool insertFlag = false;
    Person person;
    Node node;//栈中分配的内存,离开当前函数即被回收
    cout<<"请输入姓名:";
    cin>>person.name;
    cout<<"请输入电话:";
    cin>>person.phone;
    node.data = person;//重载过
    insertFlag = plist->ListTnsertTail(&node);
    if (insertFlag)
    {
        cout<<"#新建成功"<<endl;
    }
    else
    {
        cout<<"#新建失败"<<endl;
    }

}
//deletePerson2代替deletePerson1
void deletePerson1(List *plist)
{
    //未加异常处理
    Node node;//栈中分配的内存,离开当前函数即被回收
    string delete_name,delete_phone;
    int i;
    cout<<"请输入要删除联系人的姓名:";
    cin>>delete_name;
    cout<<"请输入要删除联系人的电话:";
    cin>>delete_phone;

    node.data.name = delete_name;
    node.data.phone = delete_phone;
    i = plist->LocateElem(&node);//寻找其位置
    plist->ListDelete(i, &node);//删除
}
/*删除联系人*/
void deletePerson2(List *plist)
{
    if (plist->ListEmpty())
    {
        cout<<"#通讯录为空!"<<endl;
    }
    else
    {
        Node node;//栈中分配的内存,离开当前函数即被回收
        int i;
        bool deleteFlag = false;
        cout<<"请输入要删除联系人的序号[0-"<<(plist->ListLength()-1)<<"]:";
        cin>>i;
        deleteFlag = plist->ListDelete(i, &node);//删除
        if (deleteFlag)
        {
            cout<<"#已删除 "<<node.data.name<<" "<<node.data.phone<<endl;
        }
        else
        {
            cout<<"#删除失败,请输入正确的序号!"<<endl;
        }
    }

}

int main(void)
{

    List *pList = new List();
    int userOrder = 0;
    while(userOrder != 4)
    {
        userOrder = menu();
        switch (userOrder)
        {
        case 1:
            cout<<"用户指令->新建联系人:"<<endl;
            creatPerson(pList);
            break;
        case 2:
            cout<<"用户指令->删除联系人:"<<endl;
            //deletePerson1(pList);
            deletePerson2(pList);
            break;
        case 3:
            cout<<"用户指令->浏览通讯录:"<<endl;
            pList->ListTraverse();
            break;
        case 4:
            cout<<"用户指令->退出通讯录:"<<endl;
            break;
        default:
            break;
        }
    }

    delete pList;
    pList = NULL;

    system("pause");
    return 0;
}

2.Person.h如下:

#ifndef PERSON_H
#define PERSON_H
#include <iostream>
#include <string>
using namespace std;
class Person
{
    friend ostream &operator<<(ostream &out, Person &person);//并不属于Person类,是个全局函数
public:
    string name;
    string phone;
    Person &operator=(Person &person);//=号的重载
    bool operator==(Person &person);//==号的重载
};

#endif // !PERSON_H


/****友元函数和成员函数在重载时的区别***/
/*
类的成员函数定义就在类里面,但是类的友元函数定义在其他类里面。
调用的函数不在同一个类中,它们定义也不在同一个类中。

友元函数:具有与类成员函数相同访问权利的“非成员函数”,他可以访问类的私有和保护成员——通过该类对象、对象指针或其引用。
简单且一般的说:运算符重载为类的成员函数,他的参数个数会比“该运算符的操作符”少一,而运算符重载为友元函数时,他的参数与其操作个数是相同的。
*/

3.Person.cpp如下:

#include "Person.h"
//并不属于Person类,是个全局函数,所以不用再其前面加上Person::
ostream &operator<<(ostream &out, Person &person)
{
    out<<person.name<<":"<<person.phone;
    return out;
}

//=号的重载
Person &Person::operator=(Person &person)
{
    this->name = person.name;
    this->phone = person.phone;
    return *this;
}
//==号的重载
bool Person::operator==(Person &person)
{
    if ((this->name == person.name) && (this->phone == person.phone))
    {
        return true;
    }
    return false;
}

4.Node.h如下:

#ifndef NODE_H
#define NODE_H
#include "Person.h"
class Node
{
public:
    Person data;//联系人 作为数据
    Node *next;
    void printNode();
};


#endif // !NODE_H

5.Node.cpp如下:

#include "Node.h"

#include <iostream>
using namespace std;

void Node::printNode()
{
    cout<<data<<endl;
}

6.List.h如下:

#ifndef LIST_H
#define LIST_H
#include "Node.h"
class List
{
public:
    List();                                   //构造函数
    ~List();                                 //析构函数
    void ClearList();                         //清空
    bool ListEmpty();                         //判断是否为空
    int ListLength();                         //获取长度
    bool GetElem(int i, Node *pNode);         //获取指定位置的节点
    int LocateElem(Node *pNode);              // 获取指定节点的位置
    bool PriorElem(Node *pCurrentNode, Node *pPreNode); //获取指定元素的前驱
    bool NextElem(Node *pCurrentNode, Node *pNextNode); //获取指定元素的后继
    bool ListInsert(int i, Node *pNode);      //在第i个位置插入元素
    bool ListDelete(int i, Node *pNode);      //删除第i个位置上的元素
    void ListTraverse();                      //遍历
    bool ListInsertHead(Node *pNode);         //插入到头的后面
    bool ListTnsertTail(Node *pNode);         //插入到最后面
private:
    Node *m_pList;   //存储链表
    int m_iLength;
};

#endif // !MYSTACK_H

7.List.cpp如下:

#include "List.h"
#include <iostream>
#include <string.h>
using namespace std;

List::List()
{
    m_pList = new Node;//head
    //m_pList->data = 0;
    m_pList->next = NULL;
    m_iLength = 0;
}
//析构函数  删掉头
List::~List()
{
    ClearList();
    delete m_pList;
}
//除头外 其余的清空
void List::ClearList()
{
    Node *currentNode = m_pList->next;
    //循环干掉
    while(currentNode != NULL)
    {
        Node *temp = currentNode->next;
        delete currentNode;
        currentNode = temp;
    }
    m_pList->next = NULL;
    m_iLength = 0;
}

bool List::ListEmpty()
{
    return m_iLength == 0 ? true:false;
}
int List::ListLength()
{
    return m_iLength;
}
//插入head 节点的后面
bool List::ListInsertHead(Node *pNode)
{
    Node *temp = m_pList->next;
    Node *newNode = new Node;
    if (newNode == NULL)
    {
        return false;
    }
    newNode->data = pNode->data;
    m_pList->next = newNode;
    newNode->next = temp;
    m_iLength++;
    return true;
}
//插入到最后面
bool List::ListTnsertTail(Node *pNode)
{
    Node *currentNode = m_pList;
    Node *newNode = new Node;
    if (newNode == NULL)
    {
        return false;
    }
    //找到最后一个节点
    while (currentNode->next != NULL)
    {
        currentNode = currentNode->next;
    }
    newNode->data = pNode->data;//把数据拷贝过来
    newNode->next = NULL;
    currentNode->next = newNode;
    m_iLength++;
    return true;
}
//在第i个位置插入元素 若是0就插入到head后面,若是m_iLength,就插入到最后面
bool List::ListInsert(int i, Node *pNode)
{
    if (i < 0 || i > m_iLength)
    {
        return false;
    }
    Node *currentNode = m_pList;
    //找到i的前一个节点
    for (int k = 0; k < i; k++)
    {
        currentNode = currentNode->next;
    }
    Node *newNode = new Node;
    if (newNode == NULL)
    {
        return false;
    }
    newNode->data = pNode->data;
    newNode->next = currentNode->next;
    currentNode->next = newNode;
    m_iLength++;
    return true;

}
//删除第i个位置上的元素
bool List::ListDelete(int i, Node *pNode)
{
    if (i < 0 || i >= m_iLength)
    {
        return false;
    }
    Node *currentNode = m_pList;
    Node *currentNodeBefore =NULL;
    //找到i的当前节点
    for (int k = 0; k <= i; k++)
    {
        currentNodeBefore = currentNode;
        currentNode = currentNode->next;
    }
    currentNodeBefore->next = currentNode->next;
    pNode->data = currentNode->data;
    delete currentNode;
    currentNode = NULL;
    m_iLength--;
    return true;
}

bool List::GetElem(int i, Node *pNode)
{
    if (i < 0 || i >= m_iLength)
    {
        return false;
    }
    Node *currentNode = m_pList;
    //找到i的当前节点
    for (int k = 0; k <= i; k++)
    {
        currentNode = currentNode->next;
    }
    pNode ->data = currentNode->data;
    return true;
}

int List::LocateElem(Node *pNode)
{
    Node *currentNode = m_pList;
    int count = 0;
    while (currentNode->next != NULL)
    {
        currentNode = currentNode->next;
        if (currentNode->data == pNode->data)
        {
            return count;
        }
        count++;
    }
    return -1;
}
/*获取指定元素的前驱*/
//1. 头节点m_pList->next没有前驱
bool List::PriorElem(Node *pCurrentNode, Node *pPreNode)
{
    Node *currentNode = m_pList;
    Node *currentNodeBefore = NULL;
    while (currentNode->next != NULL)
    {
        currentNodeBefore = currentNode;
        currentNode = currentNode->next;
        if (currentNode->data == pCurrentNode->data)
        {
            if (currentNodeBefore == m_pList)
            {
                return false;
            }
            pPreNode->data = currentNodeBefore->data;
            return true;
        }
    }
    return false;
}
 //获取指定元素的后继
bool List::NextElem(Node *pCurrentNode, Node *pNextNode)
{
    Node *currentNode = m_pList;
    Node *currentNodeNext = NULL;
    while (currentNode->next != NULL)
    {
        currentNode = currentNode->next;
        if (currentNode->data == pCurrentNode->data)
        {
            if (currentNode->next == NULL)
            {
                return false;
            }
            currentNodeNext = currentNode->next;
            pNextNode->data = currentNodeNext->data;
            return true;
        }
    }
    return false;
}
//遍历
void List::ListTraverse()
{
    Node *currentNode = m_pList;
    while (currentNode->next != NULL)
    {
        currentNode = currentNode->next;
        currentNode->printNode();
    }
}

F5后:
这里写图片描述

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