include “stdafx.h”
include “PlayerInfo.h”
include
include
using namespace std;
using namespace Player;
struct Peopel
{
int age;
string from;
string name;
Peopel* pHead;
Peopel* pNext;
};
int _tmain(int argc, _TCHAR* argv[])
{
Peopel MyPeopel[] = { {24,”山西”,”李白”,0,0 },{25,”河北”,”张飞”,0,0 },{26,”河南”,”关羽”,0,0 },{27,”山东”,”项羽”,0,0 },{28,”邯郸”,”诸葛亮”,0,0 }};
Peopel* p = &MyPeopel[0];
int MyPeopellength = sizeof( MyPeopel)/sizeof( Peopel );
for ( int i = 0; i < MyPeopellength; ++i )
{
int Last = i-1;
MyPeopel[i].pHead = Last < 0 ?NULL :&MyPeopel[Last];
int Next = i +1;
MyPeopel[i].pNext = Next >= MyPeopellength ?NULL:&MyPeopel[Next];
}
while ( p )
{
cout<< “我叫”<<(p->name).c_str()<<”来自”<from.c_str()<<”今年”<age<<”了!”<