通过click事件调用
protected function button1_clickHandler(event:MouseEvent):void
{
stage.displayState = stage.displayState ==
StageDisplayState.NORMAL? StageDisplayState.FULL_SCREEN:StageDisplayState.NORMAL;
}
通过click事件调用
protected function button1_clickHandler(event:MouseEvent):void
{
stage.displayState = stage.displayState ==
StageDisplayState.NORMAL? StageDisplayState.FULL_SCREEN:StageDisplayState.NORMAL;
}