目录
一、连麦者位置、布局
1、多连麦者显示 所需的 数据结构信息
std::vector<ui::CBitmapControl*> pBypassVec; //旁路控件
在主窗口初始化时,添加默认的几个位图显示控件
void ChatroomForm::InitBypass_ShowCtrl()
{
bypass_show_ctrl1_ = ((ui::CBitmapControl*)FindControl(L"bypass_screen1"));
if (bypass_show_ctrl1_) bypass_show_ctrl1_->SetAutoSize(true);
bypass_show_ctrl2_ = ((ui::CBitmapControl*)FindControl(L"bypass_screen2"));
bypass_show_ctrl2_->SetA