Emscripten安装时emsdk update 报错:Error parsing lkgr.json。‘dict_values’ object does not support indexing

问题描述:

Emscripten安装时运行 emsdk update 或者 emsdk-tags报错

Error parsing lkgr.json

‘dict_values’ object does not support indexing

 

 

解决方法:

更换为较旧的zip安装包,不影响后续emsdk update。

 

原因分析:

安装包版本问题,最新的1.38.32中没有upstream文件夹。

 

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Failed running "E:\Unity2018.4.12f\Unity\Editor\Data\PlaybackEngines\WebGLSupport\BuildTools\Emscripten_Win\python\2.7.5.3_64bit\python.exe" "E:\Unity2018.4.12f\Unity\Editor\Data\PlaybackEngines\WebGLSupport\BuildTools\Emscripten\emcc" @"C:\Users\Administrator\Desktop\minigame-unity-webgl-transform-main\Demo\Slua_WebGL\Assets\..\Temp\emcc_arguments.resp" stdout: stderr:In file included from C:\Users\Administrator\Desktop\minigame-unity-webgl-transform-main\Demo\Slua_WebGL\Assets\Plugins\WebGL\usocket.c:19:E:\Unity2018.4.12f\Unity\Editor\Data\PlaybackEngines\WebGLSupport\BuildTools\Emscripten\system\include\libc\sys/poll.h:1:2: warning: redirecting incorrect #include <sys/poll.h> to <poll.h> [-W#warnings]#warning redirecting incorrect #include <sys/poll.h> to <poll.h> ^1 warning generated.error: Linking globals named 'luaopen_string': symbol multiply defined!ERROR:root:Failed to run llvm optimizations: Error in atexit._run_exitfuncs:Traceback (most recent call last): File "E:\Unity2018.4.12f\Unity\Editor\Data\PlaybackEngines\WebGLSupport\BuildTools\Emscripten_Win\python\2.7.5.3_64bit\lib\atexit.py", line 24, in _run_exitfuncs func(*targs, **kargs) File "E:\Unity2018.4.12f\Unity\Editor\Data\PlaybackEngines\WebGLSupport\BuildTools\Emscripten_Win\python\2.7.5.3_64bit\lib\multiprocessing\util.py", line 315, in _exit_function p._popen.terminate() File "E:\Unity2018.4.12f\Unity\Editor\Data\PlaybackEngines\WebGLSupport\BuildTools\Emscripten_Win\python\2.7.5.3_64bit\lib\multiprocessing\forking.py", line 312, in terminate _subprocess.TerminateProcess(int(self._handle), TERMINATE)WindowsError: [Error 5] Error in sys.exitfunc:Traceback (most recent call last): File "E:\Unity2018.4.12f\Unity\Editor\Data\PlaybackEngines\WebGLSupport\BuildTools\Emscripten_Win\python\2.7.5.3_64bit\lib\atexit.py", line 24, in _run_exitfuncs func(*targs, **kargs) File "E:\Unity2018.4.12f\Unity\Editor\Data\PlaybackEngines\WebGLSupport\BuildTools\Emscripten_Win\python\2.7.5.3_64bit\lib\multiprocessing\util.py", line 315, in _exit_function p._popen.terminate() File "E:\Unity2018.4.12f\Unity\Editor\Data\PlaybackEngines\WebGLSupport\BuildTools\Emscripten_Win\python\2.7.5.3_64bit\lib\multiprocessing\forking.py", line 312, in terminate _subprocess.TerminateProcess(int(self._handle), TERMINATE)WindowsError: [Error 5] UnityEditor.BuildPipeline:BuildPlayer(String[], String, BuildTarget, BuildOptions) WeChatWASM.WXEditorWindow:Build() (at Assets/WX-WASM-SDK-V2/Editor/WXEditorWindow.cs:373) WeChatWASM.WXEditorWindow:DoExport(Boolean) (at Assets/WX-WASM-SDK-V2/Editor/WXEditorWindow.cs:1292) WeChatWASM.WXEditorWindow:OnGUI() (at Assets/WX-WASM-SDK-V2/Editor/WXEditorWindow.cs:1210)
06-02

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