Happy number

题目描述

Write an algorithm to determine if a number is "happy".

A happy number is a number defined by the following process: Starting with any positive integer, replace the number by the sum of the squares of its digits, and repeat the process until the number equals 1 (where it will stay), or it loops endlessly in a cycle which does not include 1. Those numbers for which this process ends in 1 are happy numbers.

Example: 19 is a happy number

  • 12 + 92 = 82
  • 82 + 22 = 68
  • 62 + 82 = 100
  • 12 + 02 + 02 = 1

  • 题目理解

  • 本题就是求一个正整数是否是happy number.一个正整数,求在各个位上的数字的平方和,再求平方和各个位上的平方和,依次不断重复,若平方和为0,则是Happy number.否则不是,并且不是happy number的那些数字按照上述计算所得的平方和结果构成一个圆,这个圆中没有1.即如果不是happy number计算平方和的过程一直在进行不断重复也没有一个平方和等于1。

  • 解题思路

  • 原正整数为n,取n的各个位上的数字,求平方和,若不是1,则令n=平方和,继续进行,一旦等于1,退出,并返回true。
  • 这点不难,关键问题是如果这个正整数不是happy number,上面求平方和的过程一直在进行,所有结果构成一个圆。所以我们要找到这个圆的接点,一旦发现本次的平方和结果与之前的平方和有一个重复的,立即退出,并返回false.

  • 具体代码如下
  • #include <iostream>
    #include <vector>
    #include <iterator>
    using namespace std;
    bool isHappy(int n) ;
    void main()
    {
    	int n=7;
    	cout<<isHappy(n); 
    }
    bool isHappy(int n) {
    	if (n<=0) return false;
    	if (n==1) return true;
    	vector<int> bit_num,recode;
    	bool flag=false;
    	int res=0;
    	while(n)
    	{
    		bit_num.clear();
    		res=0;
    		while(n/10)
    		{
    			int temp=n%10;
    			bit_num.push_back(temp);
    			res+=temp*temp;
    			n=n/10;
    		}
    		if (n%10!=0)
    		{
    			
    			bit_num.push_back(n%10);
    			res+=(n%10)*(n%10);
    		}
    		recode.push_back(res);
    		cout<<res<<endl;
    		if (res==1)
    		{
    			flag=true;
    			break;
    		}
    		else
    		{
    			vector<int>::iterator iter;
    			for (iter=recode.begin();iter!=recode.end()-1;iter++)
    			{
    				if (res==*iter&&recode.size()>1)
    				{
    					flag=false;
    					return flag;
    				}
    			}
    			n=res;
    		}
    	}
    	return flag;
    }

    其中,我们用recode数组记录算出来的平方和,一旦有重复的,且无1,立即退出返回false.





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(Telephone Number Word Generator) Standard telephone keypads contain the digits 0 through 9. The numbers 2 through 9 each have three letters associated with them, as is indicated by the following table: Many people find it difficult to memorize phone numbers, so they use the correspondence between digits and letters to develop seven-letter words that correspond to their phone numbers. For example, a person whose telephone number is 686-2377 might use the correspondence indi- cated in the above table to develop the seven-letter word “NUMBERS.” Businesses frequently attempt to get telephone numbers that are easy for their clients to remember. If a business can advertise a simple word for its customers to dial, then no doubt the business will receive a few more calls. Each seven-letter word corresponds to exactly one seven-digit telephone number. The restaurant wishing to increase its take-home business could surely do so with the number 825-3688 (i.e., “TAKEOUT”). Each seven-digit phone number corresponds to many separate seven-letter words. Unfortunately, most of these represent unrecognizable juxtaposi- tions of letters. It’s possible, however, that the owner of a barber shop would be pleased to know that the shop’s telephone number, 424-7288, corresponds to “HAIRCUT.” A veterinarian with the phone number 738-2273 would be happy to know that the number corresponds to “PETCARE.” Write a program that, given a seven-digit number, writes to a file every possible seven-letter word corresponding to that number. There are 2187 (3 to the seventh power) such words. Avoid phone numbers with the digits 0 and 1.
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06-09
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