<pre name="code" class="cpp"><pre name="code" class="cpp">zigzag层序遍历</pre>
<pre name="code" class="cpp"></pre><pre name="code" class="cpp">/**
* Definition for a binary tree node.
* struct TreeNode {
* int val;
* TreeNode *left;
* TreeNode *right;
* TreeNode(int x) : val(x), left(NULL), right(NULL) {}
* };
*/
class Solution {
public:
vector<vector<int>> zigzagLevelOrder(TreeNode* root) {
vector<int> a;
vector<vector<int>> b;
stack<TreeNode*> s;
s.push(root);
bool right2left=true;
if(root==NULL) return b;
else
{
while(!s.empty())
{
TreeNode *cur;
stack<TreeNode *> nxtlevel;
while(!s.empty())
{
TreeNode *cur=s.top();
s.pop();
a.push_back(cur->val);
if(!right2left)
{
if(cur->left!=NULL) nxtlevel.push(cur->left);
if(cur->right!=NULL) nxtlevel.push(cur->right);
}
else
{
if(cur->right!=NULL) nxtlevel.push(cur->right);
if(cur->left!=NULL) nxtlevel.push(cur->left);
}
}
right2left=!right2left;</pre>
b.push_back(a);
s=nxtlevel;
a.clear();
}
return b; } }};
zigzag层序遍历
</pre><pre name="code" class="cpp">/**
* Definition for a binary tree node.
* struct TreeNode {
* int val;
* TreeNode *left;
* TreeNode *right;
* TreeNode(int x) : val(x), left(NULL), right(NULL) {}
* };
*/
class Solution {
public:
vector<vector<int>> zigzagLevelOrder(TreeNode* root) {
vector<int> a;
vector<vector<int>> b;
stack<TreeNode*> s;
s.push(root);
bool right2left=true;
if(root==NULL) return b;
else
{
while(!s.empty())
{
TreeNode *cur;
stack<TreeNode *> nxtlevel;
while(!s.empty())
{
TreeNode *cur=s.top();
s.pop();
a.push_back(cur->val);
if(!right2left)
{
if(cur->left!=NULL) nxtlevel.push(cur->left);
if(cur->right!=NULL) nxtlevel.push(cur->right);
}
else
{
if(cur->right!=NULL) nxtlevel.push(cur->right);
if(cur->left!=NULL) nxtlevel.push(cur->left);
}
}
right2left=!right2left;
b.push_back(a); s=nxtlevel; a.clear(); }return b; } }};