二叉树的线索化的主要思想是将为使用的左右子树的指针利用,左指针指向前驱节点,右指针指向后继节点。
#include <stdio.h>
#include <stdlib.h>
typedef enum //定义线索二叉树标志
{
Link,
Thread
}PointerTag;
typedef struct BiNode
{
int data;
struct BiNode *lchild, *rchild;
PointerTag LTag, RTag;
}BiNode, *BiTree;
BiTree pre; //定义pre为全局变量,为二叉树线索化中的前节点
void CreatTree (BiTree *T)
{
int data;
scanf("%d", &data);
if(data == -1)
{
*T = NULL;
return;
}
else
{
*T = (BiTree)malloc(sizeof(BiNode));
(*T)->data = data;
printf("Enter Left Child:");
CreatTree(&((*T)->lchild));
printf("Enter Right Child:");
CreatTree(&((*T)->rchild));
}
}
void InThread (BiTree T) //二叉树线索化
{
if(T)
{
InThread(T->lchild);
if(!(T->lchild)) //如果左子树指针为空,则将指针链接到中序遍历中的上一个节点
{
T->lchild = pre;
T->LTag = Thread;
}
else
{
T->LTag = Link;
}
if(!(pre->rchild)) //如果右子树指针为空,则将指针链接到中序遍历中的下一个节点
{
pre->rchild = T;
pre->RTag = Thread;
}
else
{
pre->RTag = Link;
}
pre = T;
InThread(T->rchild);
}
}
BiTree InOrderThread (BiTree T)
{
BiTree Thr;
Thr = (BiTree)malloc(sizeof(BiNode)); //创建先驱节点,指向根节点
Thr->RTag = Thread;
Thr->LTag = Link;
Thr->rchild = Thr;
if(!T)
{
Thr->lchild = Thr;
}
else
{
Thr->lchild = T;
pre = Thr;
InThread(T);
pre->rchild = Thr;
pre->RTag = Thread;
Thr->rchild = pre;
}
return Thr;
}
void InOrderPrint (BiTree T)
{
BiTree p;
p = T->lchild; //p指向根节点
while(p != T)
{
while(p->LTag == Link)
{
p = p->lchild;
}
printf("%d\n", p->data);
while(p->RTag == Thread && p->rchild != T)
{
p = p->rchild;
printf("%d\n", p->data);
}
p = p->rchild;
}
// printf("%d\n", p->data);
}
int main ()
{
BiTree T;
CreatTree(&T);
T = InOrderThread(T);
InOrderPrint(T);
return 0;
}
参考博客:
https://blog.csdn.net/c18219227162/article/details/50188579