SharedPreference.Editor的apply和commit方法异同

/**
 * Commit your preferences changes back from this Editor to the
 * {@link SharedPreferences} object it is editing.  This atomically
 * performs the requested modifications, replacing whatever is currently
 * in the SharedPreferences.
 *
 * <p>Note that when two editors are modifying preferences at the same
 * time, the last one to call commit wins.
 *
 * <p>If you don't care about the return value and you're
 * using this from your application's main thread, consider
 * using {@link #apply} instead.
 *
 * @return Returns true if the new values were successfully written
 * to persistent storage.
 */
boolean commit();

/**
 * Commit your preferences changes back from this Editor to the
 * {@link SharedPreferences} object it is editing.  This atomically
 * performs the requested modifications, replacing whatever is currently
 * in the SharedPreferences.
 *
 * <p>Note that when two editors are modifying preferences at the same
 * time, the last one to call apply wins.
 *
 * <p>Unlike {@link #commit}, which writes its preferences out
 * to persistent storage synchronously, {@link #apply}
 * commits its changes to the in-memory
 * {@link SharedPreferences} immediately but starts an
 * asynchronous commit to disk and you won't be notified of
 * any failures.  If another editor on this
 * {@link SharedPreferences} does a regular {@link #commit}
 * while a {@link #apply} is still outstanding, the
 * {@link #commit} will block until all async commits are
 * completed as well as the commit itself.
 *
 * <p>As {@link SharedPreferences} instances are singletons within
 * a process, it's safe to replace any instance of {@link #commit} with
 * {@link #apply} if you were already ignoring the return value.
 *
 * <p>You don't need to worry about Android component
 * lifecycles and their interaction with <code>apply()</code>
 * writing to disk.  The framework makes sure in-flight disk
 * writes from <code>apply()</code> complete before switching
 * states.
 *
 * <p class='note'>The SharedPreferences.Editor interface
 * isn't expected to be implemented directly.  However, if you
 * previously did implement it and are now getting errors
 * about missing <code>apply()</code>, you can simply call
 * {@link #commit} from <code>apply()</code>.
 */
void apply();

这两个方法的区别在于:

  1. apply没有返回值commit返回boolean表明修改是否提交成功
  2. apply是将修改数据原子提交到内存, 而后【异步】真正提交到硬件磁盘, 而
    commit是【同步】的提交到硬件磁盘,因此,在多个并发的提交commit的时候,
    他们会等待正在处理的commit保存到磁盘后在操作,从而降低了效率。

    apply只是原子的提交到内容,后面有调用apply的函数的将会直接覆盖前面的内存数据,
    这样从一定程度上提高了很多效率。
  3. apply方法不会提示任何失败的提示。
    由于在一个进程中,sharedPreference是单实例,一般不会出现并发冲突,
    如果对提交的结果不关心的话,建议使用apply
    当然需要确保提交成功且有后续操作的话,还是需要用commit的。
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