原理综述:
ThreadPool 用一个Worker对象封装了用户指定的Runnable对象,同时Worker类实现了Runnable接口,Worker对象
将自己封装到一个Thread对象并保存在自身内部,ThreadPool将满足条件的Worker对象加入Workers的HashSet,并调用
Worker.start()启动Worker线程,Worker在run中会调用启动内部封装的Runnable对象。
【将Runnable对象提交给ThreadPool执行】
【创建Worker对象,并运行】
【Worker的run方法】
【Worker保存用户指定的Runnable对象为firstTask】
【Worker的run调用runWorker】
【Worker最终执行用户指定的Runnable对象】
ThreadPool 用一个Worker对象封装了用户指定的Runnable对象,同时Worker类实现了Runnable接口,Worker对象
将自己封装到一个Thread对象并保存在自身内部,ThreadPool将满足条件的Worker对象加入Workers的HashSet,并调用
Worker.start()启动Worker线程,Worker在run中会调用启动内部封装的Runnable对象。
【将Runnable对象提交给ThreadPool执行】
public void execute(Runnable command) {
if (command == null)
throw new NullPointerException();
int c = ctl.get();
if (workerCountOf(c) < corePoolSize) {
if (addWorker(command, true)) /*true表示线程数的限制使用corePoolSize*/
return;
c = ctl.get();
}
if (isRunning(c) && workQueue.offer(command)) {
int recheck = ctl.get();
if (! isRunning(recheck) && remove(command))
reject(command);
else if (workerCountOf(recheck) == 0)
addWorker(null, false);
}
else if (!addWorker(command, false))
reject(command);
}
【创建Worker对象,并运行】
private boolean addWorker(Runnable firstTask, boolean core) {
retry:
for (;;) {
int c = ctl.get();
int rs = runStateOf(c);
// Check if queue empty only if necessary.
if (rs >= SHUTDOWN &&
! (rs == SHUTDOWN &&
firstTask == null &&
! workQueue.isEmpty()))
return false;
for (;;) {
int wc = workerCountOf(c);
if (wc >= CAPACITY ||
wc >= (core ? corePoolSize : maximumPoolSize))
return false;
if (compareAndIncrementWorkerCount(c)) /*这里的count使用了AtomicInteger*/
break retry; /*正常流程,需要新增一个工作线程,退出校验的循环*/
c = ctl.get(); // Re-read ctl
if (runStateOf(c) != rs)
continue retry;
// else CAS failed due to workerCount change; retry inner loop
}
}
boolean workerStarted = false;
boolean workerAdded = false;
Worker w = null;
try {
final ReentrantLock mainLock = this.mainLock;
/*将firstTask保存在Worker中,并将Worker封装到Thread对象中*/
w = new Worker(firstTask);
final Thread t = w.thread; /*封装了Worker对象的Thread对象(Worker实现了Runnable接口)*/
if (t != null) {
mainLock.lock();
try {
// Recheck while holding lock.
// Back out on ThreadFactory failure or if
// shut down before lock acquired.
int c = ctl.get();
int rs = runStateOf(c);
if (rs < SHUTDOWN ||
(rs == SHUTDOWN && firstTask == null)) {
if (t.isAlive()) // precheck that t is startable
throw new IllegalThreadStateException();
/*worker-cnt应该就是workers的size,thread-pool中有多少工作线程,workers中就有
多少个Worker对象*/
workers.add(w);
int s = workers.size();
if (s > largestPoolSize)
largestPoolSize = s;
workerAdded = true;
}
} finally {
mainLock.unlock();
}
if (workerAdded) {
t.start(); /*启动上述封装了Worker对象的Thread对象的线程,将调用Worker的run()方法*/
workerStarted = true;
}
}
} finally {
if (! workerStarted)
addWorkerFailed(w);
}
return workerStarted;
}
【Worker的run方法】
【Worker保存用户指定的Runnable对象为firstTask】
Worker(Runnable firstTask) {
setState(-1); // inhibit interrupts until runWorker
this.firstTask = firstTask;
this.thread = getThreadFactory().newThread(this); /*Worker将自己封装到Thread对象中*/
}
【Worker的run调用runWorker】
public void run() {
runWorker(this);
}
【Worker最终执行用户指定的Runnable对象】
final void runWorker(Worker w) {
Thread wt = Thread.currentThread();
Runnable task = w.firstTask; /*取出用户指定的Runable对象*/
w.firstTask = null;
w.unlock(); // allow interrupts
boolean completedAbruptly = true;
try {
while (task != null || (task = getTask()) != null) {
w.lock();
// If pool is stopping, ensure thread is interrupted;
// if not, ensure thread is not interrupted. This
// requires a recheck in second case to deal with
// shutdownNow race while clearing interrupt
if ((runStateAtLeast(ctl.get(), STOP) ||
(Thread.interrupted() &&
runStateAtLeast(ctl.get(), STOP))) &&
!wt.isInterrupted())
wt.interrupt();
try {
beforeExecute(wt, task);
Throwable thrown = null;
try {
task.run(); /*用户指定的Runable对象得到执行*/
} catch (RuntimeException x) {
thrown = x; throw x;
} catch (Error x) {
thrown = x; throw x;
} catch (Throwable x) {
thrown = x; throw new Error(x);
} finally {
afterExecute(task, thrown);
}
} finally {
task = null;
w.completedTasks++;
w.unlock();
}
}
completedAbruptly = false;
} finally {
processWorkerExit(w, completedAbruptly);
}
}