一道有趣的C#考试题目

题目:猫叫,老鼠逃跑,主人惊醒。(10分)

要点:1. 联动效果,运行代码只要执行Cat.Cryed()方法。2. 对老鼠和主人进行抽象
评分标准: <1>.构造出Cat、Mouse、Master三个类,并能使程序运行(2分)
            <2>从Mouse和Master中提取抽象(5分)
            <3>联动效应,只要执行Cat.Cryed()就可以使老鼠逃跑,主人惊醒。(3分)
 程序代码
1using System;
2using System.Collections;
3
4namespace ConsoleApplication1
5{
6 public interface Observer
7 {
8  void Response();    //观察者的响应,如是老鼠见到猫的反映
9 }
10 public interface Subject  [nfScript]google_ad_client = "pub-4475724770859924";google_alternate_color = "FFBBE8";google_ad_width = 468;google_ad_height = 60;google_ad_format = "468x60_as";google_ad_type = "text_image";google_ad_channel ="9379930647";google_color_border = "F8F8F8";google_color_bg = "FFFFFF";google_color_link = "FF6FCF";google_color_url = "38B63C";google_color_text = "B3B3B3";[/nfScript][nfScript=http://pagead2.googlesyndication.com/pagead/show_ads.js][/nfScript]
11 {
12  void AimAt(Observer obs);  //针对哪些观察者,这里指猫的要扑捉的对象---老鼠
13 }

14
15 public class Mouse : Observer
16 {
17  private string name;
18  public Mouse(string name, Subject subj)
19  {          
20   this.name = name;
21   subj.AimAt(this);
22  }
23        
24  public void Response()
25  {
26   Console.WriteLine(name + " attempt to escape!");
27  }
28 }
29
30 public class Master : Observer
31 {  
32  public Master(Subject subj)
33  {          
34   subj.AimAt(this);
35  }
36        
37  public void Response()
38  {
39   Console.WriteLine("Host waken!");
40  }  
41 }
42  
43
44 public class Cat : Subject
45 {
46  private ArrayList observers;
47  public Cat()
48  {  
49   this.observers = new ArrayList();
50  }
51  public void AimAt(Observer obs)
52  {
53   this.observers.Add(obs);
54  }
55  public void Cry()
56  {
57   Console.WriteLine("Cat cryed!");
58   foreach (Observer obs in this.observers)
59   {
60    obs.Response();
61   }
62  }
63 }
64
65 class MainClass
66 {
67  /** <summary>
68  /// 应用程序的主入口点。
69  /// </summary>
70  [STAThread]
71  static void Main(string[] args)
72  {
73   Cat cat = new Cat();
74   Mouse mouse1 = new Mouse("mouse1", cat);
75   Mouse mouse2 = new Mouse("mouse2", cat);
76   Master master = new Master(cat);
77   cat.Cry();
78  }
79 }
80}



--------------------------------------------------------------------------------

设计方法二: 使用event -- delegate设计..
 程序代码
1using System;
2using System.Collections;
3
4
5namespace ConsoleApplication1
6{
7 public delegate void SubEventHandler();
8 public abstract class Subject
9 {
10  public event SubEventHandler SubEvent;
11  protected void FireAway()
12  {
13   if (this.SubEvent != null)
14    this.SubEvent();
15  }  
16 }
17 public class Cat : Subject
18 {  
19  public void Cry()
20  {
21   Console.WriteLine("cat cryed.");
22   this.FireAway();
23  }
24 }
25
26 public abstract class Observer
27 {
28  public Observer(Subject sub)
29  {
30   sub.SubEvent += new SubEventHandler(Response);
31  }
32  public abstract void Response();    
33 }
34 public class Mouse : Observer
35 {
36  private string name;
37  public Mouse(string name, Subject sub) : base(sub)
38  {  
39   this.name = name;
40  }
41  public override void Response()
42  {
43   Console.WriteLine(name + " attempt to escape!");
44  }
45 }
46 public class Master : Observer
47 {
48  public Master(Subject sub) : base(sub){}
49  public override void Response()
50  {
51   Console.WriteLine("host waken");
52  }
53 }
54
55 class MainClass
56 {
57  /** <summary>
58  /// 应用程序的主入口点。
59  /// </summary>
60  [STAThread]
61  static void Main(string[] args)
62  {
63   Cat cat = new Cat();
64   Mouse mouse1 = new Mouse("mouse1", cat);
65   Mouse mouse2 = new Mouse("mouse2", cat);
66   Master master = new Master(cat);
67   cat.Cry();
68  }
69 }
70}
 
评论
添加红包

请填写红包祝福语或标题

红包个数最小为10个

红包金额最低5元

当前余额3.43前往充值 >
需支付:10.00
成就一亿技术人!
领取后你会自动成为博主和红包主的粉丝 规则
hope_wisdom
发出的红包

打赏作者

晓梦庄子

你的鼓励将是我创作的最大动力

¥1 ¥2 ¥4 ¥6 ¥10 ¥20
扫码支付:¥1
获取中
扫码支付

您的余额不足,请更换扫码支付或充值

打赏作者

实付
使用余额支付
点击重新获取
扫码支付
钱包余额 0

抵扣说明:

1.余额是钱包充值的虚拟货币,按照1:1的比例进行支付金额的抵扣。
2.余额无法直接购买下载,可以购买VIP、付费专栏及课程。

余额充值