惭愧,现在总算了解点抽象的作用了,之前以为抽象没啥作用,只是规范代码,其实对于程序的扩展作用很大!!
这篇文章主要是看了人家的文章然后消化后,自己也记录一下,留着以后可以看看;
下面的例子是算一个柱体的体积,柱体的地面形状不同,需要扩展;
/*面积抽象*/
public abstract class Area {
public abstract float getArea();
}
/*柱体的底面是圆形*/
public class Circle extends Area {
private float radius;
public Circle(float radius){
this.radius = radius;
}
@Override
public float getArea() {
return 3.14f*radius*radius;
}
}
/*柱体的底面是三角形*/
public class Triangle extends Area{
private float a,b;
public Triangle(float a,float b){
this.a = a;
this.b = b;
}
@Override
public float getArea() {
return a * b/2;
}
}
/*算体积*/
public class Bulk {
public float getBulk(Area area,int hight){
//Area area是重点
return area.getArea()*hight;
}
}
public class Main {
public static void main(String[] args) {
final int height = 20;
Bulk bulk = new Bulk();
Circle circle = new Circle(10); //圆形
bulk.getBulk(circle, height);
Triangle triangle = new Triangle(4, 5); //三角形
bulk.getBulk(triangle, height);
}
}