一定要明白这两个错误是错在哪了!!
//sb.append(str.length() + '#' + str);
sb.append(String.valueOf(str.length()) + '#' + str);
不能再犯了
//int i = s.indexOf(start, '#');
int i = s.indexOf('#', start);
public class Codec {
// Encodes a list of strings to a single string.
public String encode(List<String> strs) {
StringBuilder sb = new StringBuilder();
for (String str: strs) {
//sb.append(str.length() + '#' + str);
sb.append(String.valueOf(str.length()) + '#' + str);
}
return sb.toString();
}
// Decodes a single string to a list of strings.
public List<String> decode(String s) {
List<String> list = new LinkedList<>();
for (int start = 0; start < s.length();) {
//int i = s.indexOf(start, '#');
int i = s.indexOf('#', start);
int length = Integer.valueOf(s.substring(start, i));
list.add(s.substring(i + 1, i + 1 + length));
start = length + i + 1;
}
return list;
}
}
// Your Codec object will be instantiated and called as such:
// Codec codec = new Codec();
// codec.decode(codec.encode(strs));
Design an algorithm to encode a list of strings to a string. The encoded string is then sent over the network and is decoded back to the original list of strings.
Machine 1 (sender) has the function:
string encode(vector<string> strs) { // ... your code return encoded_string; }Machine 2 (receiver) has the function:
vector<string> decode(string s) { //... your code return strs; }
So Machine 1 does:
string encoded_string = encode(strs);
and Machine 2 does:
vector<string> strs2 = decode(encoded_string);
strs2
in Machine 2 should be the same as strs
in Machine 1.
Implement the encode
and decode
methods.
Note:
- The string may contain any possible characters out of 256 valid ascii characters. Your algorithm should be generalized enough to work on any possible characters.
- Do not use class member/global/static variables to store states. Your encode and decode algorithms should be stateless.
- Do not rely on any library method such as
eval
or serialize methods. You should implement your own encode/decode algorithm.